·    EXTILE_PLUS Master

·    EXTILE_BASE Master

·    X_Layered Material System

·    X_Special Materials (incl. XDecal, Atlas etc)

·        10 X Material layers and 17 X Blends (including non repetitive blends) – Layered Material setup

·        7 X Unique Master Material examples using Material functions

·       2 X non-repetitive Atlas Master Materials

·       2 X non-repetitive Color ID Mask Master Materials

·       13 X Special Materials

·        57X Material Instances

·        1 X Bake Texture Blueprint

·        71 X Material Functions including:

Number of Texture sets: 13 (Textures from https://cc0textures.com)

Number of Texture masks: 7

Texture Resolutions: (2k and 4k)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Included in the project folder and in the project level itself.

*EXTILE_PLUS大师

*EXTILE_BASE主

·X_分层物料系统

*特殊材料(包括 XDecal,Atlas等)

·10个材质层和17个混合(包括非重复混合)-分层材质设置

·使用材质函数的7个独特的主材质示例

·2X非重复阿特拉斯母版材料

·2X非重复颜色ID掩模母材

·13X特殊材料

·57x材质实例

*1X烘焙纹理蓝图

·71X材料功能,包括:

纹理集数量:13(Textures from https://cc0textures.com)

纹理蒙版数:7

纹理分辨率:(2k和4k)

支持的开发平台:

视窗:(是)

Mac:(是)

文档:包含在项目文件夹和项目级别本身中。

EXTILE PLUS – Non-Repetitive AAA Material Toolkit for Unreal Engine

🎉 Now Updated to v5.6.1 – Supports Runtime Virtual Textures in XLayered Materials!

Extile Plus is your complete solution for building rich, detailed, and non-repetitive materials in Unreal Engine 5+. Originally created to eliminate tiling artifacts in both geometric and organic textures, it has evolved into a fully modular, layered material system used by studios and indie creators alike. Whether you’re building environments, props, or decals—Extile Plus does it all, non-destructively..

💡 What Makes Extile Plus Special?

  • 🌍 Breaks tiling for both organic and patterned textures

  • 🧱 Layer-based workflow using Unreal’s Material Layering system

  • 🎨 Non-destructive stackable layers with infinite flexibility

  • 🧠 Intelligent randomization for displacement, parallax, and color variation

  • 🧩 Includes XDecal: a tri-planar decal system with no stretching

🆕 What’s New in v5.6.1
  • Native RVT support in all XLayered materials (automatic setup)

  • ✨ Seamless organic breakups via ML_Rand_Org_Seamless_II

  • 🔄 Constant improvements across displacement, wetness, decal masking & blends

🛠️ Core Features

  • Independent X/Y scaling & WS projection

  • Distance field blending & vertex masking

  • Texture-less displacement effects

  • Height-based puddles, dirt, and color blending

  • Atlas support, backface effects, ID masks, and cutout randomizers

  • Chevron & radial UV pattern generator

  • Works beautifully with Nanite & Lumen workflows

  • Soft UVs for seamless triplanar transitions

🎬 Production-Proven

✅ Used in “Stay Alive My Son”, a multi-award-winning VR film and official selection at the 2022 Venice Film Festival—built entirely with Unreal Engine and powered by Extile.🔔 Important

Starting with version 5.5 and above, all new Extile updates will only support UE 5.5+. Earlier versions will remain available but are no longer actively updated.

💬 Join the Community

Get help, share feedback, and see how others are using Extile:👉 Join our Discord

📚 Learn & Explore

HELP PDF

DEMO

🎥 Extensive YouTube walkthroughs:

A quick look at all the available non-repetitive layers that are part of the Xlayered material workflow:

https://youtu.be/vcj3KHEmyEo

Mosaic

https://www.youtube.com/watch?v=Jz8cWCiA5pI

USAGE TIPS (as used in AAA production):

https://www.artstation.com/artwork/EaGQB2

https://www.artstation.com/artwork/DAGWaG

https://www.artstation.com/artwork/d0DBv3

XDecal (bonus)Tri-planar decal and more! – (excluding mesh masking):

https://www.youtube.com/watch?v=OQPsxSwY2ME

V2.8 (new features)

https://youtu.be/JCSwklf-f30

Extile + Material Layers (V2.6)

https://youtu.be/Yg7POnqCflg

General Overview:

https://youtu.be/6rOaPmDWCd0

https://youtu.be/0UOuLvOvfAM

https://youtu.be/rxAxRgLowKg

https://youtu.be/UHIHG9_hWWs

Exbomb:

https://youtu.be/Vw9Zi24RLSc

Extile + Ultra Dynamic Sky Setup:

https://youtu.be/xqfn_qb_GhE

📦 Also Check Out:

ENVIRONMNET SNIFFER

Search & locate actors around you

X-DECAL

Tri-planar Decal Projection (with mesh selecting-not including in Extile Plus bonus version)

EXLAND

Landscape non-repetitive tiling material

EXTILE BASE

Base non-repetitive tiling material

EXGEN

Procedural generated material shapes

EXTILE PLUS-适用于虚幻引擎的非重复AAA材质工具包

🎉 现在更新到v5.6.1–支持运行时虚拟纹理在Xlayed材料!

外显加 是您的完整解决方案,以建立丰富,详细和非重复的材料在 虚幻引擎5+. 最初是为了消除两者中的平铺工件而创建的 几何图形有机产品 纹理,它已经演变成一个 完全模块化的分层材料系统 工作室和独立创作者都使用。 无论你是在构建环境、道具还是贴花—Extile Plus做这一切,非破坏性。.

💡 是什么让Extile Plus与众不同?

  • 🌍 打破平铺 适用于有机和图案纹理

  • 🧱 基于层的工作流 使用虚幻的材质分层系统

  • 🎨 非破坏性可堆叠层 具有无限的灵活性

  • 🧠 智能随机化 用于位移、视差和颜色变化

  • 🧩包括 [医]XDecal:无拉伸的三平面贴花系统

🆕 V5.6.1有什么新消息?
  • 本地RVT支持 在所有XLayered材料(自动设置)

  • ▪无缝有机分手通过 ML_Rand_Org_Seamless_II

  • ▪在位移、湿度、贴花掩蔽和混合方面不断改进

🛠️ 核心特征

  • 独立X/Y缩放&WS投影

  • 距离场混合&顶点掩蔽

  • 无纹理位移效果

  • 基于高度的水坑、污垢和颜色混合

  • Atlas支持、背面效果、ID蒙版和切口随机化器

  • 雪佛龙&径向紫外线模式发生器

  • 与纳米和流明工作流程完美配合

  • 用于无缝三重过渡的软Uv

🎬 生产证明

*使用于 “活下来,我的儿子”,一个 屡获殊荣的VR电影 及在 2022威尼斯电影节-完全使用虚幻引擎和 由外来物种供电.🔔 重要事项

从版本开始 5.5及以上,所有新的Extile更新将只支持UE5.5+。 早期版本将保持可用,但不再主动更新。

💬 加入社区

获得帮助,分享反馈,看看其他人是如何使用Extile的:? 加入我们的不和

学习与探索

帮助PDF

示范

▪广泛的YouTube演练:

快速查看作为Xlayered材质工作流程一部分的所有可用非重复图层:

https://youtu.be/vcj3KHEmyEo

马赛克

https://www.youtube.com/watch?v=Jz8cWCiA5pI

使用技巧(如AAA生产中使用的):

https://www.artstation.com/artwork/EaGQB2

https://www.artstation.com/artwork/DAGWaG

https://www.artstation.com/artwork/d0DBv3

XDecal(奖金)三平面贴花和更多! -(不包括网格掩蔽):

https://www.youtube.com/watch?v=OQPsxSwY2ME

V2.8(新功能)

https://youtu.be/JCSwklf-f30

Extile+材料层(V2.6)

https://youtu.be/Yg7POnqCflg

一般概览:

https://youtu.be/6rOaPmDWCd0

https://youtu.be/0UOuLvOvfAM

https://youtu.be/rxAxRgLowKg

https://youtu.be/UHIHG9_hWWs

[医]外孔:

https://youtu.be/Vw9Zi24RLSc

Extile+超动态天空设置:

https://youtu.be/xqfn_qb_GhE

📦 另请查看:

环境网嗅探器

搜索和定位你周围的演员

X-贴花

三平面贴花投影(与网格选择-不包括在Extile加奖金版本)

埃克斯兰

景观非重复平铺材料

外显基,外显基

基础非重复平铺材料

EXGEN,EXGEN

程序生成的材质形状

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