Number of Blueprints: 1
Input: DefaultInput.ini (Using Enhanced Input since 5.1)
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Link
Important/Additional Notes:
蓝图数目:1
输入: DefaultInput。ini拢潞 (自5.1以来使用增强输入)
网络复制:是
支持的开发平台:
Windows:是的
Mac:是的
文件: 连结
重要/附加注意事项:
Based on Unreal’s default vehicle system. Gokart model with lights, customizable color and animations.
Skeletal mesh is correctly rigged with proper bone scales and bone naming.
Video preview: https://youtu.be/7x7Hf6haohw
Features:
-
Rigged Gokart model
-
Customizable color for the Gokart body.
-
Rear and front lights
-
Mannequin driver steering animation
Number of Skeletal Meshes: 1
Rigged: Yes
Average Triangle Count: 20996
LODs: Yes
Number of Textures: 7
Texture types: BaseColor, Normal, Occlusion Roughness Metallic (ORM)
Texture Size: 4096×4096
基于虚幻的默认车辆系统。 带有灯光,可定制颜色和动画的Gokart模型。
骨骼网格是正确的装备与适当的骨鳞片和骨骼命名。
视频预览: https://youtu.be/7x7Hf6haohw
特征:
-
索具Gokart模型
-
可定制的颜色为Gokart身体。
-
后灯和前灯
-
人体模型驾驶员转向动画
骨架网格体数量:1
操纵:是的
平均三角形计数:20996
Lod:是的
纹理数量:7
纹理类型:底色、法线、遮挡粗糙度金属(ORM)
纹理尺寸:4096×4096
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