Engine Compatibility: 4.17

Intended Platform: Windows

Platforms Tested: Windows

Scaled to Epic Skeleton: Yes

Documentation Included: Yes

发动机兼容性:4.17

预期平台:Windows

测试平台:Windows

缩放到史诗骨架:是的

文件包括:是的










Video Preview: 

https://www.youtube.com/watch?v=DIRelhoUUuM

SHARKNADO Preview:

https://www.youtube.com/watch?v=aXgIAPFI0Kk (This is created by combining with another asset of mine, so note Sharks are not included.)

A tornado blueprint that interacts with physics objects, skeletal and destructible meshes in your scene. Comes with example assets.

Adjustables

Tornado Physics:

Vortex Direction

Vacuum Strength

Vortex Velocity

Vortex ZVelocity

Vortex Force Angle

Collision Eye Divide

Scale:

Tornado Mesh Scale

Capsule Half Height

Capsule Radius

Camera Shake Radius

Tornado Appearance:

Tornado Material

Tornado Rotation Speed

Wind Particle Scalar

Particle Radius

Spline Path:

Follow Spline Path On/Off

Path Speed

Use Spline Rotation

Close Path Loop

Example Meshes:

Cow

Grass

Fence Panel

Rock

视频预览: 

https://www.youtube.com/watch?v=DIRelhoUUuM

SHARKNADO预览:

https://www.youtube.com/watch?v=aXgIAPFI0Kk (这是通过与我的另一个资产结合而创建的,所以注意鲨鱼不包括在内。)

与场景中的物理对象、骨架和可破坏网格体交互的龙卷风蓝图。 附带示例资产。

可调节性

龙卷风物理:

涡流方向

真空强度

涡流速度

涡ZVelocity

旋涡力角

碰撞眼分

比例尺:

龙卷风网格尺度

胶囊半高

胶囊半径

相机抖动半径

龙卷风外观:

龙卷风材料

龙卷风旋转速度

风粒子标量

粒子半径

样条路径:

遵循样条路径开/关

路径速度

使用样条旋转

闭合路径循环

示例网格:

护栏板

摇滚

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。