Engine Compatibility: 4.17
Intended Platform: Windows
Platforms Tested: Windows
Scaled to Epic Skeleton: Yes
Documentation Included: Yes
发动机兼容性:4.17
预期平台:Windows
测试平台:Windows
缩放到史诗骨架:是的
文件包括:是的
Video Preview:
https://www.youtube.com/watch?v=DIRelhoUUuM
SHARKNADO Preview:
https://www.youtube.com/watch?v=aXgIAPFI0Kk (This is created by combining with another asset of mine, so note Sharks are not included.)
A tornado blueprint that interacts with physics objects, skeletal and destructible meshes in your scene. Comes with example assets.
Adjustables
Tornado Physics:
Vortex Direction
Vacuum Strength
Vortex Velocity
Vortex ZVelocity
Vortex Force Angle
Collision Eye Divide
Scale:
Tornado Mesh Scale
Capsule Half Height
Capsule Radius
Camera Shake Radius
Tornado Appearance:
Tornado Material
Tornado Rotation Speed
Wind Particle Scalar
Particle Radius
Spline Path:
Follow Spline Path On/Off
Path Speed
Use Spline Rotation
Close Path Loop
Example Meshes:
Cow
Grass
Fence Panel
Rock
视频预览:
https://www.youtube.com/watch?v=DIRelhoUUuM
SHARKNADO预览:
https://www.youtube.com/watch?v=aXgIAPFI0Kk (这是通过与我的另一个资产结合而创建的,所以注意鲨鱼不包括在内。)
与场景中的物理对象、骨架和可破坏网格体交互的龙卷风蓝图。 附带示例资产。
可调节性
龙卷风物理:
涡流方向
真空强度
涡流速度
涡ZVelocity
旋涡力角
碰撞眼分
比例尺:
龙卷风网格尺度
胶囊半高
胶囊半径
相机抖动半径
龙卷风外观:
龙卷风材料
龙卷风旋转速度
风粒子标量
粒子半径
样条路径:
遵循样条路径开/关
路径速度
使用样条旋转
闭合路径循环
示例网格:
牛
草
护栏板
摇滚
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