Number of Materials: 4

Do Materials derive from a Master Material with instances as variation: Yes

Number of Textures: 39

Number of Meshes: 13

Texture Resolution: 36 x 2048×2048, 3 x 1024×1024

Platforms Tested: Windows

Intended Platform: Windows, Mac, PS4, Xbox One

Documentation Included: Yes

材料数量:4

材质是否派生自具有实例作为变体的主材质:是

纹理数量:39

目数:13

纹理分辨率:36x2048x2048,3x1024x1024

测试平台:Windows

预期平台:Windows,Mac,PS4,Xbox One

文件包括:是的








Video trailer

Update 1.1 Accurate mode video

Executable demo (Win64)

Documentation

Robot can get cargo from any available point and deliver to target point. Suitable for sci-fi, industrial, horror and other style games and projects.

Can be used with list of cargo’s placed on the level or you can spawn per cargo in real-time (useful for gameplay features).

Many parameters for fine adjustment. No skeletal meshes are used you can replace robot geometry easly.

V1.1 update:

Added Accurate delivery mode – now Cargo can be oriented and located exactly as Target!

Added Both, Forward and Right pickup side parameter

Added Delay between cargos delivery

Added Lighting indicator

Detailed documentation

Removed Maco library

Features:

Fully automatic. No precomputed or manual hand made animation is required

Accurate delivery mode

Both, Forward and Right pickup side selection

4 color schemes included

Sound FX included

Pause / resume / add cargo events

Start / work poses setup

Static version (for level decor) included

视频预告片

更新1.1精确模式视频

可执行演示(Win64)

文件

机器人可以从任何可用的点获取货物并交付到目标点。 适用于科幻,工业,恐怖等风格的游戏和项目。

可以与放置在水平上的货物列表一起使用,也可以实时生成每个货物(对游戏特性有用)。

许多参数进行精细调整。 不使用骨架网格体,您可以轻松替换机器人几何体。

V1.1更新:

增加了准确度 交付模式-现在货物可以定向和定位完全为目标!

添加了前向和右拾取侧参数

增加货物交付之间的延迟

增加照明指示灯

详细文件

删除Maco库

特征:

全自动。 不需要预先计算或手工制作的动画

准确无误 派递模式

两个,向前和右侧皮卡侧选择

包括4种配色方案

声音FX包括

暂停/恢复/添加货物事件

开始/工作姿势设置

静态版本(用于级别装饰)包括

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