Features:

  • Distance-based footstep sound attenuation (3D audio — louder nearby, quieter at distance)

  • Surface-aware footstep sounds (Concrete, Grass, Wood, Metal, Water, Snow)

  • Fully multiplayer replicated (others hear your footsteps )

  • Easy-to-add new surfaces with sound mapping

  • Clean & modular Blueprint setup

Number of Blueprints: 2

Input: Not input-based. Compatible with Keyboard, Mouse, and Gamepad

Network Replicated: Yes

Supported Development Platforms:

  • Windows: Yes

  • Mac: Yes

Documentation Link: Link

Support – voxelvision942@gmail.com

功能:

  • 基于距离的脚步声衰减(3D 音频 – 附近声音更大,远处更安静)

  • 表面感知脚步声(混凝土、草、木材、金属、水、雪)

  • 完全多人模式复制(其他人听到你的脚步声) )

  • 通过声音映射轻松添加新表面

  • 干净且模块化的蓝图设置

蓝图数量:2

输入:不基于输入。与键盘、鼠标和游戏手柄兼容

网络复制:是

支持的开发平台:

  • Windows:是

  • Mac:是

文档链接:链接

支持 – voxelvision942@gmail.com

📌 Overview

The Multiplayer Footstep System brings immersive, synchronized footstep sounds to your Unreal Engine 5 game. Sounds are distance-based, surface-aware, and fully replicated across multiplayer sessions, flexible to expand.

| 🎥 Showcase Video
|👣 Add More Surface
|📖 Documentation
|💬 Discord
| 📺 Implementation Video

⚙️ Features

  • 👣 Distance-Based Sound 

 Other players hear footstep sounds louder when nearby and quieter when farther away

  • 🌍 Surface Detection

Plays different footstep sounds depending on the ground type — includes Concrete, Grass, Wood, Metal, Water, Snow by default.

  • ➕ Easily Add More Surfaces

Detailed documentation shows how to add custom surfaces (e.g., Sand, Ice, Gravel) and assign unique sounds in just a few steps.

  • 🔊 Fully Multiplayer Replicated

Replicated in multiplayer so other players hear footsteps with distance-based volume.

  • ⚙️ Blueprint-Based & Easy to Integrate

Clean Blueprint system — drag & drop into any character.

📌概述

多人脚步声系统为您的虚幻引擎 5 游戏带来身临其境的同步脚步声。声音基于距离、表面感知,并且在多人游戏会话中完全复制,灵活扩展

| 🎥 展示视频
|👣 添加更多表面
|📖 文档
|💬 不和谐
| 📺实施视频

⚙️功能

  • 👣基于距离的声音

 其他玩家听到脚步声靠近时声音较大距离较远时声音较小离开

  • 🌍表面检测

根据地面类型播放不同的脚步声 – 包括混凝土、草、木头、金属、水、雪默认。

  • ➕轻松添加更多表面

详细文档展示了如何添加自定义表面(例如沙子、冰、砾石)并在短短几个时间内分配独特的声音

  • 🔊 完全多人游戏复制

在多人游戏中复制,以便其他玩家听到基于距离的脚步声体积

  • ⚙️ 基于蓝图且易于集成

干净的蓝图系统 – 拖放到任何角色中。

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