How to use:
Features
1) Refraction with adjustable intensity, opacity, etc. (on/off switch)
2) Raindrop ripples effect on the surface. (on/off switch)
3) 2 vertex-paint channels enabling you to paint Moss, Leaves, lily pads, or anything you want on the surface of the water. (on/off switch for each channel)
4) Adjustable tile size for each vertex paint material. Adjustable speed and intensity for the movement.
5) Replaceable normal map for waves patterns enabling you to choose your tileable normal map.
6) Adjustable size, intensity, and speed for wave normal map.
7) Dynamic foam and ripples around the intersecting objects and shoreline. Adjustable spread radius, speed, opacity, and color for the foam. (on/off switch)
8) Adjustable depth parameter.
9) Adjustable colors for shallow and deep areas with contrast control between them.
10) World displacement Gerstner waves. (on/off switch)
11) 2 Gerstner wave variation with adjustable size, speed, height, and wavelength for each set and one overall intensity controller.
12) Tessellation multiplier.
13) The material is tiled all over the world allowing you to resize your water plane without any change in the size of waves or patterns. Also enabling you to snap each piece of the plane together without any seam line.
如何使用:
特征
1)具有可调强度,不透明度等的折射。 (开/关开关)
2)雨滴涟漪作用于表面。 (开/关开关)
3)2顶点-油漆通道,使您能够画苔藓,树叶,百合垫,或任何你想要的水面上。 (每个通道的开/关开关)
4)每个顶点油漆材料的瓷砖大小可调。 运动速度和强度可调.
5)可更换的波浪模式法线图,使您可以选择可倾斜的法线图。
6)波法线图的大小、强度和速度可调。
7)相交物体和海岸线周围的动态泡沫和波纹。 可调节的传播半径,速度,不透明度,和颜色的泡沫. (开/关开关)
8)可调深度参数。
9)浅区和深区的颜色可调,两者之间有对比度控制。
10)世界位移格斯特纳波。 (开/关开关)
11)2格斯特纳波变化与可调大小,速度,高度和波长为每组和一个整体强度控制器。
12)曲面细分乘数。
13)材料平铺在世界各地,允许您调整水平面的大小,而不会改变波浪或图案的大小。 还使您能够在没有任何接缝线的情况下将飞机的每个部分卡在一起。
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FEB 2021 UE4 SHOWCASE PICK
Important: In my new update there is a switch under foam properties called ” foam 1 or 2?” Use that to choose the foam look you want. Each of them has pros and cons. Foam 1 is nicer but it might get stretched however foam 2 doesn’t get stretching artifact at all.
Important: Foliage such as grass, mushroom and textures such as leaves and Lilly-pad are from
Megascans. They are just there for demonstration purpose and they are not included inside the package.(Moss texture is included)
If you are eligible to use Megascans Assets you can download the vertex-paint textures from the preview here:
Vertex-paint Textures:
Assets and foliages:
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2021年2月UE4展览精选
重要事项: 在我的新更新中,泡沫属性下有一个开关,称为”泡沫1或2?”用它来选择你想要的泡沫外观。 他们每个人都有利弊。 泡沫1更好,但它可能会被拉伸,但泡沫2根本没有拉伸工件。
重要事项: 树叶,如草,蘑菇和纹理,如叶子和百合垫来自
巨无霸。 它们只是用于演示目的,它们不包括在包装内。(包括苔藓纹理)
如果您有资格使用Megascans资源,您可以从这里的预览下载顶点绘制纹理:
顶点绘制纹理:
资产及对开:
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