Features:
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Custom static meshes for your bike
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Spline path following
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Wheels trace ground
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Non-physical suspension system
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Dynamic suspension parts
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Automatic pitch aligning based on wheel location
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Automatic bike leaning on steering and drifting
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Automatic wheel rotation
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Automatic steering along the path
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Drifting angle
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Front and rear burnout
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Zero physics used
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Editor preview
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Non-random body and wheel vibration
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Path blueprint
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Jump ramp blueprint
Number of Blueprints: 3
Input: N/A
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Yes
Important Note: This blueprint system is solely developed for animation and offline rendering workflows with the “Movie Render” pipeline. It is not optimized in any way to be used in games. If you want to use it in your game, please do it on your responsibility
DISCLAIMER: The publisher is not responsible for attaching the user characters to the bike. Users need to make sure they know how to do that using control rigs and constraints in the animation tools.
特征:
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自定义静态网格为您的自行车
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样条路径如下
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车轮跟踪地面
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非物理悬挂系统
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动态悬挂部件
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基于车轮位置的自动间距调整
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自动自行车靠在转向和漂移
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自动车轮旋转
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沿路径自动转向
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漂移角度
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前后倦怠
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零物理使用
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编辑器预览
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非随机车身和车轮振动
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路径蓝图
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跳坡道 蓝图
蓝图数目:3
输入:N/A
网络复制:没有
支持的开发平台:
Windows:是的
Mac:是的
重要事项: 此蓝图系统专为具有”电影渲染”管道的动画和离线渲染工作流而开发。 它没有以任何方式优化在游戏中使用。 如果你想在你的游戏中使用它,请在你的责任上做到这一点
免责声明: 发布者不负责将用户角色附加到自行车上。 用户需要确保他们知道 如何做到这一点 在动画工具中使用控件绑定和约束。
Why You Need This
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If you are a cinematic artist and tired of using physical-based systems, hear me out. I know the deal. We need to set up our bikes, hit play, ride them, record them, and then play back in our sequencer and render, right?
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To keep the balance of the bike, we try all kinds of tricks. Some of us take the center of gravity down into the ground and some others use invisible wheels.
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But let me ask you this, are you able to drift with these systems? Like whenever you want? Or do you need to record many takes to get the result you need? How about a wheelie at the right moment?
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If you’re thinking about animating in your DCC app, I have some bad news! You’re wasting so much time going back and forth between these apps and exporting and importing because you are not in the final environment when animating your bike!
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Now, if you think all of these are painful, Cinematic Bike Rig is a blueprint system designed exclusively for you
What You Will Get
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You can use custom static meshes for the body, wheels, suspension parts, and steering handle
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Attach anything you want to these components and be able to configure modular or blueprint bike bodies
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Wheels will trace the ground and stick to it
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Wheels automatically rotate based on the forward movement of the bike
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This rig has a spring system without using physics and you can set up dynamic suspension parts
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You can visualize everything in the editor and the sequencer, no simulation is needed
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Wheels trace complex collision and any mesh or actor can be excluded from tracing
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Key-able drift angle with automated chassis leaning
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Key-able body roll and pitch
Spline Path Blueprint
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This system includes a spline path blueprint that the bike can ride on
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Automatic steering along the spline
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Snap spline points to the ground with a click
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Reverse spline path direction with a click
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The bike goes back to the start, if the distance traveled is greater than the length of the spline path
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Close the spline with a click and make a circuit track
Demo Content
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A demo bike mesh and rig have been included in the pack to demonstrate the system’s capabilities
💬 不和谐服务器
🐐 玛果特商店
为什么你需要这个
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如果你是一个电影艺术家,厌倦了使用基于物理的系统,听我说完。 我知道这笔交易。 我们需要设置我们的自行车,点击播放,骑它们,记录它们,然后在我们的音序器和渲染中播放,对吧?
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为了保持自行车的平衡,我们尝试各种技巧。 我们中的一些人将重心放入地面,另一些人则使用隐形轮子。
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但是,让我问你这个,你能够与这些系统漂移? 就像你想什么时候? 或者你需要记录许多需要得到你需要的结果? 在适当的时候来个轮子怎么样?
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如果您正在考虑在DCC应用程序中制作动画,我有一些坏消息! 你浪费了这么多的时间来回这些应用程序和导出和导入之间,因为你是不是在动画你的自行车的最终环境!
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现在,如果您认为所有这些都很痛苦,Cinematic Bike Rig是专为您设计的蓝图系统
你会得到什么
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您可以为车身、车轮、悬挂部件和转向手柄使用自定义静态网格体
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将您想要的任何东西附加到这些组件上,并能够配置模块化或蓝图自行车车身
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轮子会跟踪地面并坚持下去
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车轮根据自行车的向前运动自动旋转
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这个钻机有一个不使用物理的弹簧系统,你可以 设置动态悬挂部件
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您可以在编辑器和测序器中可视化所有内容,无需模拟
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车轮跟踪复杂碰撞,任何网格体或actor都可以从跟踪中排除
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具有自动底盘倾斜的关键漂移角度
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能键的身体滚动和俯仰
样条路径蓝图
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该系统包括自行车可以骑行的样条路径蓝图
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沿花键自动转向
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卡扣样条点到地面与点击
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点击反向样条路径方向
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如果行驶的距离大于样条路径的长度,则自行车返回起点
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单击关闭样条并制作电路轨道
演示内容
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一个演示自行车网格和钻机已经包括在包中,以演示系统的能力
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