Product features
- 4 types of Breakdown;
- Easy to use;
- Product can be used regardless of the complexity of the model or level;
- Works perfectly with StaticMeshes created with Unreal Datasmith;
- Custom settings allow you to gives your breakdown a uniquely stylish look;
- 100% blueprint, well commented.
Number of Blueprints: 5
NOTES
- Assembly Breakdowns works only with movable StaticMeshes that’s inside of the breakdown volume.
- Level Breakdowns works with all movable Actors of type StaticMesh and Pawn. But the Blueprint can easily be changed for working with Actors of any type you want.
- With Level Breakdowns use TurnOfPhysicSimulation option if needed.
- To use my Blueprint in sequencer you will need to create Event (for instance, custom event in Level blueprint) and call it from sequencer.
How to use it in Sequencer: https://youtu.be/AqUyVDcBSKw
UPDATES
Update 1 – Error fixes
Update 2 – Performance update
Update 3 – new blueprint actor component BP_BreakdownParameters allow you to set movement scale parameters for individual actors.
Update 4 – Now you can affect not just Positions, but also Scale. Also, now you can specify Easy In/Out functions.
产品特点
- 4种类型的细分;
- 易于使用;
- 无论模型或级别的复杂性如何,都可以使用产品;
- 与使用虚幻Datasmith创建的静态网格体完美配合;
- 自定义设置允许您给您的细分一个独特的时尚外观;
- 100%的蓝图,很好的评论。
蓝图数目: 5
注意事项
- 装配分解仅适用于分解体积内的可移动静态网格体。
- 关卡分解适用于StaticMesh和Pawn类型的所有可移动Actor。 但是可以轻松更改蓝图,以便与您想要的任何类型的Actor一起使用。
- 与水平故障使用TurnOfPhysicSimulation选项,如果需要的话。
- 要在sequencer中使用我的蓝图,您需要创建事件(例如,关卡蓝图中的自定义事件)并从sequencer调用它。
如何在Sequencer中使用它: https://youtu.be/AqUyVDcBSKw
更新资料
更新1-错误修复
更新2-性能更新
更新3-新的蓝图actor组件BP_BreakdownParameters允许您为单个actor设置移动比例参数。
更新4-现在您不仅可以影响位置,还可以影响规模。 此外,现在您可以指定Easy In/Out函数。
Set of Actors for fast and easy stylish looking assembly or level breakdown. Product can be used regardless of the complexity of the model or level: just put movable StaticMeshes inside Actor’s box and call a Function. Custom settings allow you to gives your breakdown a uniquely stylish look. Works perfectly with StaticMeshes created with Unreal Datasmith.
Video preview: https://youtu.be/0P3EAgBbG2g
The product includes the Blueprints
- BP_BreakdownCubic – for the movement of objects on three axes. Both forward and reverse movement is available.
- BP_BreakdownCylindrical – for the movement of objects along the axis of the cylinder and along the radius vectors. Both forward and reverse movement is available.
- BP_BreakdownSpherical – for the movement of objects along the radius vectors of the sphere. Both forward and reverse movement is available.
- BP_BreakdownLevel – special Blueprint for Level breakdown. Z-movement. Only forward movement (assembly of level from parts) is available.
- BP_BreakdownParameters – actor component that allow you to set movement scale parameters for individual actors.
Available options for customizing animation
– The overall speed of the animation.
– The size of the expansion of objects for each movement direction.
– Linear / nonlinear speed.
– The overall coefficient of delay between animations of individual Actors.
– Animation delay coefficients for each movement direction.
– The coefficient of animation sequence depending on the size of objects (for Level breakdown only).
Disclaimer: Props in screenshots and video are for example purposes and are not included in this product.
集演员快速和容易的时尚外观组装或水平故障. 无论模型或级别的复杂性如何,都可以使用Product:只需将可移动的StaticMeshes放入Actor的框中并调用一个函数即可。 自定义设置允许您给您的细分一个独特的时尚外观。 与使用虚幻Datasmith创建的静态网格体完美配合。
视频预览: https://youtu.be/0P3EAgBbG2g
产品包括蓝图
- BP_BreakdownCubic-用于对象在三个轴上的移动。 正向和反向运动都是可用的.
- BP_BreakdownCylindrical-用于对象沿圆柱轴和沿半径矢量的移动。 正向和反向运动都是可用的.
- BP_BreakdownSpherical-用于对象沿球体半径矢量的移动。 正向和反向运动都是可用的.
- BP_BreakdownLevel-关卡分解的特殊蓝图。 Z-运动。 只有向前运动(从零件组装水平)是可用的.
- BP_BreakdownParameters-actor组件,允许您为单个actor设置移动比例参数。
自定义动画的可用选项
-动画的整体速度。
-每个运动方向的物体展开的大小。
-线性/非线性速度。
-个别演员动画之间的整体延迟系数。
-每个运动方向的动画延迟系数。
-动画序列的系数取决于对象的大小(仅用于级别细分)。
免责声明:屏幕截图和视频中的道具仅用于示例目的,不包含在本产品中。
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