UPDATED (release notes):
- UE5.4 (August 2nd 2024) – 3.5
- UE5.3 (March 29th 2023) – 3.3
- UE5.1 to 5.2 (November 23th 2023) – version 3.2
- UE5 (October 19th 2022) – version 1.2
- UE4.26 – 4.27 (June 16th 2022) version 2.3
- Features:
- network replicated!
- Three detailed motorcycles with 4 LODs each (Naked, Custom, Enduro)
- For compatibility purposes, it uses BP_BaseVehicle based on our Drivable Cars Series
- Bikes are split by body, parts and wheels
- Each bike is a child blueprint from one master blueprint
- Deformations are made by morph targets
- Impacts are detected through a bone grid around the bike
- All bike pieces are joint by constraints and hinges
- Procedurally damaged paint
- Customizable paint (dirt & scratches)
- Bikes can be configured all through parameters
- Surface type detection and behaviour adaptation
- UE Third-person template movement functions
- UE Vehicle template driving functions
- Get on / off animations
- Toggleable lights
- Change camera (inside-outside)
- Camera zoom and orbit (outside)
- Smoke, dust, water, impact, etc. particle systems
- Interactive dashboard
- Engine, drift, surface, impact, etc. sounds
- RMP related engine sound + gear up decay
- Bike respawn feature
更新后的 (发行通知书):
- UE5.4(2024年8月2日)-3.5
- UE5.3(2023年3月29日)-3.3
- UE5.1至5.2(2023年11月23日)-版本3.2
- UE5(2022年10月19日)-版本1.2
- UE4.26-4.27(2022年6月16日)版本2.3
- 特征:
- 网络复制!
- 三个详细的摩托车,每个4个Lod(裸,定制,Enduro)
- 出于兼容性目的,它使用基于我们的Drivable Cars系列的BP_BaseVehicle
- 自行车是由车身、零件和车轮分开的
- 每辆自行车都是来自一个主蓝图的子蓝图
- 变形由变形目标进行
- 通过自行车周围的骨骼网格检测撞击
- 所有自行车部件都通过约束和铰链连接
- 程序损坏的油漆
- 可定制油漆(污垢和划痕)
- 自行车可以通过参数进行配置
- 表面类型检测和行为适应
- UE第三人称模板移动功能
- UE车辆模板驾驶功能
- 获取开/关动画
- 可切换灯
- 更换相机(内外)
- 相机变焦和轨道(外部)
- 烟、灰尘、水、撞击等. 粒子系统
- 交互式仪表板
- 发动机,漂移,表面,冲击等。 声音
- RMP相关发动机声音+齿轮衰减
- 自行车重生功能
launch VIDEO 1
New features (v2) VIDEO 2
download DEMO (includes all our independent vehicles and advanced packs on UE4 and UE5)
Join our Discord channel
Fully compatible with Drivable Cars: Advanced Pack
Compatible extra Sport Bike (sold separately)
UE5.4 specific version with updated physics available
*important performance optimization and FLAT TIRE feature AVAILABLE from UE5.1*
NEW UPDATE with:
-
Cars & Bikes full compatibility
-
Flat Tires
-
Fire Damage
-
Full Damage & Explosion
-
Character Ragdoll (Beta)
-
Backfire
-
Scrape effects
Regular Third Person project integration tutorial & Quick Tips 1
Other videos:
If you just need 3D models check 3D MotorBikes
Basic version here (no animations, basic physics and no damage system)
Ridable MotorBikes: Advanced Pack is the evolution of our Drivable Cars Series, with long awaited motorcycles including our common features:
-
manual and automatic transmission
-
improved physics
-
damage and deformation on mesh, material and bike behaviour
-
breakable pieces and glass
-
surface detection and response (behaviour, particle effects and sounds)
-
get on and off the bike animations
-
rider is ejected from the bike on impacts
UPDATED (release notes):
-
UE5.4 (October 28th 2024) – 3.6
-
UE5.3 (March 29th 2023) – 3.3
-
UE5.1 to 5.2 (November 23th 2023) – version 3.2
-
UE5 (October 19th 2022) – version 1.2
-
UE4.26 – 4.27 (June 16th 2022) version 2.3
-
Features:
-
network replicated!
-
Three detailed motorcycles with 4 LODs each (Naked, Custom, Enduro)
-
For compatibility purposes, it uses BP_BaseVehicle based on our Drivable Cars Series
-
Bikes are split by body, parts and wheels
-
Each bike is a child blueprint from one master blueprint
-
Deformations are made by morph targets
-
Impacts are detected through a bone grid around the bike
-
All bike pieces are joint by constraints and hinges
-
Procedurally damaged paint
-
Customizable paint (dirt & scratches)
-
Bikes can be configured all through parameters
-
Surface type detection and behaviour adaptation
-
UE Third-person template movement functions
-
UE Vehicle template driving functions
-
Get on / off animations
-
Toggleable lights
-
Change camera (inside-outside)
-
Camera zoom and orbit (outside)
-
Smoke, dust, water, impact, etc. particle systems
-
Interactive dashboard
-
Engine, drift, surface, impact, etc. sounds
-
RMP related engine sound + gear up decay
-
Bike respawn feature
推出 视频1
新功能(v2) 视频2
下载 示范 (包括我们所有的独立车辆和高级包上 UE4和UE5)
加入我们的 不和谐 频道
完全兼容 可驾驶汽车:高级包
兼容额外 运动自行车 (另售)
UE5.4 具有更新物理的特定版本 可供选择
*重要事项 性能优化 和 爆胎 特征 可供选择 从UE5.1*
新更新 与:
-
汽车 &自行车完全兼容
-
爆胎
-
火灾损害
-
完全损坏和爆炸
-
角色布娃娃(Beta)
-
适得其反
-
刮擦效果
其他影片:
如果您只需要3d模型检查 3D摩托车
基本版本 这里 (没有动画,基本物理和无伤害系统)
可驾驶摩托车:先进包是我们的可驾驶汽车系列的演变,期待已久的摩托车包括我们的共同特点:
-
手动和自动 传输信号
-
改进的物理
-
损坏和变形 关于网格、材料和自行车行为
-
可破碎的 件和玻璃
-
表面检测 和响应(行为,粒子效果和声音)
-
上下自行车动画
-
骑手被弹射 从自行车上撞击
更新后的 (发行通知书):
-
UE5.4(2024年10月28日)-3.6
-
UE5.3(2023年3月29日)-3.3
-
UE5.1至5.2(2023年11月23日)-版本3.2
-
UE5(2022年10月19日)-版本1.2
-
UE4.26-4.27(2022年6月16日)版本2.3
-
特征:
-
网络复制!
-
三个详细的摩托车,每个4个Lod(裸,定制,Enduro)
-
出于兼容性目的,它使用基于我们的Drivable Cars系列的BP_BaseVehicle
-
自行车是由车身、零件和车轮分开的
-
每辆自行车都是来自一个主蓝图的子蓝图
-
变形由变形目标进行
-
通过自行车周围的骨骼网格检测撞击
-
所有自行车部件都通过约束和铰链连接
-
程序损坏的油漆
-
可定制油漆(污垢和划痕)
-
自行车可以通过参数进行配置
-
表面类型检测和行为适应
-
UE第三人称模板移动功能
-
UE车辆模板驾驶功能
-
获取开/关动画
-
可切换灯
-
更换相机(内外)
-
相机变焦和轨道(外部)
-
烟、灰尘、水、撞击等. 粒子系统
-
交互式仪表板
-
发动机,漂移,表面,冲击等。 声音
-
RMP相关发动机声音+齿轮衰减
-
自行车重生功能
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