Rigged: Yes
Rigged to Epic Skeleton: No
Animated: Yes
Number of Animations: 150
- 2 Idle animations
- 2 animations
- Die, Dizzy, GetHit
- Sense Something anims
- Taunting, Victory
- Walk (4 ways), Run (Forward)
- Defend, Defend get hit for Skeleton, Turtle Shell
Animation Types: In-place
Number of Characters: 10
Vertex Counts of Characters:
- Bat : 1318 Tris
- Dragon : 2122 Tris
- Evil Mage : 3134 Tris
- Golem : 2658 Tris
- Monster Plant : 1988 Tris
- Orc : 3274 Tris
- Skeleton : 3577 Tris
- Slime : 1009 Tris
- Spider : 1560 Tris
- Turtle Shell : 1021 Tris
Number of Materials and Material Instances: 2 Materials, 3 Material Instances
Number of Textures: Base Color, RAM(Roughness, Metallic), Emission texture
Texture Resolutions: 512 x 512
被操纵的:是的
装备史诗骨架:没有
动画:是的
动画数量: 150
- 2个空闲动画
- 2动画
- 死,晕,GetHit
- 感觉一些动物
- 嘲弄,胜利
- 步行(4路),跑步(向前)
- 防守,防守被击中骨架,龟壳
动画类型:就地
字符数: 10
字符的顶点计数:
- 蝙蝠:1318三
- 龙:2122Tris
- 邪恶法师:3134Tris
- 傀儡:2658Tris
- 怪物工厂:1988Tris
- 兽人:3274Tris
- 骨架:3577Tris
- 煤泥:1009Tris
- 蜘蛛:1560Tris
- 龟壳:1021Tris
材质和材质实例数:2个材质,3个材质实例
纹理数量:基色,RAM(粗糙度,金属),发射纹理
纹理分辨率:512×512
⭐ FEATURES ⭐
PBR RPG monsters with unique design and low poly count are waiting to be summoned at any given battle fields or dungeons.
Click HERE for animation preview.
Mask Tint Material for color customization provided
Optimized for mobile games(low poly), Atlased 512×512 textures material(1 material) for all monsters
⭐ 特征 ⭐
具有独特设计和低聚计数的PBR RPG怪物正在等待在任何给定的战场或地下城被召唤。
点击 这里 为 动画制作 预览。
遮罩色调材料 对于提供的颜色定制
优化 对于手机游戏(低聚),Atlased512x512纹理材料(1个材料)为所有怪物
评论(0)