Scaled to Epic skeleton: YES(legacy skeleton)

Rigged: YES

Rigged to Epic skeleton: YES(legacy skeleton)

Animated: YES

Number of characters: 3

Vertex counts of characters: 28000

Texture Resolutions:2048×2048

Number of Animations: 4 retargeted animations from animation starter pack. For demonstration purpose.

Supported Development Platforms: Win

UPDATE 1

The first update includes Thompson SMG weapon, New head variation and uniform set.

The update is free for existing owners. (please update with Launcher )

!Important Message!

If you decide to buy it I’m kindly asking you to rate product with some comments below. I may continue to work on new content only if I know what customers thinking about it. Any rating good or bad will help me to improve quality. If you unhappy then I’ll do my best to fix the problem or make the content better with an update. if you happy this will give me a passion to continue making awesome content for UE community. All my asset available only at UE marketplace. This is really important for me to have feedback from you!

缩放到史诗骨架:是的(遗留骨架)

操纵:是的

装备到史诗骨架:是的(遗留骨架)

动画:是的

字符数:3

字符顶点数:28000

纹理分辨率:2048×2048

动画数量:来自animation starter pack的4个重定向动画。 作示范用途。

支持的开发平台:Win

更新1

第一次更新包括汤普森SMG武器,新的头部变化和统一设置。

更新对现有所有者是免费的。 (请使用启动器更新)

!重要信息!

如果你决定买它,我恳请你评价产品与下面的一些评论。 只有当我知道客户对新内容的看法时,我才能继续研究新内容。 任何评级好或坏将帮助我提高质量。 如果你不高兴,那么我会尽我所能解决问题或使内容更好的更新。 如果你高兴,这将给我一个热情,继续为UE社区制作精彩的内容。 我的所有资产只在UE市场可用. 这对我有你的反馈真的很重要!










One of the most iconic and recognizable uniforms during WWII – US paratrooper also known as Airborne. Must have Character for most of WWII inspired project from D-Day and Battle for Sicily to Pacific and Berlin battlefields.

The material system will give you a possibility to customize this character. New camouflage patterns and shoulder logos can be easily added to make it looks unique. And as result can be used with something completely different. Alternative history? Why not?

Video with Overview and integration

VIDEO

Use this form if you have any questions

CONTACT

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ANIMATION AND RIG

Model sharing standard UE mannequin and as result you can use all available animations from marketplace, also don’t forget to check free animation starter pack from Epic

MATERIALS

The advanced material system gives you a possibility to assign custom camouflage texture and adjust colors for some elements. For example, you can easily create team colour differentiation.

TEXTURES

Fully compatible with physically based render pipeline (PBR) high detailed textures.

All texture sets include following: Diffuse(Albedo) , Roughness, Metalness and Normal map

MESH INFORMATION

Well balanced for Mid/Long distance and close up render. Geometry created to be used with third person camera or for NPC/Enemy in both first and third person camera view.

二战期间最具标志性和可识别的制服之一-美国伞兵也被称为空降。 从D日到西西里岛到太平洋和柏林战场的大部分二战灵感项目都必须有特色。

材质系统将为您提供自定义此角色的可能性。 可以轻松添加新的迷彩图案和肩部徽标,使其看起来独特。 结果可以与完全不同的东西一起使用。 另类历史? 为什么不?

带概述和集成的视频

短片

如果您有任何问题,请使用此表格

联系我们

订阅以获取有关特别优惠、资产更新和新版本的通知。

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动画及钻机

模型共享标准UE人体模型,因此您可以使用所有可用的动画从市场,也不要忘记检查免费动画初学者包从史诗

资料

高级材质系统使您可以分配自定义伪装纹理并调整某些元素的颜色。 例如,您可以轻松创建团队颜色差异。

纹理

完全兼容基于物理的渲染管道(PBR)高细节纹理。

所有纹理集包括以下内容:漫反射(反照率)、粗糙度、金属度和法线贴图

网格信息

很好的平衡中/长距离和近距离渲染。 在第一人称和第三人称相机视图中创建用于第三人称相机或NPC/敌人的几何体。

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