Features:

  •  Ambient Sounds
  •  Easely control Background Music and Music Transitions
  • Play Playlists as Background music
  •  Combat Music System (Evolving Music)
  • Smooth fade in or crossfades between tracks

Number of Blueprints: 2 ( It is a simple to use but powerful system :) )

Network Replicated: No need as music will be player only locally

Documentation: Commented Blueprints and Example in the Demo Level plus Example for everything within the “BP_MusicBoxTrigger”

特征:

  •  环境声音
  •  轻松控制背景音乐和音乐转换
  • 播放播放列表作为背景音乐
  •  战斗音乐系统(进化音乐)
  • 轨道之间的平滑淡入或交叉淡入

蓝图数量:2(这是一个简单易用但功能强大的系统:))

网络复制:不需要,因为音乐只在本地播放

文档:演示关卡中的注释蓝图和示例以及”BP_MusicBoxTrigger”中所有内容的示例




Powerful and easy to use system to handle everything for you in terms of Background music and Ambient Sounds.

All Easely handled with a few nodes and most can be done with a simple Trigger I created, allowing you to setup sounds and music per room if you want or even change them on the fly.

Entering combat and need to switch to battle music? No problem ;P

DEMO

DISCORD

功能强大且易于使用的系统,可以在背景音乐和环境声音方面为您处理一切。

所有的简单处理与几个节点和大多数可以用一个简单的触发器我创建,允许您设置声音和音乐每个房间,如果你想,甚至改变他们在飞行。

进入战斗,需要切换到战斗音乐? 没问题;P

示范

不和谐

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