Features:

  •  3 blueprints (STATION + TAXI + AIRPATH) + 2 demo blueprints for the overview scene and character
  •  11 static meshes with auto-lods low poly count
  • 90x 2048×2048 textures (Diffuse + Normal + Occlusion,roughness,metallic)
  • 9 materials
  • One master material for taxi and stations that uses Diffuse + Normal + Occlusion,roughness,metallic
  • 39 material instances
  • 1 automatic material for landscape
  • Demo map
  • Overview Map

Input: (Gamepad, Keyboard, Mouse… etc.))

Network Replicated: No but it's possible to replicate

Supported Development Platforms:

Windows: 64 Bits

特征:

  •  3个蓝图(车站+出租车+航路)+2个概述场景和角色的演示蓝图
  •  11个具有自动低聚数的静态网格
  • 90x2048x2048纹理(漫反射+法线+遮挡,粗糙度,金属)
  • 9材料
  • 一种用于出租车和车站的主材料,使用漫射+法线+遮挡,粗糙度,金属
  • 39个材质实例
  • 1景观自动材料
  • 示范地图
  • 概览地图

输入:(游戏手柄,键盘,鼠标。.. 等。))

网络复制:没有,但可以复制

支持的开发平台:

Windows:64位










Demo

Video

Documentation

Multiplayer current State Test (The template it's not replicated at the moment)

This project features:

  • A taxi blueprint, pawn class, that can transport characters across the map, with sounds, animated engines, doors, and made using static meshes that can be easily replaced
  • A station blueprint, with customizable descent and climb routes using splines.
  • Flight path blueprint, that is used to link two stations.
  • All drag and drop
  • Taxi are spawned using a 3d widget but can also be used a 2d widget if needed.
  • It's all made using static meshes that you can change as needed
  • Stations are provided with a holding pattern (waiting ring) to allow spawning large number of taxis without collisions
  • A system to avoid collision is used to prevent taxis to collide
  • Stations can be linked using a simple blueprint that will automatically get the start and the end station
  • Flight routes can be modified as need just by moving or adding spline points
  • Possibility to lock or unlock destinations at runtime
  • Very easy and reliable system with a lot of possibilities

示范

短片

文件

多人游戏当前状态测试 (模板 不是的 复制的 此刻)

这个项目的特点:

  • 一个出租车蓝图,典当类,它可以在地图上传输角色,带有声音、动画引擎、门,并使用静态网格体制作,可以很容易地替换
  • 一个车站蓝图,可定制的下降和攀登路线使用样条.
  • 飞行路径蓝图,用于连接两个站点。
  • 所有拖放
  • 出租车是使用3d小部件产生的,但如果需要,也可以使用2d小部件。
  • 这一切都是使用静态网格体制作的,您可以根据需要进行更改
  • 车站设有一个保持模式(等待环),以允许产卵大量的出租车没有碰撞
  • 一种避免碰撞的系统用于防止出租车发生碰撞
  • 站可以使用一个简单的蓝图,将自动获得开始和结束站链接
  • 只要移动或添加样条点,就可以根据需要修改飞行路线
  • 在运行时锁定或解锁目的地的可能性
  • 非常简单和可靠的系统,有很多可能性
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