List of Features:

• Pendulum traps: Use axe or any mesh you want, play with pendulum rate, change the wire length and mesh, change polar angles and coil sphere radius, add force applied to impact.

• Projectile: Change projectile speed, radius and toggle physics simulation.

• Cannon: Modify the bullet speed, firing delay and projectile radius, toggle gravity for projectiles.

• Guillotine: Adjust play rates, change activation mode to trigger or timed, increase loop delay.

• Floor Spikes: Change speed rate and toggle activation mode to trigger or timed.

• Spinning Blades: Change number of blades, revolutions per second, transition rates and intervals.

• Spinning Log: Change revolutions per second, transition rates and intervals.

• Trapdoor: Modify the time before closing.

• Falling Spikes: Modify trap height, play and return rates, activation mode to trigger or timed and delay time.

Physically-Based Rendering: Yes

Texture Size: 2048×2048

Collision: Automatically generated.

Vertex Count: Lowest: 68, Highest: 3060, All assets have a promedy of 776 vertices.

LODs: No.

Number of Meshes: 19

Number of Materials and Material Instances: 21 Materials, 23 Material Instances, 11 Material Functions.

Number of Textures: 69

Intended Platform: Windows, Mobile, Console.

Platforms Tested: Windows

Documentation Included: No

Important/Additional Notes: Need some help or want to give some feedback? Email us at support@unfgames.com so we can improve our packages!

功能一览表:

*摆陷阱:使用斧头或任何你想要的网格,玩摆率,改变线长和网格,改变极角和线圈球半径,增加施加在冲击上的力。

*射弹:改变射弹速度,半径和切换物理模拟。

*加农炮:修改子弹速度、发射延迟和弹丸半径,切换弹丸重力。

*断头台:调整播放速率,改变激活模式触发或定时,增加循环延迟。

*地板尖峰:改变速度和切换激活模式触发或定时。

*旋转叶片:改变叶片数量,每秒转数,过渡速率和间隔。

*旋转日志:改变每秒转数,转换速率和间隔。

*活板门:修改关闭前的时间。

*下降尖峰:修改陷阱高度,播放和返回率,激活模式触发或定时和延迟时间。

基于物理的渲染:是

纹理尺寸:2048×2048

碰撞:自动生成。

顶点数:最低:68,最高:3060,所有资产都有776个顶点.

Lod:不。

目数:19

材质和材质实例数:21个材质,23个材质实例,11个材质函数。

纹理数量:69

预期平台:Windows,移动,控制台。

测试平台:Windows

文件包括:否

重要/附加说明:需要一些帮助或想提供一些反馈? 电邮至support@unfgames.com 所以我们可以改进我们的包装!










Preview: youtube.com/watch?v=l79bcdWBZ1s

Try the package for free here: gumroad.com/l/pvfO

Join our community! https://discord.gg/CCRGqNMm6F

Watch the Traps in Action here played by Asmongold!

Grab our FREE Blueprints course here!

Customizable Deadly Traps comes with multiple static meshes and a complete Blueprint framework to create traps in your game in no time. It contains the following traps:

• Pendulum traps: Use axe or any mesh you want, play with pendulum rate, change the wire length and mesh, change polar angles and coil sphere radius, add force applied to impact.

• Projectile: Change projectile speed, radius and toggle physics simulation.

• Cannon: Modify the bullet speed, firing delay and projectile radius, toggle gravity for projectiles.

• Guillotine: Adjust play rates, change activation mode to trigger or timed, increase loop delay.

• Floor Spikes: Change speed rate and toggle activation mode to trigger or timed.

• Spinning Blades: Change number of blades, revolutions per second, transition rates and intervals.

• Spinning Log: Change revolutions per second, transition rates and intervals.

• Trapdoor: Modify the time before closing.

• Falling Spikes: Modify trap height, play and return rates, activation mode to trigger or timed and delay time.

Highly customizable: create any variation playing with the Blueprint settings, infinite variations with material instances and multiple material functions to use in your games.

预览: youtube.com/watch?v=l79bcdWBZ1s

在这里免费试用套餐: gumroad.com/l/pvfO

加入我们的社区! https://discord.gg/CCRGqNMm6F

观看Asmongold在这里扮演的陷阱!

抓住我们的免费蓝图课程在这里!

可定制的致命陷阱带有多个静态网格体和一个完整的蓝图框架,可以立即在游戏中创建陷阱。 它包含以下陷阱:

*摆陷阱:使用斧头或任何你想要的网格,玩摆率,改变线长和网格,改变极角和线圈球半径,增加施加在冲击上的力。

*射弹:改变射弹速度,半径和切换物理模拟。

*加农炮:修改子弹速度,发射延迟和射弹半径,切换弹丸重力。

*断头台:调整播放速率,改变激活模式触发或定时,增加循环延迟。

*地板尖峰:改变速度和切换激活模式触发或定时。

*旋转叶片:改变叶片数量,每秒转数,过渡速率和间隔。

*旋转日志:改变每秒转数,转换速率和间隔。

*活板门:修改关闭前的时间。

*下降尖峰:修改陷阱高度,播放和返回率,激活模式触发或定时和延迟时间。

高度可定制:使用蓝图设置创建任意变体,使用材质实例创建无限变体,并在游戏中使用多个材质函数。

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