Number of Blueprints: 2 (Core) + 6 (demo purposes)
Network Replicated: (Not Required)
Supported Development Platforms: Any
Documentation: Documentation
Important/Additional Notes: Enable “Use Acceleration for paths” in your Character Movement Component.
蓝图数量:2(核心)+6(演示用途)
网络复制:(不需要)
支持的开发平台:任何
文件: 文件
重要/附加说明:在角色移动组件中启用”使用路径加速”。





AerialView | Vehicle Integration Test
First Asset from Natural Series.
The shortest path isn’t always the best. With this Plug & Play component, give your agent’s movements a more natural pace, avoiding the robotic motions of default pathfinding. Fully made in blueprint.
Features:
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Plug&Play
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Various Customization Settings
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Additive to Default Move To and Any Pathfinding system
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Context Steering for obstacles
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Full Blueprint
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No Code Required
— v.1.1 —
New Features:
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Dynamic Direction Interpolation basesd on Current|Desired Direction (higher angle faster interpolation)
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Dynamic Throttle based on Current|Desired Direction (Higher angle lower throttle)
Debugging:
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Nav Path Visualization
Demo:
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Aerial View | Attached Cam Toggle
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Default NPC Vs Steering Movement NPC Toggle
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NPC Max Speed & Yaw Rotation Rate Control
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Show|Hide Control Panel
— v.1.2 —
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New Features:
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(Advanced) Custom Direction Input: Enable integration to other movement system based on directional inputs
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(Advanced) Auto Manage Feed: Disable to send natural smoothing behavior to other movement systems.
— v.1.3 —
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Removed Tick Event from the component replaced to Internal Timer. (Avoids Project Settings)
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Toggle Component Volume (Automatically Disables NaturalMovement when in this area)
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Custom Goal or Direction + Custom Acceptance Radius (CustomMode Only)
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Custom Throttle Toggle Function (Enable/Disable Throttle when In custom Mode)
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Debug Context arrows Now Match Trace Lenght
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Actor Agent Support
第一项资产 自然 系列。
最短路径并不总是最好的。 有了这个插件和播放组件,给你的代理的运动一个更自然的速度,避免机器人的运动默认寻路。 完全在蓝图中制作。
特征:
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即插即用
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各种自定义设置
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添加到默认移动到和任何寻路系统
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障碍物的上下文转向
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完整蓝图
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无需代码
— v.1.1 —
新功能:
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基于当前|期望方向的动态方向插值(更高角度更快的插值)
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基于当前|期望方向的动态油门(更高角度更低的油门)
调试/调试:
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导航路径可视化
示范:
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鸟瞰图/附加凸轮切换
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默认NPC Vs转向运动NPC切换
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NPC最大速度和偏航旋转速率控制
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显示/隐藏控制面板
— v.1.2 —
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新功能:
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(高级)自定义方向输入:基于方向输入启用与其他运动系统的集成
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(高级)自动管理饲料:禁用发送自然平滑行为到其他运动系统。
— v.1.3 —
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从组件中删除Tick事件替换为内部计时器。 (避免项目设置)
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切换组件体积(在此区域时自动禁用NaturalMovement)
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自定义目标或方向+自定义接受半径(仅限CustomMode)
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自定义油门切换功能(在自定义模式下启用/禁用油门)
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调试上下文箭头现在匹配跟踪长度
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演员代理支持

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