Features:

  • Pre-built Player Character
  • Mobs (Monster, Crawler, Insect)
  • Weapons (Laser, Shotgun, Rocket Launcher, Grenade Launcher, Machine Gun)
  • Interactable Props (Jump Pad, Climbable Vines, Destructable Crates)
  • Multiple Playable Maps
  • Modular Map Pieces
  • Includes Sound Effects/Audio
  • Stats System (Health, Shield, Power-Up)
  • Basic Inventory System
  • Pixelation & Fog Shader
  • Customizable Keybindings
  • Weapon Customization
  • Static and Dynamic Crosshair (Configurable with Variables such as Thickness, Length & Spacing)
  • Niagara Effects (Bullet Impacts, Splatter, Muzzle Flash, etc.)
  • Sliding & Climbing Mechanics
  • Main Menu, Pause Menu, Options Menu

Number of Blueprints: 45

Number of Audio Files: 107

Number of Materials: 69

Number of Textures: 68

Number of Meshes: 93

Number of Niagara Systems: 16

Input: (Keyboard/Mouse by Default, can be 100% Customized via Variables)

Network Replicated: (No)

Windows: (Yes)

Mac: (Yes)

Documentation: Link

特征:

  • 预建玩家角色
  • 小怪(怪物,履带,昆虫)
  • 武器(激光,霰弹枪,火箭发射器,榴弹发射器,机枪)
  • 可交互的道具(跳垫、可爬藤、可破坏板条箱)
  • 多个可播放地图
  • 模块化地图件
  • 包括声音效果/音频
  • 统计系统(生命值、护盾、加电)
  • 基本库存系统
  • 像素化&雾着色器
  • 可定制的键绑定
  • 武器定制
  • 静态和动态十字线(可配置厚度、长度和间距等变量)
  • 尼亚加拉效果(子弹撞击,飞溅,枪口闪光等。)
  • 滑动及爬升机械
  • 主菜单、暂停菜单、选项菜单

蓝图数目:45

音频文件数量:107

材料数量:69

纹理数量:68

目数:93

尼亚加拉系统数量:16

输入:(默认情况下键盘/鼠标,可以通过变量100%自定义)

网络复制:(否)

视窗:(是)

Mac:(是)

文件: 连结










SHOWCASE VIDEO // DEMO (WIN64) // DOCUMENTATION // CHANGELOG

RetroCore serves as the ideal starting point for developing your own unique first-person shooter. It includes tons of configurable settings and has all the essentials to develop and expand upon.

The modular map pieces provide an ideal foundation for building custom maps, while engaging mobs add a dynamic element to player interaction. Game mechanics, including the inventory system, health, shield & power-up system, aswell as movement mechanics like sliding & climbing, contribute to compelling gameplay.

All tied together with appropriate audio and image effects, such as pixelation and a fog shader.

Features:

  • Pre-built Player Character

  • Mobs (Monster, Crawler, Insect)

  • Weapons (Laser, Shotgun, Rocket Launcher, Grenade Launcher, Machine Gun)

  • Interactable Props (Jump Pad, Climbable Vines, Destructable Crates)

  • Multiple Playable Maps

  • Modular Map Pieces

  • Includes Sound Effects/Audio

  • Stats System (Health, Shield, Power-Up)

  • Basic Inventory System

  • Pixelation & Fog Shader

  • Customizable Keybindings

  • Weapon Customization

  • Static and Dynamic Crosshair (Configurable with Variables such as Thickness, Length & Spacing)

  • Niagara Effects (Bullet Impacts, Splatter, Muzzle Flash, etc.)

  • Sliding & Climbing Mechanics

  • Main Menu, Pause Menu, Options Menu

If you need help or have any questions feel free to chat on Discord.

展览短片 // 演示(WIN64) // 文件 // 更新日志

RetroCore是开发自己独特的第一人称射击游戏的理想起点。 它包括大量可配置的设置,并具有开发和扩展的所有要点。

模块化地图为构建自定义地图提供了理想的基础,同时吸引小怪为玩家交互添加了动态元素。 游戏机制,包括库存系统,健康,盾牌和电源系统,以及滑动和攀爬等运动机制,有助于引人注目的游戏玩法。

所有这些都与适当的音频和图像效果结合在一起,如像素化和雾着色器。

特征:

  • 预建玩家角色

  • 小怪(怪物,履带,昆虫)

  • 武器(激光,霰弹枪,火箭发射器,榴弹发射器,机枪)

  • 可交互的道具(跳垫、可爬藤、可破坏板条箱)

  • 多个可播放地图

  • 模块化地图件

  • 包括声音效果/音频

  • 统计系统(生命值、护盾、加电)

  • 基本库存系统

  • 像素化&雾着色器

  • 可定制的键绑定

  • 武器定制

  • 静态和动态十字线(可配置厚度、长度和间距等变量)

  • 尼亚加拉效应(子弹撞击,飞溅,枪口闪光等。)

  • 滑动及爬升机械

  • 主菜单、暂停菜单、选项菜单

如果您需要帮助或有任何问题,请随时 在不和谐上聊天.

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