Features:
- Procedural Building Blueprint uses a procedural mesh to create complex buildings.
- Each generated building has a collision
- 3 scene: The City on Day Time, The City on Night-Time, and Demo Scene.
- A Material Parameter Collection for Interior Emissive Intensity for all building materials.
- Each material has a lot of parameters for variations such as brightness, saturation, hue, tint, tint amount, dirt color/intensity/contrast, roughness, specular, etc.
Number of Blueprints: 1
Number of Unique Meshes: 1
Collision: Yes
Number of Materials and Material Instances: 5 Master Materials and 51 Materials Instances
Number of Textures: 86
Texture Resolutions: 1024×1024-4096×4096 (most of them 4k)
Change Log: Change Log of the product
Support Email: support@polyspherestudio.com
特征:
- 程序化建筑蓝图使用程序化网格体来创建复杂的建筑。
- 每个生成的建筑物都有一个碰撞
- 3场景:白天的城市,夜间的城市和演示场景。
- 所有建筑材料的内部发射强度的材料参数集合.
- 每种材料都有很多变化参数,如亮度,饱和度,色调,色调,色调量,污垢颜色/强度/对比度,粗糙度,镜面等。
蓝图数目:1
唯一网格数:1
碰撞: 是的
材质和材质实例数: 5个主材料和51个材料实例
纹理数量: 86
纹理分辨率: 1024×1024-4096×4096(大部分为4k)
更改日志: 产品的更改日志
支援电邮: support@polyspherestudio.com
This package has a blueprint that you can use to create a procedural low poly building. Customize the materials, dimensions, and shape of each building. Good for backgrounds, mobile platforms, VR, etc.
You can create realistic cityscapes such as downtown (like New York), suburban, skyscrapers, office buildings, apartment buildings etc.
Video Presentation: Procedural Background Buildings – Cinematic (Update 1.2)
Video Demo: Procedural Background Buildings – Demo (Update 1.2)
Documentation: Documentation of the project
These blueprints/tools work only in Editor, they cannot be changed at runtime (play mode).
Support Email: support@polyspherestudio.com
这个包有一个蓝图,你可以用它来创建一个程序化的低聚建筑。 自定义每个建筑物的材料,尺寸和形状。 适合背景,移动平台,VR等。
您可以创建逼真的城市景观,如市中心(如纽约),郊区,摩天大楼,办公楼,公寓楼等。
短片介绍: 程序背景建筑物-电影(更新1.2)
视频演示: 程序背景建筑物-演示(更新1.2)
文件: 项目文件
这些蓝图/工具仅在编辑器中工作,它们不能在运行时更改(播放模式)。
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