Features:
- 3 blueprints (STATION + TAXI + AIRPATH) + 2 demo blueprints for the overview scene and character
- 11 static meshes with auto-lods low poly count
- 90x 2048×2048 textures (Diffuse + Normal + Occlusion,roughness,metallic)
- 9 materials
- One master material for taxi and stations that uses Diffuse + Normal + Occlusion,roughness,metallic
- 39 material instances
- 1 automatic material for landscape
- Demo map
- Overview Map
Input: (Gamepad, Keyboard, Mouse… etc.))
Network Replicated: No but it's possible to replicate
Supported Development Platforms:
Windows: 64 Bits
特征:
- 3个蓝图(车站+出租车+航路)+2个概述场景和角色的演示蓝图
- 11个具有自动低聚数的静态网格
- 90x2048x2048纹理(漫反射+法线+遮挡,粗糙度,金属)
- 9材料
- 一种用于出租车和车站的主材料,使用漫射+法线+遮挡,粗糙度,金属
- 39个材质实例
- 1景观自动材料
- 示范地图
- 概览地图
输入:(游戏手柄,键盘,鼠标。.. 等。))
网络复制:没有,但可以复制
支持的开发平台:
Windows:64位
Multiplayer current State Test (The template it's not replicated at the moment)
This project features:
- A taxi blueprint, pawn class, that can transport characters across the map, with sounds, animated engines, doors, and made using static meshes that can be easily replaced
- A station blueprint, with customizable descent and climb routes using splines.
- Flight path blueprint, that is used to link two stations.
- All drag and drop
- Taxi are spawned using a 3d widget but can also be used a 2d widget if needed.
- It's all made using static meshes that you can change as needed
- Stations are provided with a holding pattern (waiting ring) to allow spawning large number of taxis without collisions
- A system to avoid collision is used to prevent taxis to collide
- Stations can be linked using a simple blueprint that will automatically get the start and the end station
- Flight routes can be modified as need just by moving or adding spline points
- Possibility to lock or unlock destinations at runtime
- Very easy and reliable system with a lot of possibilities
多人游戏当前状态测试 (模板 不是的 复制的 此刻)
这个项目的特点:
- 一个出租车蓝图,典当类,它可以在地图上传输角色,带有声音、动画引擎、门,并使用静态网格体制作,可以很容易地替换
- 一个车站蓝图,可定制的下降和攀登路线使用样条.
- 飞行路径蓝图,用于连接两个站点。
- 所有拖放
- 出租车是使用3d小部件产生的,但如果需要,也可以使用2d小部件。
- 这一切都是使用静态网格体制作的,您可以根据需要进行更改
- 车站设有一个保持模式(等待环),以允许产卵大量的出租车没有碰撞
- 一种避免碰撞的系统用于防止出租车发生碰撞
- 站可以使用一个简单的蓝图,将自动获得开始和结束站链接
- 只要移动或添加样条点,就可以根据需要修改飞行路线
- 在运行时锁定或解锁目的地的可能性
- 非常简单和可靠的系统,有很多可能性
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