Features:
-
Game ready performant local volumetric fog
-
Fog presets with the ability to add your own
-
Interactivity with players and physics objects
-
Paint fog and flow maps
-
Path tracing for UE 5.4+
-
Ultrabot interactive example character
-
Adjust fog color
-
Third Person and First Person fading effect
-
Distance field based fog
-
Self shadowing (also from directional light)
-
Rotational fog
-
Fog scattering
-
Spline based fog blueprint with animations
-
Quality settings based on distance
-
Randomize function (with seed numbers)
-
Easy to animate with panning speed function
-
Far and near distance fade functions
-
Mix multiple fog volumes
-
Quality settings editor utility widget
-
Quality settings trigger
-
Overlap events
-
and more..
Current Version: 3.5
Documentation: Link to documentation
特征:
-
游戏准备执行局部体积雾
-
雾预设与添加自己的能力
-
与玩家和物理对象的交互性
-
绘制雾和流图
-
UE5.4+的路径跟踪
-
Ultrabot交互式示例角色
-
调整雾色
-
第三人称和第一人称褪色效果
-
基于距离场的雾
-
自阴影(也来自定向光)
-
旋转雾
-
雾散射
-
基于样条的雾蓝图与动画
-
基于距离的质量设置
-
随机化函数(带种子号)
-
易于动画与平移速度功能
-
远近距离淡化功能
-
混合多个雾体积
-
质量设置编辑器实用工具小部件
-
质量设置触发
-
重叠事件
-
还有更多。.
当前版本:3.5
文件: 文档链接
Trailer | Showreel | Video Tutorials | Online documentation
Discord
For support and anything else, you’re welcome to join the Discord server
Description
Ultra Volumetrics is a simple way to add more visually interesting game-ready and performant local volumetric fog to any project! With many adjustable parameters and functions for ease of use. With the built-in Paint Mode, you can paint fog where you want it and make it move in any direction. Utilize the power of splines to easily place fog exactly where you want very rapidly without losing functionality and easily animate it. Mix multiple Ultra Volumetrics volumes to create interesting effects. Interact with the fog as a player or physics object and generate overlap events.
Create stunning fog that clings to surfaces with distance fields, and with the included randomize function, it is incredibly easy but more importantly fast to dress up levels and scenes with various volumetric fog effects. Choose from the included presets or save your own custom preset to easily use it elsewhere.
Features:
-
Game ready performant local volumetric fog
-
Fog presets with the ability to add your own
-
Interactivity with players and physics objects
-
Paint fog and flow maps
-
Path tracing for UE 5.4+
-
Ultrabot interactive example character
-
Adjustable fog color
-
Third Person and First Person fading effect
-
Distance field based fog
-
Self shadowing (also from directional light)
-
Rotational fog
-
Fog scattering
-
Spline based fog blueprint with animations
-
Quality settings based on distance
-
Randomize function (with seed numbers)
-
Easy to animate with panning speed function
-
Far and near distance fade functions
-
Mix multiple fog volumes
-
Quality settings editor utility widget
-
Quality settings trigger
-
Overlap events
-
and more..
拖车/拖车 | 秀场,秀场 | 短片教程 | 网上文件
不和谐
对于支持和其他任何事情,欢迎您加入 不和谐服务器
资料描述
超体积测量是一个简单的方法添加更多视觉有趣的游戏准备和执行本地体积雾的任何项目! 具有许多可调参数和功能,易于使用. 使用内置的绘画模式,您可以在您想要的地方绘制雾,并使其向任何方向移动。 利用样条的力量,轻松地将雾准确地放置在你想要的地方,而不会失去功能,并轻松地动画它。 混合多个Ultra Volumetrics卷以创建有趣的效果。 作为玩家或物理对象与雾交互并生成重叠事件。
创建令人惊叹的雾,附着在表面与距离场,并与包括 随机化 功能,这是令人难以置信的容易,但更重要的是快速打扮水平和场景与各种体积雾效果。 从包含的预设中选择或保存您自己的自定义预设,以便在其他地方轻松使用它。
特征:
-
游戏准备执行局部体积雾
-
雾预设与添加自己的能力
-
与玩家和物理对象的交互性
-
绘制雾和流图
-
UE5.4+的路径跟踪
-
Ultrabot交互式示例角色
-
可调整雾色
-
第三人称和第一人称褪色效果
-
基于距离场的雾
-
自阴影(也来自定向光)
-
旋转雾
-
雾散射
-
基于样条的雾蓝图与动画
-
基于距离的质量设置
-
随机化函数(带种子号)
-
易于动画与平移速度功能
-
远近距离淡化功能
-
混合多个雾体积
-
质量设置编辑器实用工具小部件
-
质量设置触发
-
重叠事件
-
还有更多。.
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