List of Features:
• Pendulum traps: Use axe or any mesh you want, play with pendulum rate, change the wire length and mesh, change polar angles and coil sphere radius, add force applied to impact.
• Projectile: Change projectile speed, radius and toggle physics simulation.
• Cannon: Modify the bullet speed, firing delay and projectile radius, toggle gravity for projectiles.
• Guillotine: Adjust play rates, change activation mode to trigger or timed, increase loop delay.
• Floor Spikes: Change speed rate and toggle activation mode to trigger or timed.
• Spinning Blades: Change number of blades, revolutions per second, transition rates and intervals.
• Spinning Log: Change revolutions per second, transition rates and intervals.
• Trapdoor: Modify the time before closing.
• Falling Spikes: Modify trap height, play and return rates, activation mode to trigger or timed and delay time.
Physically-Based Rendering: Yes
Texture Size: 2048×2048
Collision: Automatically generated.
Vertex Count: Lowest: 68, Highest: 3060, All assets have a promedy of 776 vertices.
LODs: No.
Number of Meshes: 19
Number of Materials and Material Instances: 21 Materials, 23 Material Instances, 11 Material Functions.
Number of Textures: 69
Intended Platform: Windows, Mobile, Console.
Platforms Tested: Windows
Documentation Included: No
Important/Additional Notes: Need some help or want to give some feedback? Email us at support@unfgames.com so we can improve our packages!
功能一览表:
*摆陷阱:使用斧头或任何你想要的网格,玩摆率,改变线长和网格,改变极角和线圈球半径,增加施加在冲击上的力。
*射弹:改变射弹速度,半径和切换物理模拟。
*加农炮:修改子弹速度、发射延迟和弹丸半径,切换弹丸重力。
*断头台:调整播放速率,改变激活模式触发或定时,增加循环延迟。
*地板尖峰:改变速度和切换激活模式触发或定时。
*旋转叶片:改变叶片数量,每秒转数,过渡速率和间隔。
*旋转日志:改变每秒转数,转换速率和间隔。
*活板门:修改关闭前的时间。
*下降尖峰:修改陷阱高度,播放和返回率,激活模式触发或定时和延迟时间。
基于物理的渲染:是
纹理尺寸:2048×2048
碰撞:自动生成。
顶点数:最低:68,最高:3060,所有资产都有776个顶点.
Lod:不。
目数:19
材质和材质实例数:21个材质,23个材质实例,11个材质函数。
纹理数量:69
预期平台:Windows,移动,控制台。
测试平台:Windows
文件包括:否
重要/附加说明:需要一些帮助或想提供一些反馈? 电邮至support@unfgames.com 所以我们可以改进我们的包装!
Preview: youtube.com/watch?v=l79bcdWBZ1s
Try the package for free here: gumroad.com/l/pvfO
Join our community! https://discord.gg/CCRGqNMm6F
Watch the Traps in Action here played by Asmongold!
Grab our FREE Blueprints course here!
Customizable Deadly Traps comes with multiple static meshes and a complete Blueprint framework to create traps in your game in no time. It contains the following traps:
• Pendulum traps: Use axe or any mesh you want, play with pendulum rate, change the wire length and mesh, change polar angles and coil sphere radius, add force applied to impact.
• Projectile: Change projectile speed, radius and toggle physics simulation.
• Cannon: Modify the bullet speed, firing delay and projectile radius, toggle gravity for projectiles.
• Guillotine: Adjust play rates, change activation mode to trigger or timed, increase loop delay.
• Floor Spikes: Change speed rate and toggle activation mode to trigger or timed.
• Spinning Blades: Change number of blades, revolutions per second, transition rates and intervals.
• Spinning Log: Change revolutions per second, transition rates and intervals.
• Trapdoor: Modify the time before closing.
• Falling Spikes: Modify trap height, play and return rates, activation mode to trigger or timed and delay time.
Highly customizable: create any variation playing with the Blueprint settings, infinite variations with material instances and multiple material functions to use in your games.
预览: youtube.com/watch?v=l79bcdWBZ1s
在这里免费试用套餐: gumroad.com/l/pvfO
加入我们的社区! https://discord.gg/CCRGqNMm6F
可定制的致命陷阱带有多个静态网格体和一个完整的蓝图框架,可以立即在游戏中创建陷阱。 它包含以下陷阱:
*摆陷阱:使用斧头或任何你想要的网格,玩摆率,改变线长和网格,改变极角和线圈球半径,增加施加在冲击上的力。
*射弹:改变射弹速度,半径和切换物理模拟。
*加农炮:修改子弹速度,发射延迟和射弹半径,切换弹丸重力。
*断头台:调整播放速率,改变激活模式触发或定时,增加循环延迟。
*地板尖峰:改变速度和切换激活模式触发或定时。
*旋转叶片:改变叶片数量,每秒转数,过渡速率和间隔。
*旋转日志:改变每秒转数,转换速率和间隔。
*活板门:修改关闭前的时间。
*下降尖峰:修改陷阱高度,播放和返回率,激活模式触发或定时和延迟时间。
高度可定制:使用蓝图设置创建任意变体,使用材质实例创建无限变体,并在游戏中使用多个材质函数。
评论(0)