




Rigged: No (Rig included only on .blend version)
Rigged to Epic skeleton: No (skeleton Imported from blender)
Animated: Yes
Number of Animations: 16 (it is different version or part of idle animation)
Number of characters: 4 version of Flagella and 2 version of Meat Flower
Blueprints: 16
Animation montage: 6
Vertex Count:
-
8 meshes from 378 to 944
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6 meshes from 1146 to 1842
Triangles Сount:
-
8 meshes from 650 to 1716
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6 meshes from 1836 to 3000
LODs: No
Number of Unique Static Meshes: 6 (14 with poses)
Collision: Yes for Static Meshes (auto-generated)
Number of Materials: 2 (Creature and Fog materials)
Material Instances: 2
Number of Textures: 3 main + 8 additional
Textures types:
-
main: Albedo, AO_Roughness_Metal, Normal – you can use only these three textures to get the look of the assets that you see in the screenshots.
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additional: AO, Cavity, Convex, Curve, Normal, Height, Thickness, MathId
Texture Resolutions: choose 4096×4096, 2048×2048, or 1024×1024 set
Supported Development Platforms: Created and tested with windows 64bit
绑定:否(仅在.blend版本中包含绑定)
绑定到史诗骨架:否(从搅拌机导入骨架)
动画:是
动画数量:16(它是不同版本或闲置动画的一部分)
角色数量:4个版本的鞭毛和2个版本的肉花
蓝图: 16
动画蒙太奇:6
顶点数:
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8 个网格,从 378 到 944
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6 个网格,从 1146 到 1842
三角形数量:
-
8 个网格体,从 650 到 1716
-
6 个网格体,从 1836 到 3000
LOD:否
唯一静态网格体数量:6(14 个)姿势)
碰撞:静态网格体是(自动生成)
材质数量:2(生物和雾材质)
材质实例:2
纹理数量:3 个主要 + 8 个附加
纹理类型:
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主要:反照率, AO_Roughness_Metal、Normal – 您只能使用这三种纹理来获得屏幕截图中看到的资源的外观。
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其他:AO、Cavity、Convex、Curve、Normal、Height、Thickness、MathId
纹理分辨率:选择 4096×4096、2048×2048 或1024×1024 设置
支持的开发平台:使用 Windows 64 位创建和测试
Unleash a nightmare of writhing flesh and gnashing petals — a grotesque fusion of organic horror perfect for body horror, alien ecosystems, or cursed landscapes!
🔴 YouTube
Imagine: A cavern where these Meat Flowers burst from walls, their flagella lashing out at passersby—or a “garden” of them, silently chewing the air until disturbed. Ideal for biopunk dungeons, flesh altars, or anything that demands uneasy, living dread.
FEATURES
✅ 4 animated version of Flesh Flagella
✅ 2 animated version of Meat Flowers
✅ Organic synergy: Slot flagella into the flowers as “stamens” to create a single, shuddering mass of flesh
✅ Smart animation cycling – Includes Blueprint logic to add randomized delays before loop restart, preventing synchronized movements and creating more natural-looking idle behaviors
✅ Blender files included – Contains both low-poly (optimized) and high-poly (detailed sculpt) models
✅ Fog material included
✅ Customizable textures – Main maps in 4096×4096 to 1024×1024 resolutions (adjust pixel density as needed)
✅ Additional baked texture pack – Ready-to-use 4096×4096 maps for masking or custom material creation
PERFECT FOR
– Game developing. These are fully optimized game ready models.
– Creating cinematic. Although these assets are designed for games, they possess an impressive realism that can create stunning and amazing pictures!
See also other biomass and creature sets in my shop!
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TECHNICAL DETAILS
Vertex Count:
-
8 meshes from 378 to 944
-
6 meshes from 1146 to 1842
Triangles Сount:
-
8 meshes from 650 to 1716
-
6 meshes from 1836 to 3000
Number of Textures: 3 main + 8 additional
Textures types:
-
main: Albedo, AO_Roughness_Metal, Normal – you can use only these three textures to get the look of the assets that you see in the screenshots.
-
additional: AO, Cavity, Convex, Curve, Normal, Height, Thickness, MatId
Texture Resolutions: choose 4096×4096, 2048×2048, or 1024×1024 set
__________________
Feel free to contact me for support!
释放肉身扭动、花瓣撕咬的噩梦 ——有机恐怖的怪诞融合,非常适合身体恐怖、外星生态系统或被诅咒的风景!
🔴 YouTube
想象:在一个洞穴中,这些肉花从墙壁上迸发出来,它们的鞭毛猛烈地攻击路人,或者说是它们的“花园”,静静地咀嚼着空气,直到受到干扰。非常适合生物朋克地牢、血肉祭坛或任何需要不安、活生生的恐惧。
功能
✅ 4个动画版血肉鞭毛
✅ 2 动画 版本的肉花
✅ 有机协同作用:将鞭毛作为“雄蕊”插入花中,形成单一的、颤抖的肉块
✅ 智能动画循环 – 包括蓝图逻辑,可在循环重新启动之前添加随机延迟,防止同步移动并创建更自然的空闲行为
✅ 包含 Blender 文件 – 包含低多边形(优化)和高多边形(详细雕刻)模型
✅ 雾包含材质
✅ 可自定义纹理 – 分辨率为 4096×4096 至 1024×1024 的主贴图(根据需要调整像素密度)
✅ 额外烘焙纹理包 – 用于遮罩或自定义材质的即用型 4096×4096 贴图创作
完美适合
– 游戏开发。这些是完全优化的游戏就绪模型。
– 创建电影。尽管这些资源是为游戏设计的,但它们具有令人印象深刻的真实感,可以创建令人惊叹的令人惊叹的图片!
另请参阅我商店中的其他生物量和生物集!
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技术细节
顶点数:
-
8 个网格,从 378 到944
-
6 个网格,从 1146 到 1842
三角形数量:
-
8 个网格,从 650 到 1716
-
6 个网格,从 1836 到3000
纹理数量:3 个主纹理 + 8 个附加纹理
纹理类型:
-
主要:Albedo、AO_Roughness_Metal、Normal – 您只能使用这三种纹理来获得您在
-
附加:AO、腔体、凸面、曲线、法线、高度、厚度、MatId
纹理分辨率:选择 4096×4096、2048×2048 或 1024×1024设置
__________________
请随时与我联系以获取支持!

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