Features:

  • Easy Interaction Setup: Add interactions to any actor with a single click.
  • Gamepad Support: Seamlessly integrate gamepad controls into your game.
  • Multiple Interaction Types: Choose from Tap, Hold Down, and Mash interactions to suit your gameplay needs.
  • Off-screen Indicators: Ensure players can easily locate interactable objects, even when they’re not on screen.
  • Customizable: Easily customize interactions directly from the actor component.
  • Almost No Coding Required: Simplify your development process with a tool that works right out of the box.
  • Detailed Inspection: Allow players to rotate, and examine and interact with objects closely.
  • Immersive Interactions: Perfect for collectible items, puzzle elements, or detailed environmental objects.

Number of Blueprints:

  1. AC_InteractionToolKit
  2. BP_InteractionWidgetManager
  3. AC_Inspection
  4. BP_InspectionManager
  5. UMG_DotIndicator
  6. UMG_Interaction

Network Replicated

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

特征:

  • 简单的交互设置:只需单击即可将交互添加到任何actor。
  • 游戏手柄支持:将游戏手柄控件无缝集成到您的游戏中。
  • 多种交互类型:选择点击,按住和捣碎互动,以满足您的游戏需求。
  • 屏幕外指示器:确保玩家可以很容易地找到可交互的对象,即使它们不在屏幕上。
  • 可定制:直接从actor组件轻松自定义交互。
  • 几乎不需要编码:使用开箱即用的工具简化您的开发过程。
  • 详细检查:允许玩家旋转,并密切检查和互动的对象。
  • 身临其境的互动:完美的收藏品,拼图元素,或详细的环境对象。

蓝图数目:

  1. AC_InteractionToolKit
  2. BP_InteractionWidgetManager
  3. Ac_检测
  4. BP_InspectionManager
  5. UMG_DotIndicator
  6. Umg_互动

网络复制

支持的开发平台:

视窗:(是)

Mac:(是)










| Video Showcase | Documentation | Video Setup Guide |

Simplify your game’s interactive elements with the Interaction Toolkit! This versatile tool allows you to add interactions to any actor with just one click. It supports gamepad controls and offers three types of interactions: Tap, Hold Down, and Mash. Enhance your game’s user experience effortlessly with this intuitive and powerful toolkit. All of this functionality is encapsulated in an actor component, making it insanely easy to use with almost no coding required and works right out of the box. The system also includes an indicator that shows interactable objects, even when they are off-screen, ensuring players never miss an interaction opportunity. Additionally, the AC_Inspection allows you to easily add detailed inspection functionality to any actor in your game. It leverages the AC_Interaction Toolkit to enable players to rotate, and examine and interact with objects closely with just a few clicks. These components are perfect for adding immersive interactions to collectible items, puzzle elements, or detailed environmental objects.

Model Sources: “Suzanne Monkey” Blender, Ue4 Content Example map

| 短片展览 | 文件 | 视频设置指南 |

使用交互工具包简化游戏的交互元素! 这个多功能工具允许您只需单击一下即可将交互添加到任何actor。 它支持游戏手柄控件,并提供三种类型的交互:点击,按住和捣碎。 使用这个直观而强大的工具包,轻松增强游戏的用户体验。 所有这些功能都封装在actor组件中,使得它非常容易使用,几乎不需要编码,并且开箱即用。 该系统还包括一个指示器,显示可交互的对象,即使它们在屏幕外,确保玩家不会错过任何互动机会。 此外, Ac_检测 允许您轻松地为游戏中的任何actor添加详细的检查功能。 它利用 Ac_互动 工具包,使玩家旋转,并检查并与对象密切互动,只需点击几下。 这些组件非常适合为收藏品、拼图元素或详细的环境对象添加身临其境的交互。

模型来源:”Suzanne Monkey”Blender,Ue4内容示例地图

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