




Features: (Please include a full, comprehensive list of the features of the product)
- Material Instance to change color
- Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
- The jaw can be opened with the additional jaw bone
- The model is completely modular, all meshes are separated and you can mix everything to get new outfits
- Cloth Simulation
- Bow and Arrow are included as Static Meshes
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: retarget
Number of characters: 1
Vertex counts of characters: 18656
Number of Materials and Material Instances: 19
Number of Textures: 50
Texture Resolutions: (Please list all various texture resolutions) 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: You have to use the double-sided option for clothes
功能:(请提供完整、全面的产品功能列表)
- 用于更改颜色的材质实例
- 配备 Epic Skeleton(无需重新定位,使用 UE4 人体模型骨架进行绑定)
- 可以使用额外的颌骨打开下巴
- 该模型完全模块化,所有网格体都是独立的,您可以混合所有内容以获得新的服装
- 布料模拟
- 弓和箭作为静态网格体包含在内
绑定:(是)
绑定到史诗骨架:(是)
如果绑定到史诗骨架,则包括 IK 骨骼:(是)
动画:(是)
动画数量:重定向
字符数:1
字符顶点数:18656
材质和材质实例数:19
纹理数:50
纹理分辨率:(请列出所有各种纹理分辨率)4096×4096
支持的开发平台:
Windows: (是)
Mac:(是)
文档:否
重要/附加说明:您必须对衣服使用双面选项
Technical details
Video Preview: https://youtu.be/kehdxjhAu3w
Full Armored Skeleton: faces 18799, tris 36221, verts 18656
Bow: faces 1154, tris 2232, verts 1198
Arrow: faces 394, tris 772, verts 440
Skeleton Without Clothes: faces 15898, tris 30469, verts 15393
Rigged with Epic Skeleton.
The jaw is rigged too so you can open his mouth.
PBR Textures Metall/Roughness
4K Textures – normal, metallic, roughness, albedo, AO, opacity
Textures can be downscaled.
8 Texture sets – Skull, Skeleton, Armor, Bow, Arrow, Chest, Hood, Fur (for Arrow)
Skull and Skeleton has 6 Color Variations – Sand, Sand Blood, Sand Moss, Black, Black Blood, Black Moss
Everything can be very easily mixed so you can get your own unique color combination!
Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor or bones.
技术详情
视频预览:https://youtu.be/kehdxjhAu3w
全装甲骨架:面 18799、三角 36221、顶点18656
弓:面1154,三角2232,顶点1198
箭:面394,三角772,顶点440
没有衣服的骨架:面15898,三角30469,顶点15393
装备史诗骷髅。
下巴也被操纵,这样你就可以张开他的嘴。
PBR纹理金属/粗糙度
4K纹理 – 正常,金属,粗糙度,反照率,AO,不透明度
纹理可以缩小。
8个纹理集 – 头骨,骨骼,盔甲,弓,箭,胸部,兜帽,毛皮(用于箭)
骷髅和骷髅有 6 种颜色变化 – 沙色、沙血、沙苔、黑色、黑血、黑苔藓
一切都可以很容易地混合,这样你就可以获得自己独特的颜色组合!
配备了史诗骨架,无重定向,100% 与 UE4 人体模型骨架兼容。具有颜色变化的材质实例。所有部分都有独立的骨架网格物体,您可以轻松添加或删除盔甲或骨骼的任何部分。

评论(0)