Features:

  • Nanite & Lumen Compatible.

  • Flexible Placement Blueprints Included.

  • Advanced Master Material with Material Control, Roughness Variation & WS Dust Control.

  • Special Blueprint that changes vehicle color on placement or gives you custom color options.

Number of Unique Meshes: 44 Assets

Number of Vehicle Blueprints: 5 Assets

Collision: Yes – Auto Generated

Vertex Count: Variable, Assets have logical High-End game optimizations & Nanite is activated.

Number of Materials and Material Instances: 5 Materials & 25 Material Instances.

Number of Textures: 78 Textures (each asset/material comes with both BaseColor, Normal & ORME Map (AO, Roughness, Metallic, Emissive)

Texture Resolutions: 4096×4096 – 2048×2048 – 1024×1024

Supported Development Platforms:

Windows: (Yes)

Consoles: (Yes)

功能:

  • Nanite 和 Lumen 兼容。

  • 包含灵活的放置蓝图。

  • 具有材料控制、粗糙度变化和 WS 灰尘控制的高级主材料。

  • 特殊蓝图,可在放置时更改车辆颜色或为您提供自定义颜色选项。

独特网格体数量: 44 个资产

车辆蓝图数量: 5 个资产

碰撞: 是 – 自动生成

顶点数: 可变,资产具有逻辑高端游戏优化,Nanite 是已激活。

材质和材质实例数量:5 个材质和 25 个材质实例。

纹理数量:78 纹理(每个资源/材质均附带 BaseColor、法线和 ORME 贴图(AO、粗糙度、金属、自发光)

纹理分辨率: 4096×4096 – 2048×2048 – 1024×1024

支持的开发平台:

Windows:(是)

控制台:(是)

We are super excited to introduce you to our Generic Vehicle Kit Vol.1

Product Info

This kit features highly re-useable vehicles perfect for your games and visualizations. We used the power of the new Unreal 5 Engine to bring you an asset pack that can be used both for games and cinematics. It features vehicles with a detailed exterior and simple interiors. The car doors can be opened, wheels can be turned and everything is set-up in blueprints for ease of use. it also includes flexible color changing materials.

Quick Info

  • Total of 5 different vehicles.

  • Nanite & Lumen Compatible.

  • Special material that changes car color to random color on placement or manual color assignment.

  • All cars have basic interior, doors can be opened (except for the bus), wheels can be turned.

  • Textures are optimized in-engine and can go up to 4096×4096.

  • Drag & Drop Ready.

Intended Use

This asset pack has been created primarily with games in mind. it features optimized nanite assets, 4K textures (can be downscaled in engine), and flexible blueprints/materials. However, due to the quality of the assets, these assets can also be used for cinematic purposes. The assets are intended for higher-end systems & consoles.

Structure

Assets come as individual models setup in blueprints to allow for easy opening of doors, rotating of wheels and changing of colors.

Textures

All textures come in PBR 4k resolution and can be downscaled in UE to have logical texture resolution and performance.

Disclaimers

  • The initial images with the white background have been rendered in UE 5.1 – The individual car renders in Marmoset. UE Render scene is included

  • This environment is intended for higher end machines. However you can play with the texture resolution and nanite/LOD settings to make it fit almost every use-case.

Outsourcing

Looking for custom outsourcing? please feel free to reach out to us Here

我们非常高兴向您介绍我们的通用车辆套件第 1 卷

产品信息

该套件具有高度可重复使用的车辆,非常适合您的游戏和可视化。我们利用新的虚幻 5 引擎的强大功能为您带来了一个可用于游戏和电影的资源包。它的车辆具有精致的外观和简单的内饰。车门可以打开,车轮可以转动,一切都按照蓝图进行设置,以便于使用。它还包括灵活的变色材料。

快速信息

  • 总共 5 种不同的车辆。

  • Nanite 和 Lumen 兼容。

  • 特殊材料,可在放置或手动颜色分配时将车辆颜色更改为随机颜色。

  • 所有车辆都有基本的内饰,车门可以打开(公交车除外),车轮可以转动。

  • 纹理在引擎内进行了优化,最高可达 4096×4096。

  • 拖放就绪。

预期用途

此资源包主要针对游戏而创建。它具有优化的纳米资源、4K 纹理(可以在引擎中缩小)和灵活的蓝图/材质。然而,由于资产的质量,这些资产也可以用于电影目的。这些资源适用于高端系统和控制台。

结构

资源作为蓝图中设置的单独模型提供,以便轻松打开门、旋转轮子和更改颜色。

纹理

所有纹理均采用 PBR 4k 分辨率,并且可以在 UE 中缩小比例,以具有逻辑性纹理分辨率和性能。

免责声明

  • 具有白色背景的初始图像已在 UE 5.1 中渲染 – 单个汽车在 Marmoset 中渲染。包含 UE 渲染场景

  • 此环境适用于更高端的机器。不过,您可以使用纹理分辨率和纳米/LOD 设置,使其适合几乎所有用例。

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