




Type of Emitters: GPU
Number of Unique Effects: 12
LODs: No
Number of Materials: 8
Number of Material Instances: 14
Number of Textures: 51
Texture Resolutions: 1080X1080 – 4096X4096
Supported Development Platforms: Windows
发射器类型:GPU
独特效果数量:12
LOD:无
材质数量:8
材质实例数量:14
纹理数量:51
纹理分辨率:1080X1080 – 4096X4096
支持的开发平台:Windows
Paint your textures with 3D meshes or sprites using Niagara. Load any image—logo, text, symbol—and watch flowers, crystals, rocks or any other mesh grow and animate across a flat plane to match the shape. Great for logo reveals, magical glyphs, or abstract FX.
✨ Key Features
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🎯 Texture-Driven Placement: Use any grayscale or colored texture to define the layout — ideal for logos, text, or hand-painted masks.
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🌱 3D Mesh Growth: Meshes grow, pop, or animate based on values in the texture.
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🧩 Supports Meshes or Sprites: Swap in flowers, crystals, rocks, sci-fi pieces, or custom assets.
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⚙️ Niagara-Based: Fully built using modular Niagara logic — lightweight and customizable.
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🎬 Great for Motion and FX: Works in cinematic sequences, game intros, level transitions, and title reveals.
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🖌️ 2D-to-3D Control: Maintain a flat plane or add height/scale/rotation variation for dimensionality.
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🎨 Creative Freedom: Use it for magical symbols, sci-fi UI, ground effects, music VFX, or animated art pieces.
使用 Niagara 使用 3D 网格或精灵绘制纹理。加载任何图像(徽标、文本、符号),然后观看花朵、水晶、岩石或任何其他网格在平面上生长和动画以匹配形状。非常适合展示徽标、神奇的字形或抽象效果。
✨ 主要功能
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🎯 纹理驱动的放置:使用任何灰度或彩色纹理来定义布局 – 非常适合徽标、文本或手绘蒙版。
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🌱 3D 网格生长:网格根据纹理中的值生长、弹出或设置动画。
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🧩 支持网格或精灵:交换花朵、水晶、岩石、科幻作品或自定义资产。
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⚙️ 基于 Niagara:完全使用模块化 Niagara 逻辑构建 – 轻量级且可自定义。
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🎬 非常适合动画和 FX:适用于电影序列、游戏介绍、关卡转换和标题
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🖌️ 2D 到 3D 控制:保持平面或添加维度的高度/比例/旋转变化。
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🎨 创意自由:将其用于神奇符号、科幻 UI、地面效果、音乐 VFX 或动画艺术作品。

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