These characters are for decoration.

LODs: (No)

Rigged: (No)

Number of Static Mesh:1

Vertex Counts : (17.5k)

Number of Materials: 1

Number of Material Instances: 8

Number of Textures: 29

Texture Resolutions: 2048×2048

Supported Development Platforms:

  • Windows: (Yes)

I made two of the skins as stone golems. If you want, you can create a skeleton and use it as a character.

这些字符用于装饰。

LOD:(否)

绑定:(否)

静态网格物体数量:1

顶点计数:(17.5k)

材质数量:1

材质实例数量: 8

纹理数量:29

纹理分辨率:2048×2048

支持的开发平台:

  • Windows:(是)

我将其中两个皮肤制作为石傀儡。如果需要,您可以创建一个骨架并将其用作角色。

These characters are for decoration.

Video

Check our other projects

Crownest Games

LODs: (No)

Rigged: (No)

Number of Static Mesh:1

Vertex Counts : (17.5k)

Number of Materials: 1

Number of Material Instances: 8

Number of Textures: 29

Texture Resolutions: 2048×2048)

Supported Development Platforms:

  • Windows: (Yes)

I made two of the skins as stone golems. If you want, you can create a skeleton and use it as a character.

这些字符用于装饰。

视频

查看我们的其他项目

Crownest Games

LOD:(否)

绑定:(否)

静态网格体数量:1

顶点数: (17.5k)

材质数量:1

材质实例数量:8

纹理数量:29

纹理分辨率:2048×2048)

支持的开发平台:

  • Windows: (是的)

我将其中两个皮肤制作成了石傀儡。如果需要,您可以创建一个骨架并将其用作角色。

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