🧾 Blueprint Outline – Tech Sheet

Plugin Type: Editor-Only Plugin for Unreal Engine 5.5 – 5.6
Code Modules: 1 (BlueprintOutline – Editor module)
Number of Blueprints: 0
Number of C++ Classes: 25+
Network Replicated: No
Input: No
Localization: English, Turkish
Runtime Support: No – Editor Only
Navigation: Via Window → Blueprint Outline
Engine Integration: Exposes Blueprint structure as interactive tree
Macro/Collapsed Expansion: Yes (automated)
Jump to Node: Yes (single click)
Icon Sizes Included: 128px / 256px / 512px
Build Script: Included (PackageForMarketplace.bat)

🖥 Supported Development Platforms:

  • Windows: Yes

  • Mac: Yes

📦 Supported Target Build Platforms:

YOUTUBE : https://youtu.be/UuNeZCOr6Pg

🧾 Blueprint Outline – 技术表

插件类型: Unreal Engine 5.5 – 5.6 的仅限编辑器插件
代码模块: 1(BlueprintOutline – 编辑器模块)
蓝图数量: 0
C++ 类数量: 25+
网络复制:
输入:
本地化: 英语、土耳其语
运行时支持: 否 – 仅编辑器
导航: 通过窗口 → 蓝图大纲
引擎集成: 将蓝图结构公开为交互式树
宏/折叠扩展: 是(自动)
跳转到节点: 是(单击)
包含的图标大小: 128px / 256px / 512px
构建脚本: 包含 (PackageForMarketplace.bat)

🖥 支持的开发平台:

  • Windows:

  • Mac:

📦支持的目标构建平台:

YOUTUBE:https://youtu.be/UuNeZCOr6Pg

🎯 What does it do?

BlueprintOutline is a visual assistant tool for Unreal Engine. It helps you view complex Blueprint logic as a clean, navigable execution tree, making it easier to understand, organize, and debug. Shows the entire execution flow from Events to Nodes in a hierarchical structure.

🧩 Why is it needed?

In large Blueprint graphs, following execution flow is difficult and time-consuming. This plugin shows the entire logic in a tree-view panel. Double-clicking a node instantly takes you to that part of the Blueprint. Macros and Collapsed Graphs are expanded automatically.

Features:

– ✅ Tree-based navigation (Event → Branch/Sequence → Nodes)

– ✅ Jump-to-node with double-click

– ✅ Node Renaming (for Custom Events)

– ✅ Node Comments (using native comment bubble)

– ✅ Bookmark System (save important nodes)

– ✅ Advanced Search & Filters (real-time)

– ✅ Keyboard Shortcuts (Ctrl+F, R, E, A, C)

– ✅ Branch & Sequence Support (True/False paths)

– ✅ Async Build System (for large Blueprints)

🚀 Who is it for?

– Game developers working in Unreal Engine 5

– Technical designers

– Indie teams and non-coders using Blueprints

– Teams working on complex Blueprint systems

🛠️ Key Benefits:

Saves 50%+ time in large or messy Blueprints – Fast navigation in complex graphs

Compatible with UE 5.5 through 5.6 – Works on all supported versions

Lightweight – BP Editor-only, no runtime overhead

No setup required – Works immediately after installation

Multi-Editor Support – Each Blueprint Editor window gets its own panel

Full Localization – English and Turkish support

📚 Documentation:

Technical Documentation: https://docs.google.com/document/d/1fsdCR7YVo-pAa84UjqE1MNGN8E3viBLM/edit?usp=sharing&ouid=115894668752410085817&rtpof=true&sd=true

Youtube Video: https://www.youtube.com/watch?v=UuNeZCOr6Pg

Reddit Support Page : https://www.reddit.com/r/BlueprintOutline/

🎯 它有什么作用?

BlueprintOutline 是虚幻引擎的视觉辅助工具。它可以帮助您将复杂的蓝图逻辑视为干净、可导航的执行树,从而更易于理解、组织和调试。以层次结构显示从事件到节点的整个执行流程。

🧩 为什么需要它?

在大型蓝图图中,遵循执行流程很困难并且耗时。该插件在树视图面板中显示整个逻辑。 双击节点会立即将您带到蓝图的该部分。宏和折叠图会自动展开。

功能:

– ✅ 基于树的导航(事件→分支/序列→节点)

– ✅ 跳转到节点双击

– ✅ 节点重命名(用于自定义事件)

– ✅ 节点注释(使用原生注释气泡)

– ✅ 书签系统(保存重要节点)

– ✅ 高级搜索和过滤器(实时)

– ✅ 键盘快捷键(Ctrl+F、R、E、A、C)

– ✅ 分支和序列支持(True/False 路径)

– ✅ 异步构建系统(适用于大型蓝图)

🚀 它是为谁设计的?

– 使用虚幻引擎 5 的游戏开发人员

– 技术设计师

– 使用蓝图的独立团队和非编码人员

– 致力于复杂蓝图系统的团队

🛠️ Key优点:

– 在大型或杂乱的蓝图中节省 50% 以上的时间 – 在复杂图形中快速导航

与 UE 5.5 到 5.6 兼容 – 适用于所有支持的版本

轻量级 – 仅 BP 编辑器,无运行时开销

无需设置 – 安装后立即运行

多编辑器支持 – 每个蓝图编辑器窗口都有自己的面板

完全本地化 – 英语和土耳其语支持

📚 文档:

技术文档: https://docs.google.com/document/d/1fsdCR7YVo-pAa84UjqE1MNGN8E3viBLM/edit?usp=sharing&ouid=115894668752410085817&rtpof=true&sd=true

Youtube 视频: https://www.youtube.com/watch?v=UuNeZCOr6Pg

Reddit 支持页面: https://www.reddit.com/r/BlueprintOutline/

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