Input:
-
Mouse & Keyboard
-
Gamepad
Assets:
-
17x blueprint class, 4x enumeration, 2x structure
-
1x widget blueprint
-
3x sound wave, 1x sound cue
-
137x static mesh, 1x skeletal mesh
-
32x texture, 40x material, 22x material instance, 6x material function
-
1x particle system
-
2x level
Network Replication:
-
No
Platforms:
-
Windows / MacOS / Linux
输入:
-
鼠标和键盘
-
游戏手柄
资产:
-
17x蓝图类,4x枚举,2x结构
-
1x控件蓝图
-
3x声波,1x声音提示
-
137x静态网格,1x骨架网格
-
32x纹理,40x材质,22x材质实例,6x材质函数
-
1x粒子系统
-
2x级
网络复制:
-
非也。
平台:
-
Windows/MacOS/Linux
This starter pack contains fundamental features required in the exhibition or showroom projects. For instance, adaptive media panel with glow to show images and videos on the screen, video playback controls, automatic doors, etc. It is friendly to beginners, easy setup and also a good learning material.
Demo:
-
Video Demo v1.0 (YouTube)
-
Windows Demo v1.2 (Google Drive) | v1.2 (百度网盘)
Documentation:
Features:
-
All done with blueprints and have been commented and arranged properly.
-
Contains first-person and third-person character, topdown pawn, drone pawn.
-
Media Manager with flexible trigger shape (box, sphere, capsule collision), mixed sortable offline or online image and video assets, support for both static mesh actor and built-in adaptive media panel as your screen, interaction with media (previous, next, video playback, etc).
-
Adaptive Media Panel with background and flexible customization of size, override material, glow, etc. It can keep the original ratio of images and videos (static mesh actors can’t) and simulate screen glow as in real life.
-
Additional Glow bp class for cases where only static mesh actor can be used (like a curved screen), it will simulate screen glow as in real life as well.
-
Two Automatic Doors (single and double) with customizable offset and duration, which will open and close based on player location.
-
Included showcase level to explain each core blueprint and exhibition hall level as a demo.
-
Full gamepad (controller) support to control pawns and media managers.
Supports:
Links:
这个初学者包包含了展览或展厅项目所需的基本特征. 例如,自适应媒体面板与辉光显示图像和视频在屏幕上,视频播放控制,自动门等。 它对初学者友好,易于设置,也是一个很好的学习材料。
示范:
-
视频演示 v1.0(YouTube)
-
Windows演示 v1.2(谷歌驱动器) | v1.2(普瑞斯网站)
文件:
-
PDF格式 v1.2(谷歌驱动器) | v1.2(普瑞斯网站)
特征:
-
全部完成 蓝图 并一直 评论和安排得当.
-
包含 第一人称和第三人称角色, 自上而下的典当, 无人机卒.
-
媒体经理 具有灵活性 触发形状 (盒子,球体,胶囊碰撞), 混合分类离线或在线图像和视频 资产,支持两者 静态网格体actor 和 内置自适应媒体面板 作为您的屏幕,与媒体(上一个,下一个,视频播放等)的交互。
-
自适应媒体面板 具有背景和灵活的大小定制,复盖材料,发光等。 它可以 保持原来的比例 图像和视频(静态网格体演员不能)和模拟屏幕发光在现实生活中。
-
附加 发光,发光 bp类为 只能使用静态网格体actor的情况 (就像一个弯曲的屏幕),它将模拟屏幕发光在现实生活中也是如此。
-
二 自动门 (单双)可定制 偏移量 和 持续时间,这将打开和关闭 基于玩家位置.
-
包括在内 展示水平 解释每个核心蓝图和 展览厅层 作为演示。
-
完整的游戏手柄(控制器)支持 控制典当和媒体管理者。
支援服务:
连结:
评论(0)