The project was designed for a mid range PC or a Console Build. It can run on mobile however I do recommend using an automated LOD system for best performance.

Features:

  •  5 Skeleton
  •  6 Skeletal Mesh
  •  67 Animations
  • 10 Materials

Rigged: (Yes)

Rigged to Epic skeleton: (No)

If rigged to the Epic skeleton, IK bones are included: (No)

Animated: (Yes)

Number of Animations:67

Animation types (In-place):

Number of characters:5

Vertex counts of characters:3,890-10,299

Number of Materials and Material Instances:10

Number of Textures:27

  • Texture Resolutions: There are 27 Textures in total. Ranging from 2048-4096
  • (22) 2048- (5) 4096

Supported Development Platforms:(Windows/Mac/IOS/Android)

Documentation: Link

Important/Additional Notes:

Thank you so much for considering this asset pack. 

If you have any questions, concerns about the project, or just want to reach us for suggestions or just give feedback please feel free to contact me at DreamerBelow@gmail.com

You can also visit my portfolio https://dreamerbelow.artstation.com/

该项目是为中档PC或控制台构建而设计的。 它可以在移动设备上运行,但我建议使用自动LOD系统以获得最佳性能。

特征:

  •  5骨架
  •  6骨架网格
  •  67动画
  • 10材料

操纵:(是)

装备史诗骨架:(不)

如果装备到史诗骨架上,IK骨骼包括在内:(不)

动画:(是)

动画数量:67

动画类型(就地):

字符数:5

字符顶点数:3,890-10,299

材质和材质实例数:10

纹理数量:27

  • 纹理分辨率:总共有27个纹理。 2048-4096年不等
  • (22) 2048- (5) 4096

支持的开发平台:(Windows/Mac/IOS/Android)

文件: 连结

重要/附加注意事项:

谢谢你考虑这个资产包。 

如果您有任何问题,对项目的关注,或只是想联系我们的建议或只是给反馈,请随时与我联系 DreamerBelow@gmail.com

你也可以访问我的投资组合 https://dreamerbelow.artstation.com/










Project Video

Expand your next project with the Forest Creatures Kit. This Collection of forest creatures has been hand crafted and tailored to help with all sorts of real time projects. Each Creature comes with its own custom skeleton and skeletal mesh, and has a library of animations, like directional walking, idle, combat, and some interaction animation. The Materials are all custom for each creature and have different properties to give them the best look.

项目短片

用森林生物工具包扩展你的下一个项目。 这个森林生物的集合是手工制作和定制的,以帮助各种实时项目。 每个生物都有自己的自定义骨架和骨架网格体,并有一个动画库,如定向行走、空闲、战斗和一些交互动画。 这些材料都是为每个生物定制的,并且有不同的属性给他们最好的外观。

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