Includes:

• 10 Blueprints

• 2 UMG

• 2 Enums

• 1 Struct

Features:

• Works with any type of racer

• End to end and Lap race types

• Supports any amount of races per map

• Supports multiplayer

• Racing statistics: Position, Lap, Lap Time, Best Lap Time, Race Time

• Spline following Mesh Racer AI for pacing and testing races

• UMG UI with scoreboard implementation

Wiki/Issue Tracker: github.com/43KStudios/RaceKit

包括:

*10蓝图

*2UMG

•2个枚举

•1结构

特征:

*适用于任何类型的赛车手

*端到端和单圈比赛类型

•支持每张地图的任何数量的比赛

*支持多人游戏

*赛车统计:位置,单圈,单圈时间,最佳单圈时间,比赛时间

*用于起搏和测试比赛的样条跟随网格赛车AI

*UMG UI与记分板实现

Wiki/问题跟踪器: github.com/43KStudios/RaceKit








Preview: youtu.be/8DKIwYrFPjI

Race Kit is a drop in solution for implementing positional racing logic using 100% blueprints. Use it as a starting point for a racing game or as a new feature for your existing action or open world game. Works with any player type whether it’s an already existing character or vehicle, on land, in the sea, or in the air! Simply add the Race Kit Component to your racer of choice, drag in Race Kit Checkpoints around your racing area, and use the Race Kit Manager to start the race and handle the positions of your players.

预览: youtu.be/8DKIwYrFPjI

Race Kit是使用100%蓝图实现位置赛车逻辑的解决方案。 使用它作为一个赛车游戏的起点,或作为一个新的功能为您现有的行动或开放世界游戏。 适用于任何玩家类型,无论是已经存在的角色或车辆,在陆地上,在海洋中,还是在空中! 只需将Race Kit组件添加到您选择的赛车手中,在您的赛车区域周围拖动Race Kit检查点,并使用Race Kit Manager开始比赛并处理玩家的位置。

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