Number of Blueprints: 9

Network Replicated: Yes

蓝图数量:9

网络复制:是

Use the Ultimate Worlds Spawn System to quickly build and populate your world.

The Asses presents a full-fledged AI Spawn System with optimization.

The main types of spawn is a spline, and you can also choose a spawn zone in the form of a box (with the possibility of rotation) or a sphere.

You will immediately see the result, as asset adapted to work in a Construction Script.

Preview Video // Tutorial playlist // Documentation // ProMaxx Studio Characters

If you have any questions about this product

Support Email: UEMaxx@gmail.com

The preview of the video contains a third-party asset “Stylized Forest” as an example. It is NOT included in the asset.

Features:

  • 3 types of spawn: using a spline, sphere or box.

  • Full-fledged AI Spawn system.

  • Available for spawn: Actors, HISM, Sprites, Pawns, Particles, Niagara Systems. 

  • Respawn with the ability to set a limit: Actors, HISM, Sprites, Pawns.

  • 2 spawn modes: on the land or in the air.

  • Network Replicated.

  • Spawn occurs in layers, and you can choose the sequence of filling the level.

  • The ability to use any number of Spawners on the level. It is also possible to globally change the sequence of execution of Spawners (Spawners Controller).

  • Individual optimization for pawns and actors. (Optional)

  • You can add a Behavior Tree for Pawn type or not.

  • Multilevel spawn (spawn on top of already spawned objects) You can make a tower or a wall of actors :)

  • Custom Spawn Mode: in box or sphere zones, as well as in Spawn zones, but only inside the spline.

  • The ability to choose a place to spawn or spawn on any surface.

  • Spawn exclusion zones: spline zone, sphere or box. With the possibility of exclusion for selected Spawners.

  • The ability to choose actors to exclude spawn.

  • The ability to use curves to size objects and adjust the size of the path construction.

If you liked the asset, please leave a rating.

使用终极世界生成系统快速构建和填充您的世界。

The Asses 提供了经过优化的成熟人工智能生成系统。

生成的主要类型是样条线,您还可以选择盒子(可以旋转)或球体形式的生成区域。

您将立即看到结果,因为资产适合在建筑中使用脚本。

预览视频 // 教程播放列表 // 文档 // ProMaxx Studio 角色

如果您对此产品有任何疑问

支持电子邮件: UEMaxx@gmail.com

视频预览包含第三方资源“风格化森林“作为示例。它包含在资源中。

功能:

  • 3 种类型的生成:使用样条线、球体或盒子。

  • 成熟的 AI 生成系统。

  • 可用于生成:Actors、HISM、Sprites、Pawns、Particles、Niagara Systems。 

  • 重生能够设置限制:Actors、HISM、Sprite、Pawn。

  • 2 种重生模式:陆地或空中。

  • 网络复制。

  • 重生发生在层中,您可以选择填充的顺序关卡。

  • 能够在关卡上使用任意数量的生成器。还可以全局更改 Spawners(Spawners 控制器)的执行顺序。

  • pawn 和 actor 的单独优化。 (可选)

  • 您可以为 Pawn 类型添加或不添加行为树。

  • 多级生成(在已生成的对象顶部生成)您可以制作一座塔或一堵演员墙:)

  • 自定义生成模式:在盒子或球体区域以及生成区域中,但仅限于生成区域内样条线。

  • 能够选择生成位置或在任何表面上生成。

  • 生成排除区域:样条线区域、球体或盒子。可以排除选定的生成器。

  • 能够选择演员来排除生成。

  • 能够使用曲线调整对象大小并调整路径构造的大小。

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