Features:
- Facial Rigged
- PBR Textures
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: No (Skelaton same struction and bones name as Mannequin but addition facial bones and weapon bones, you still can use assign skelaton or retarget animation same as normal way. You should watch this video and here to clearly how it work)
Animated: Yes
LODs: No
Number of characters: 2
Vertex counts of characters: 15.000 – 25.000
Texture Resolutions: 2048 -4096
Number of Animations: 10
Animation types (Root Motion/In-place): In-place
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: Open Overview Map to find out more information
Important/Additional Notes:
特征:
- 面部装备
- PBR纹理
缩放到史诗骨架:是的
操纵:是的
操纵史诗骨架:没有(骨架相同的结构和骨骼名称作为人体模型,但除了面部骨骼和武器骨骼,您仍然可以使用分配骨架或重定位动画相同的正常方式。 你应该看这个 短片 和 这里 要清楚它是如何工作的)
动画:是的
Lod:不
字符数:2
字符的顶点数:15.000-25.000
纹理分辨率:2048-4096
动画数量:10
动画类型(根运动/就地):就地
支持的开发平台:Windows
支持的目标构建平台:Windows
文档:打开概述地图以了解更多信息
重要/附加注意事项:
How to use my male character with Advanced Locomotion System
How to use my female characters with Advanced Locomotion System
V4:
V3:
You can mix and match clothing and equip all hair, accessories, weapons, etc. from all of my other non-G2 modular chracter same gender (can't mixing with G2) packages together.
Included both Combine and Separate meshes, female with 02 hair style, male with 01 hair style
All male and female characters have facial rigged and Lipsync and Expression animations included.
You can blend color of skin and clothing same as all my characters packages.
[Please happy to Bug Report or Suggestions on my Discord]
如何使用我的男性角色与先进的运动系统
如何使用我的女性角色与先进的运动系统
V4:
V3:
您可以混搭服装并装备所有头发,配饰,武器等。 来自所有 我的其他非G2模块化chroacter同性别 (不能与G2混合)包装在一起。
包括组合和单独的网格,女性与02发型,男性与01发型
所有男性和女性角色都有面部操纵和Lipsync和表情动画包括在内。
你可以混合皮肤和衣服的颜色与我所有的角色包一样.
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