Features:

  •  Realtime/Static scene capture
  • Customizable feed
  • Customizable Cameras/Lense
  • Screen Effects

Texture Sizes: 256 – 1024

Verticies: varied (100 – 700)

Scaled to Epic skeleton: Yes

Collision: Yes (auto)

LODs: No

Number Of Meshes: 17

Number Of Materials/Instances: 24

Number Of Textures: 53

Number Of BluePrints: 4

Important/Additional Notes: Please do not rotate the ceiling camera, instead use the “rotation” variable !

特征:

  •  实时/静态场景捕获
  • 可定制的饲料
  • 可定制相机/镜头
  • 屏幕效果

纹理尺寸:256-1024

垂直:变化(100-700)

缩放到史诗骨架:是的

碰撞:是(自动)

Lod:不

目数:17

材料/实例数量:24

纹理数量:53

蓝图数目:4

重要/附加说明:请不要旋转天花板相机,而是使用”旋转”变量!










Customizable, realistic camera set to add to your scene.

Preview:

Please enable subtitles

Setting up the cameras to render to a widget:

https://forums.unrealengine.com/community/community-content-tools-and-tutorials/1510765-setting-up-camerasystem-marketplace-item-with-widgets

可定制的,现实的相机设置添加到您的场景.

预览:

请启用字幕

设置摄像机以渲染到小部件:

https://forums.unrealengine.com/community/community-content-tools-and-tutorials/1510765-setting-up-camerasystem-marketplace-item-with-widgets

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