Includes:• (2) maps- DemoScene- Assets• (40) destructible objects• (1) static mesh• (2) skeletal meshes with physics assets• (2) particle for bullet• (43) materials and 53 textures• (5) blueprints:- blueprint for the bullet ( allows you to adjust the damage radius)- blueprint for the palm (transfers the palm into the ragdoll mode after the bullet hit )- blueprint for the pine (transfers the pine into the ragdoll mode after the bullet hit )- blueprints for the palms and blueprint for the pine with basic class• (1) FirstPersonPh with collision and weapon settingsSupported Platforms: Windows, Linux
包括:•(2)maps-DemoScene-Assets•(40)destructible objects•(1)static mesh•(2)skeletal meshes with physics assets•(2)particle for bullet•(43)materials and53textures•(5)blueprints:-blueprint for the bullet(允许您调整伤害半径)-blueprint for the palm(子弹击中后将手掌转移到布娃娃模式)-blueprint for the pine(pine with basic class•(1)Firstpersonph With collision and weapon settingssupported platforms:windows,linux
Preview 1: youtube.com/watch?v=u0HVf-vhSew
Preview 2: youtube.com/watch?v=BwKkKfUVhXw
Preview 3: youtube.com/watch?v=n3RHoTaOZcY
Tutorial 1: youtube.com/watch?v=GsRnFH47n7Q
Tutorial 2: youtube.com/watch?v=Ivq3IN4s88k
The pack is designed to create different scenes with objects that can be destroyed according to the physics laws. Build your own destructible scenes with these physical assets! You can create wooden, brick and concrete constructions which can be completely destroyed. You can create trees which behave as a rag-doll on the scene. The objects can have different destruction depth.
The pack includes objects grouped by physical properties:
• Brick objects: a wall, a wall with a window hole, a wall with a doorway;
• Concrete objects: a fence, walls, a wall with a window hole, a wall with a doorway;
• Glass objects: windows with enabled and disabled Impact damage parameter;
• Slate objects: a roof and one sheet of slate;
• Wooden objects: doors, fences, walls, a wall with a window hole and a wall with a doorway.
The Paсk contains FirstPersonPh with adjusted collisions. Use the blueprint BP_Bullet to adjust the destructive power of the bullet.
You can use this pack in your games or create destructible scenes just for your psychological relief :)
预览1: youtube.com/watch?v=u0HVf-vhSew
预览2: youtube.com/watch?v=BwKkKfUVhXw
预览3: youtube.com/watch?v=n3RHoTaOZcY
教程1: youtube.com/watch?v=GsRnFH47n7Q
教程2: youtube.com/watch?v=Ivq3IN4s88k
该包的设计是为了创建不同的场景与对象,可以破坏根据物理定律。 使用这些物理资产构建您自己的可破坏场景! 您可以创建木制,砖和混凝土结构,可以完全摧毁。 您可以创建在现场表现为布娃娃的树木。 对象可以具有不同的破坏深度。
该包包括按物理属性分组的对象:
*砖物件:一堵墙,一堵有窗洞的墙,一堵有门口的墙;
*混凝土物体:围栏,墙壁,带窗洞的墙壁,带门口的墙壁;
*玻璃对象:启用和禁用冲击损坏参数的窗口;
*石板物件:一个屋顶和一张石板;
*木制物品:门,围栏,墙壁,带窗洞的墙壁和带门口的墙壁。
该包包含FirstPersonPh与调整的碰撞。 使用蓝图BP_Bullet来调整子弹的破坏力。
您可以在游戏中使用此包或创建可破坏的场景,只为您的心理缓解:)
评论(0)