Technical Detail

Physically-Based Rendering: Yes

Texture Size : 4K

Collision: Yes (AutoCollision)

Polygon Count: Varied

LODs:2-3 (AutoLod)

Number of Meshes: 45

Blueprint : 5

Number of Materials and Material Instances:27

Number of Textures: 69

Engine Compatibility: PC

Intended Platform: PC

Platforms Tested: PC

Documentation Included: No

Demo Video Link: https://youtu.be/Hq4TlAYqx7o

技术细节

基于物理的渲染:是

纹理大小:4K

碰撞:是(自动碰撞)

多边形数量:不同

LOD:2-3(自动Lod)

网格数量:45

蓝图: 5

材质和材质实例数量:27

纹理数量:69

引擎兼容性:PC

预期平台:PC

测试平台:PC

包含的文档:否

演示视频链接:https://youtu.be/Hq4TlAYqx7o

Ready to use medieval style lake houses and docks. Has different details on all sides for variation. 

You can create totally new scenes with just a couple of meshes. All assets are highly optimized.

Building does not have interiors.

Raining snow is a single post ptocess material.

Ground snow effect is procedural and can be disabled/adjusted from individual materials.

随时可以使用中世纪风格的湖边小屋和码头。各面都有不同的细节以供变化。 

您只需几个网格就可以创建全新的场景。所有资源都经过高度优化。

建筑物没有内部。

雨雪是单个后期材质。

地面雪效果是程序性的,可以从单个材质中禁用/调整。

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