Video: https://www.youtube.com/watch?v=9ylpdr5wSQ0
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of characters: 1
Vertex counts of characters: 182259
Number of Materials and Material Instances: 6
Number of Textures: 35
Texture Resolutions: (4096×4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
短片: https://www.youtube.com/watch?v=9ylpdr5wSQ0
被操纵的: (是)
装备史诗骨架: (是)
如果装备到史诗骨架上,IK骨骼包括在内:(是的)
字符数: 1
字符的顶点计数: 182259
材质和材质实例数: 6
纹理数量: 35
纹理分辨率: (4096×4096)
支持的开发平台:
视窗:(是)
Mac:(是)





Low poly model of the character Etasphera46
Siutable for games of different gentre: RPG, strategy, first-person shooter, etc.
Textures at different parts of
Head 4096×4096<br>
Body 4096×4096<br>
Arm 4096×4096<br>
Leg 4096×4096<br>
Armor 4096×4096<br>
Gun 4096×4096<br>
If desired, the texture can be compressed to 1024×1024 without much loss of quality
In the model it is desirable to use a shader with a two-sided display of polygons.
低聚模型的字符Etasphera46
适用于不同gentre的游戏:RPG,策略,第一人称射击游戏等。
不同部位的纹理
头部4096×4096<br>
车身4096×4096<br>
臂4096×4096<br>
腿4096×4096<br>
护甲4096×4096<br>
枪4096×4096<br>
如果需要,纹理可以压缩到1024×1024,而不会损失太多质量
在模型中,希望使用具有双面显示多边形的着色器。

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