Features:
- World map with panning, zooming, waypoint placement, etc
- Mini map with markers, quest direction, zooming, etc
- Optional unrestricted map resolution via tiled images
- On screen compass with markers, distance readouts, enemy tracking, and multiple states (in combat, near object of interest, etc)
- Markers for landmarks, points of interest, waypoints, main/side quest markers (location, area and attached to actors)
- Toggleable map fog – show where the player has been, hide where they have not
- Example UI showing how to get everything up and running in your own project
- Basic fast travel framework
- Support for showing other players as either friendly or enemies
- Waypoints and quest markers that display a difference in height elevation as well as distance from the player for quick at-a-glance readability. Can be shown on the compass and/or as on-screen indicators
- Navigation aid in the form of a quest trail – an animated effect to lead the player from their location to their destination
- Extensive customisation, with well over 150 parameters across three components
- Clear, readable blueprints with extensive commenting
- Detailed and easy-to-follow documentation
Number of Blueprints: 14 blueprints, 11 interfaces, plus demo content
Input: Mouse & Keyboard. Gamepad soon
Supported Development Platforms: Windows (should work on other platforms, only tested/supported on Windows)
Documentation: Quest Map Pro Wiki
Demo audio files are all public domain (CC0) and are sourced from https://opengameart.org
特征:
- 世界地图与平移,缩放,航点放置等
- 迷你地图与标记,任务方向,缩放等
- 可选的不受限制的地图分辨率通过平铺图像
- 在屏幕上的指南针与标记,距离读数,敌人跟踪和多种状态(在战斗中,靠近感兴趣的物体等)
- 地标,兴趣点,航点,主要/支线任务标记(位置,区域和附加到演员)的标记
- 可切换地图雾-显示玩家去过的地方,隐藏他们没有去过的地方
- 示例UI显示如何在您自己的项目中启动和运行所有内容
- 基本快速旅行框架
- 支持将其他玩家显示为友军或敌人
- 航点和任务标记,显示高度高度差异以及与玩家的距离,以快速一目了然的可读性。 可以显示在指南针和/或屏幕上的指示器
- 导航辅助在一个任务线索的形式-一个动画效果,带领玩家从他们的位置到他们的目的地
- 广泛的定制,在三个组件上有超过150个参数
- 清晰可读的蓝图,具有广泛的注释
- 详细且易于遵循的文档
蓝图数量:14个蓝图,11个接口,加上演示内容
输入:鼠标和键盘。 游戏手柄很快
支持的开发平台:Windows(应该在其他平台上工作,仅在Windows上测试/支持)
演示音频文件都是公共领域(CC0),并从源https://opengameart.org
Quest Map Pro is a fully-featured blueprint solution aimed at giving you the ability to help your player navigate around the world. Including a world map, mini map, compass, and ancillary systems to support them, QMP is built off the back of 6 years of support and feedback from the Quest Map and Navigation System (now known as Quest Map Classic). Created with a completely new methodology, this new system is not only more feature-rich and versatile, but extends the feature set well beyond double that of its predecessor.
Videos and Demo
Feature Showcase Videos: Version 1.0 | Update 1.1 | Update 1.2 | Update 1.3 | Update 1.4 | Update 1.5
Progress on major update: Read Here
Playable Demo (version 1.5.2): Download
Community Reviews: StormRend Studio | Leaf Branch Games
Version 1.5 of Quest Map Pro comes with a huge swathe of features, including:
-
A fully-featured world map and mini map able to display landmarks, points of interest, quest markers (both main and side quests), waypoints, NPCs/enemies, other players and more
-
A dynamic compass that displays markers for nearby objects, such as landmarks, NPCs, etc. as well as providing the ability to convey information to the player regarding their location, nearby hidden objects, and so on.
-
World markers that can easily be customized to suit your needs
-
On screen and in-world indicators for waypoints and quests
-
A quest trail to lead your player to their objective, utilizing Unreal Engine’s navigation mesh
-
Dynamic world fog for maps, allowing the player to see where they have been and for you to limit them from seeing what they shouldn’t know yet
-
Player Placed Notes, giving your players a way to label parts of the world in their map – New in version 1.1!
-
A full Save/Load system to allow waypoints, landmark states, discovered points of interest, cleared map fog, etc. to be carried over multiple sessions – New in version 1.1!
-
An example user interface, showing you just how easy it is to set up the map, mini map and compass in your own HUD and menus – its almost drag and drop!
-
A basic fast travel framework allowing players to instantly travel back to places they have already “discovered”
-
Unrestricted map resolution – using a specialised solution for dynamically loading grids of the map on-the-fly as required. Get the best quality map without the huge memory footprint!
-
An extensive set of parameters to tweak and customise the system to your heart’s content
-
Clear, readable and well-documented blueprints to assist in extension, comprehension and learning
-
And much more!
Some questions you might have…
Sounds great – what’s the catch?
No catch. But it is important that you know what Quest Map Pro does NOT do. It is not a quest management system. The demo level includes some quests, but these are hard coded as a demonstration of how you might incorporate quests into the Quest Map Pro systems. The system is designed to be fed information from an external quest manager, and should you need one of these there are several great solutions on the marketplace already.
Does Quest Map Pro support multiplayer?
Yep. You can set up the game to show any NPCs or players you like on the compass, mini map or world map as you like. You can also set it up to show team mates vs. enemies using different icons and colors!
How much work is required to integrate Quest Map Pro into my project?
That really is going to depend on your project and how you’ve designed it. In most cases it shouldn’t take too much work and should be easy to get things up and running. If you are unsure, or worried, please feel free to check out the integration tutorial before purchase so you know what you are in for!
Why should I buy Quest Map Pro instead of the cheaper Quest Map Classic?
Quest Map Classic was a great little system built for a specific use case. As such it has a number of hard-coded limitations and quirks that have been somewhat problematic over its lifetime for a number of users. Quest Map Pro was built to address this specific feedback whilst also providing a much larger set of features. Quest Map Pro is above and beyond a better product, but Quest Map Classic is still available should that be all you require.
Can you make a version of Quest Map Pro for Unreal Engine 4?
While there has been some request for UE4 support for Quest Map Pro, it would require completely rebuilding the entire system from scratch in UE4, as well as extensive testing and so on. At this point, it is unlikely that this will be done, however if you are using UE4 and would like to see the system ported over, please do let me know. If enough people are interested in it, then I will absolutely reconsider it.
Do you have documentation? What about a discord?
Sure do! There’s an entire wiki set up for documentation, though it can be viewed as google docs if you prefer that method. Likewise, the Dapper Raptor Development support discord is available too! No need to leave a review or message on the store for access! Additionally, video tutorials are available on YouTube. They are linked in the discord or you can check out the Dapper Raptor YouTube channel.
Do you have plans for additional features for the system?
Sure do. But please – don’t buy based on future plans. If the current feature set is not what you need, wait! Everything listed in the roadmap is planned to be added, but given how these things go I cannot guarantee it definitely will be, or at what point in time it will make it to the public branch. However, you can check out the public roadmap to see what (hopefully) is in store for the future of Quest Map Pro!
(Orbital Market is a fast search engine for the Unreal marketplace)
Quest Map Pro是一个功能齐全的蓝图解决方案,旨在让您能够帮助您的玩家在世界各地导航。 包括一个世界地图,迷你地图,指南针和辅助系统来支持他们,QMP是建立在6年的支持和反馈的基础上。 探索地图及导航系统 (现在称为Quest Map Classic)。 这个新系统采用全新的方法创建,不仅功能更加丰富和通用,而且将功能集扩展到其前身的两倍之外。
视频和演示
专题展览短片: 版本1.0 | 更新1.1 | 更新1.2 | 更新1.3 | 更新1.4 | 更新1.5
主要更新的进展: 读到这里
可玩演示(版本1.5.2): 下载
Quest Map Pro的1.5版本配备了大量功能,包括:
-
A 全功能世界地图和迷你地图 能够显示地标,兴趣点,任务标记(主要和侧面任务),航点,Npc/敌人,其他玩家等
-
A 动态罗盘 显示附近物体的标记,如地标,Npc等。 以及提供向玩家传达关于他们的位置,附近隐藏物体等信息的能力。
-
世界标记 这可以很容易地定制,以满足您的需要
-
在屏幕上和世界上 航点和任务的指标
-
A 探索之旅 利用虚幻引擎的导航网格,引导玩家实现目标
-
地图的动态世界雾,允许玩家看到他们去过的地方,并限制他们看到他们还不应该知道的东西
-
玩家放置笔记,给你的玩家一个在他们的地图上标记世界部分地区的方法 – 新版本1.1!
-
一个完整的 保存/加载系统 以允许航点,地标状态,发现的兴趣点,清除地图雾等。 在多个会话中进行 – 新版本1.1!
-
一个 示例用户界面,向您展示在您自己的HUD和菜单中设置地图,迷你地图和指南针是多么容易-几乎是拖放!
-
一个基本的 快速旅行框架 允许玩家立即回到他们已经”发现”的地方
-
不受限制的地图分辨率 -使用专门的解决方案,根据需要动态加载地图的网格。 获得最好的质量地图没有巨大的内存占用!
-
一个 广泛的参数集 调整和定制系统,以满足您的心脏的内容
-
清晰、可读且记录良好的蓝图 协助扩展、理解和学习
-
还有更多!
你可能有几个问题。..
听起来不错-有什么收获?
没有收获。 但重要的是你知道Quest Map Pro没有做什么。 它不是一个任务管理系统。 演示级别包括一些任务,但这些是硬编码作为演示如何将任务纳入任务地图专业系统。 该系统的设计是从外部任务管理器提供信息,如果您需要其中的一个,市场上已经有几个很好的解决方案。
Quest Map Pro支持多人游戏吗?
是的。 您可以将游戏设置为在指南针,迷你地图或世界地图上显示您喜欢的任何Npc或玩家。 你也可以设置它显示队友与敌人使用不同的图标和颜色!
将Quest Map Pro集成到我的项目中需要多少工作?
这真的取决于你的项目以及你如何设计它。 在大多数情况下,它不应该花费太多的工作,应该很容易得到的东西和运行。 如果您不确定或担心,请随时在购买前查看集成教程,以便您知道您在做什么!
为什么我应该购买Quest Map Pro而不是更便宜的Quest Map Classic?
Quest Map Classic是为特定用例构建的一个很棒的小系统。 因此,它有许多硬编码的限制和怪癖,对于许多用户来说,这些限制和怪癖在其生命周期中存在一些问题。 Quest Map Pro的构建是为了解决这个特定的反馈,同时还提供了一组更大的功能。 任务地图专业是超越一个更好的产品,但任务地图经典仍然可用,如果这是所有你需要。
你能为虚幻引擎4制作一个版本的Quest Map Pro吗?
虽然有人要求Ue4支持Quest Map Pro,但它需要在UE4中从头开始完全重建整个系统,以及广泛的测试等等。 在这一点上,不太可能这样做,但是如果您正在使用UE4并且希望看到系统移植,请告诉我。 如果有足够多的人对它感兴趣,那么我绝对会重新考虑它。
你有文件吗? 不和谐怎么办?
当然可以! 有一个 整个维基 为文档设置,但如果您更喜欢这种方法,可以将其视为google文档。 同样, 短小精悍的猛禽开发支持discord 也可用! 无需在商店上留下评论或消息即可访问! 此外,YouTube上还提供视频教程。 它们在不和谐中链接,或者您可以查看 短小精悍的猛禽YouTube 频道。
你有计划为系统提供额外的功能吗?
当然可以。 但请-不要购买基于未来的计划。 如果当前功能集不是您需要的,请等待! 路线图中列出的所有内容都计划添加,但考虑到这些事情的进展,我不能保证它肯定会是,或者在什么时间点它会进入公共分支。 但是,您可以查看 公共路线图 看看什么(希望)是在商店为未来的任务地图专业!
(Orbital Market是虚幻商城的快速搜索引擎)
评论(0)