Features: (Please include a full, comprehensive list of the features of the product)

  • Replication
  • Thumbstick Movement (alpha)
  • Jump
  •  Teleport Movement
  • Full VRBODY
  • UE4 Retarget
  • Upper Body
  •  Bonus: Finger system on full body
  •  Meta Human example (follow tutorial)
  • Require OpenXR Plugin enabled
  • Number of Blueprints: 4 (Vr body blueprint and Animation blueprint)

Input: (using enhanced input system))

Network Replicated: (YES)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes) (waiting for vision pro to test)

Important/Additional Notes:

Fully work on UE5 skeleton, UE4 retarget may have some problem

Thumbstick locomotion may have some bug

Meta Human compatible

Allow stretching is not compatible to metahuman anymore since they update something in skinweight

Known issue, hand wrist are deformed when you set use hand mesh to true

特点:(请包括一个完整的,全面的产品功能列表)

  • 复制
  • 拇指杆运动(阿尔法)
  • 跳转
  •  瞬移运动
  • 全VR体
  • UE4重定位
  • 上半身
  •  奖励:全身手指系统
  •  元人的例子(跟随教程)
  • 需要启用OpenXR插件
  • 蓝图数量:4个(Vr身体蓝图和动画蓝图)

输入:(使用增强型输入系统))

网络复制:(是)

支持的开发平台:

视窗:(是)

Mac:(是)(等待vision pro测试)

重要/附加注意事项:

完全在UE5骨架上工作,UE4重定位可能有一些问题

拇指运动可能有一些bug

元人兼容

允许拉伸与metahuman不再兼容,因为它们更新了skinweight中的某些内容

已知问题,当您将使用手网格设置为true时,手腕变形










Documentation:

https://www.dropbox.com/scl/fi/c4d3lgev7msckde0ou6qc/VRBodyInBlueprint-Documentation.pdf?rlkey=tooxmpirwphh6hrtsgo45rped&dl=0

Support:

https://discord.gg/62Hapu9gCg

Video:

Overview:

Introducing an advanced VR body solution for Unreal Engine, now fully server-compatible due to its replicated design. This makes it ideal for multiplayer game development, offering seamless integration and synchronization across networked environments. Whether you’re creating immersive VR games or interactive training modules, this pack provides the tools and flexibility needed for cutting-edge VR experiences.

Features:

Server-Compatible Full VR Body Blueprint:

Our blueprint is fully replicated, ensuring smooth functionality on servers for multiplayer games. Experience consistent and synchronized player movements and interactions across all networked players, elevating the multiplayer VR experience.

Full VR Body with Enhanced Locomotion Options:

Dive into a more interactive VR world with our full-body avatar, featuring thumbstick locomotion, teleportation, snap turn, and jump functionalities. These features add depth and realism to virtual environments.

UE5 Skeleton Compatibility with Control Rig:

Built on the UE5 control rig, our blueprint enables developers to create detailed and lifelike animations with ease. This compatibility ensures high-quality animation integration in your VR projects.

Easy MetaHuman Implementation:

With our easy MetaHuman integration, you can create hyper-realistic characters, enhancing the immersion and realism of your VR environments. This feature brings a new level of detail to your digital humans.

Retarget to UE4 Skeleton:

Our blueprint includes a function to retarget the UE5 body to the UE4 body, offering flexibility and compatibility across different Unreal Engine versions. Note that this feature is limited to the upper body and does not include hand mesh compatibility.

Toggle between Full and Upper Body:

Adapt your VR experience according to project needs by switching between a full-body avatar and an upper torso model. This versatility ensures your VR applications are diverse and engaging.

Integration with VR Template:

Our pack integrates seamlessly with the default VR template, streamlining the development process and reducing setup time.

Why Choose Our Pack?

  • Server-Ready: Perfect for multiplayer games, ensuring a synchronized VR experience across all players.
  • User-Friendly: Intuitive design for both novice and experienced developers.
  • Highly Customizable: Modify the blueprint to suit your project’s unique requirements.
  • Regular Updates: Continuously updated for compatibility with the latest Unreal Engine releases and user feedback.

Usage:

  • Ideal for VR games, simulations, training modules, and interactive experiences in both single-player and multiplayer formats. Upgrade your VR projects with our lifelike avatars and comprehensive, server-compatible integration.

文件:

https://www.dropbox.com/scl/fi/c4d3lgev7msckde0ou6qc/VRBodyInBlueprint-Documentation.pdf?rlkey=tooxmpirwphh6hrtsgo45rped&dl=0

支援服务:

https://discord.gg/62Hapu9gCg

短片:

概览:

介绍了一个先进的Vr身体解决方案的虚幻引擎,现在完全兼容服务器由于其复制的设计。 这使其成为多人游戏开发的理想选择,提供跨网络环境的无缝集成和同步。 无论您是创建身临其境的VR游戏还是交互式培训模块,这个包都提供了尖端VR体验所需的工具和灵活性。

特征:

服务器兼容的完整VR身体蓝图:

我们的蓝图是完全复制的,确保多人游戏服务器上的流畅功能。 在所有联网玩家之间体验一致和同步的玩家移动和交互,提升多人VR体验。

具有增强运动选项的完整VR身体:

使用我们的全身化身潜入一个更具互动性的VR世界,具有拇指移动、传送、快速旋转和跳跃功能。 这些功能为虚拟环境增添了深度和真实感。

UE5骨架与Control Rig的兼容性:

我们的蓝图基于UE5control rig构建,使开发人员能够轻松创建详细且逼真的动画。 这种兼容性确保了VR项目中的高质量动画集成。

简单的元人实施:

通过我们简单的元人集成,您可以创建超现实的角色,增强您的vr环境的沉浸和现实主义。 此功能为您的数字人类带来了新的细节水平。

重新定位到UE4骨架:

我们的蓝图包含将UE5主体重新定位为UE4主体的功能,在不同虚幻引擎版本之间提供灵活性和兼容性。 请注意,此功能仅限于上半身,不包括手网兼容性。

在全身和上半身之间切换:

通过在全身化身和上半身模型之间切换,根据项目需要调整VR体验。 这种多功能性可确保您的VR应用程序多样化且引人入胜。

与VR模板集成:

我们的包与默认VR模板无缝集成,简化了开发过程并减少了设置时间。

为什么选择我们的包装?

  • 服务器就绪:非常适合多人游戏,确保所有玩家都能获得同步的VR体验。
  • 用户友好:为新手和有经验的开发人员提供直观的设计.
  • 高度可定制:修改蓝图以适应项目的独特要求。
  • 定期更新:持续更新,以兼容最新的虚幻引擎版本和用户反馈。

使用方法:

  • 适用于单人游戏和多人游戏格式的VR游戏、模拟、训练模块和交互式体验。 升级您的VR项目与我们的栩栩如生的化身和全面的,服务器兼容的集成.
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