Features:
- Dodge Jump Component that allows the user to mimic a cinematic move seen in action movies.
- Breakable Window actor that can be placed in a scene to be used with the jumping character
- Simple Slow Motion effect
- Easy to implement in existing character blueprints
Number of Blueprints: 5 (1 Component, 1 AnimBP, 1 Interface, 2 Actors)
Input: Mouse and Keyboard
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Untested/No
Documentation: Link
Important/Additional Notes:
This asset pack will be updated in the future with more features and better animations.
特征:
- 闪避跳跃组件,允许用户模仿动作电影中看到的电影动作。
- 可破碎窗口actor,可放置在场景中与跳跃角色一起使用
- 简单的慢动作效果
- 易于在现有角色蓝图中实现
蓝图数量:5个(1个组件,1个AnimBP,1个接口,2个Actor)
输入:鼠标和键盘
网络复制:没有
支持的开发平台:
Windows:是的
Mac:未经测试/没有
文件: 连结
重要/附加注意事项:
这个资源包将在未来更新更多的功能和更好的动画。
Video: Clicky Me!
Basic Tutorial: Clicky Me!
The Dodge Jump component asset allows developers to integrate a movie like action jump where characters can jump while aiming with a basic slow motion effect.
This asset also offers an easy way to control the distance and height of the jump via curves and also various exposed variables that can be changed in the component. (Such as the capsule size when dodge jumping or the slow motion time dilation)
The blueprint component is easy to integrate into existing character blueprints after retargeting the included animations and linking the animation blueprint to the existing character AnimBP.
A quick demo is also included. The component is fully commented to allow users to easily see how everything is set up.
Included in the asset pack, besides the dodge jump animation and logic is also a breakable window (at various sizes) with a lightweight material that can be easily changed. This window can easily be placed in a scene and results in a nice cinematic effect when the user dodge jumps through the window.
短片: 点击我!
基础教程: 点击我!
Dodge Jump组件资源允许开发人员集成像action jump这样的电影,角色可以在以基本慢动作效果瞄准时跳跃。
该资源还提供了一种简单的方法,可以通过曲线以及可以在组件中更改的各种暴露变量来控制跳跃的距离和高度。 (如闪避跳跃时的胶囊大小或慢动作时间扩张)
在重新定位包含的动画并将动画蓝图链接到现有角色AnimBP后,蓝图组件很容易集成到现有角色蓝图中。
还包括一个快速演示。 该组件已完全注释,以允许用户轻松查看所有内容的设置方式。
包含在资源包中,除了闪避跳跃动画和逻辑之外,还有一个可破碎的窗口(各种大小),具有可以轻松更改的轻量级材质。 这个窗口可以很容易地放置在场景中,并在用户闪避跳过窗口时产生一个很好的电影效果。
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