- Features 2 blueprints, 1 Character Blueprint, and 1 simple bp to spawn characters
- Monsters wander randomly and can climb walls and ceilings
- Monsters jump randomly from surface to surface
- When received damage monster will attack
- Monster tracks the player and attacks from closer range
- Monster retreats after a variable amount of attacks
- Monster will die to variable damage
- Monster attacks cause damage
Number of Blueprints: 2
Input: uses epic’s 1st person template input mappings
Network Replicated: No
Supported Development Platforms: Tested in windows 64b
Documentation:
- Blueprints include comments for all the logic.
- To get started, just add a blueprint or blueprints to level and play.
- No navmesh was used.
- Linetraces trace meshes simple collisions
also included:
- 1 animation (walk cycle)
- 2 levels as in video (one has spawner placed, other single instances of monster BP)
- 7 Materials, 0 instances
- 2 particle effects (can be replaced in monster BP)
- 1 skeletal mesh 11718 triangles
- 1 single body phys asset
- 5 textures (4 x 4k + 1 x 2k)
- Uses slightly modified Epic’s 1st person shooter template assets for the player character
- 具有2个蓝图、1个角色蓝图和1个生成角色的简单bp
- 怪物随机徘徊,可以爬上墙壁和天花板
- 怪物从表面随机跳到表面
- 受到伤害时怪物会攻击
- 怪物跟踪玩家并从更近的范围攻击
- 怪物在可变数量的攻击后撤退
- 怪物会因可变伤害而死亡
- 怪物攻击造成伤害
蓝图数目:2
输入:使用epic的第一人称模板输入映射
网络复制:没有
支持的开发平台:在windows64b中测试
文件:
- 蓝图包含所有逻辑的注释。
- 要开始使用,只需将一个或多个蓝图添加到level and play即可。
- 没有使用navmesh。
- 线迹跟踪网格简单碰撞
还包括:
- 1动画(步行周期)
- 视频中的2个级别(一个有产卵器放置,其他怪物BP的单个实例)
- 7个材料,0个实例
- 2粒子效果(可以在怪物BP中替换)
- 1骨架网格11718三角形
- 1单体phys资产
- 5个纹理(4x4k+1x2k)
- 使用略有修改的史诗的第一人称射击游戏模板资产的玩家角色
Crawling monsters – a Blueprint for wall and ceiling crawling creatures ready to attack.
Video HERE
Try before you buy – Packaged updated version for UE 5.0-5.4 (06/2024) HERE
Unreal 4 versions were not updated and will remain as is.
Playlist of all my assets HERE
See my other assets HERE
爬行怪物-墙壁和天花板爬行生物准备攻击的蓝图。
短片 这里
购买前先试试-UE5.0-5.4的打包更新版本(06/2024) 这里
虚幻4版本未更新,将保持原样。
我所有资产的播放列表 这里
查看我的其他资产 这里
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