This asset add a networked voice chat to your game, using only blueprints. This VoIP is easy to use and ready to be integrated into your game.
此资源仅使用蓝图将联网语音聊天添加到游戏中。 这个VoIP是易于使用和准备集成到您的游戏。
You may need to use your own inputs.
Voice chat requires the use of the Unreal Engine’s session system and is based on the Unreal Engine voice chat system.
List of features :
- Ready to use, no action needed (See documentation)
- No engine modifications
- Sound effect (Talkie walkies, can be easily disabled (Since 1.12))
- Fully compatible with Steam and Advanced Steam Sessions plugin
- Global/Proximity/Team channels are already available (Radius can be easily changed)
- Microphone settings (Since 1.10)
- Cross-Platform (UE session)
- Mute players
- Players name
- Team voice chat
- Player List (With Mute and Team button, can be easily improved)
- Easy to use and customize
- Independent, there is no get player/controller/actor by index or specific player cast
- Clean Blueprint with comments
- Optimized
Network Replicated: Yes
Supported Input Devices: Keyboard & Mouse and Xbox 360 Gamepad
Can be used on a dedicated server, I followed this tutorial (Can be created without Steam).
Seems not to be compatible with aws eos.
您可能需要使用自己的输入。
语音聊天需要使用虚幻引擎的会话系统,并且基于虚幻引擎语音聊天系统。
功能一览表 :
- 随时可用,无需执行任何操作(请参阅文档)
- 没有发动机改装
- 声音效果(对讲机,可以很容易地禁用(自1.12起))
- 与蒸汽和先进的蒸汽会话插件完全兼容
- 全球/接近/团队通道已经可用(半径可以很容易地改变)
- 麦克风设置(从1.10开始)
- 跨平台(UE会话)
- 静音播放器
- 球员姓名
- 团队语音聊天
- 玩家列表(带静音和团队按钮,可以轻松改进)
- 易于使用和自定义
- 独立的,没有通过索引或特定玩家演员获得播放器/控制器/演员
- 清洁蓝图与评论
- 优化
网络复制: 是的
支持的输入设备: 键盘和鼠标和Xbox360游戏手柄
可以在专用服务器上使用,我遵循了这个 教程 (可以在没有蒸汽的情况下创建)。
似乎与aws eos不兼容。
Documentation | Integration video
You have any issue, suggestions or questions ? Join Discord
With this asset you can easily add multiplayer voice communication to your game, you can choose between global, proximity and team voice chat channel, players can easily join/leave a team or mute a player, the proximity radius can be easily changed and the features you don’t want can be easily disabled.
The settings widget allows you to change the microphone settings and you can easily add new settings with the templates.
Voice Chat System is documented with comments and is ready to be integrated into your game, using only the Unreal Engine system, no modifications or other resources are required and can be integrated into your game without having to change it.
100% blueprint, no c++
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有了这个资产,您可以轻松地添加多人语音通信到您的游戏,您可以选择全球,接近和团队语音聊天频道,玩家可以轻松加入/离开团队或静音玩家,接近半径可以很容易地改变,你不想要的功能可以很容易地禁用。
设置小部件允许您更改麦克风设置,您可以轻松地添加新的设置与模板。
语音聊天系统是用注释记录的,可以集成到你的游戏中,只使用虚幻引擎系统,不需要修改或其他资源,可以集成到你的游戏中而不需要改变它。
100%蓝图,没有c++
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