




Technical Detail
Physically-Based Rendering: Yes
Texture Size : 4K
Collision: Yes (AutoCollision)
Polygon Count: Varied
LODs:2-3 (AutoLod)
Number of Meshes: 45
Blueprint : 5
Number of Materials and Material Instances:27
Number of Textures: 69
Engine Compatibility: PC
Intended Platform: PC
Platforms Tested: PC
Documentation Included: No
Demo Video Link: https://youtu.be/Hq4TlAYqx7o
技术细节
基于物理的渲染:是
纹理大小:4K
碰撞:是(自动碰撞)
多边形数量:不同
LOD:2-3(自动Lod)
网格数量:45
蓝图: 5
材质和材质实例数量:27
纹理数量:69
引擎兼容性:PC
预期平台:PC
测试平台:PC
包含的文档:否
演示视频链接:https://youtu.be/Hq4TlAYqx7o
Ready to use medieval style lake houses and docks. Has different details on all sides for variation.
You can create totally new scenes with just a couple of meshes. All assets are highly optimized.
Building does not have interiors.
Raining snow is a single post ptocess material.
Ground snow effect is procedural and can be disabled/adjusted from individual materials.
随时可以使用中世纪风格的湖边小屋和码头。各面都有不同的细节以供变化。
您只需几个网格就可以创建全新的场景。所有资源都经过高度优化。
建筑物没有内部。
雨雪是单个后期材质。
地面雪效果是程序性的,可以从单个材质中禁用/调整。

评论(0)