Features: (Please include a full, comprehensive list of the features of the product)
- Blendshapes / Morph Targets / Facial Expressions
- Wind simulation for hair and cloth
- Modular clothes
- Epic Skeleton with additional bones
- 3rd person character animations are included
- Change eye and hair color and cloth
- You can change the colors of your clothes and add dirt
- Change skin color and add blood and dirt.
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Animation types (Root Motion/In-place): Retarget
Number of characters: 1
Vertex counts of characters: 56,798
Number of Materials and Material Instances: 16 and 41
Number of Textures: 77
Texture Resolutions: (4096×4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes: Rigged with Epic Skeleton with additional bones. Additional bones that are added to Epic Skeleton: Join_Katana1 and Hair "Join_Hair_L1_1 – Join_Hair_L1_9, Join_Hair_M1_2 – Join_Hair_M1_6, Join_Hair_R1_1 – Join_Hair_R1_9"
When retargeting, for better bone performance, you can try disabling the "Conver Spaces to new Skeleton"
特点:(请包括一个完整的,全面的产品功能列表)
- Blendshapes/变形目标/面部表情
- 头发和布料的风模拟
- 模块化衣服
- 史诗骨架 有额外的骨头
- 包括第三人称角色动画
- 改变眼睛和头发的颜色和布料
- 你可以改变你的衣服的颜色,并添加污垢
- 改变肤色,增加血液和污垢。
操纵:(是)
装备史诗骨架:(是的)
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
动画:(是)
动画类型(根运动/就地):重定位
字符数:1
字符顶点数:56,798
材质和材质实例数:16和41
纹理数量:77
纹理分辨率:(4096×4096)
支持的开发平台:
视窗:(是)
Mac:(是)
文件:否
重要/附加说明: 史诗骨架与额外的骨骼. 添加到Epic骨架的其他骨骼:Join_Katana1和头发”Join_Hair_L1_1-Join_Hair_L1_9,Join_Hair_M1_2-Join_Hair_M1_6,Join_Hair_R1_1-Join_Hair_R1_9″
重新定位时,为了获得更好的骨骼性能,您可以尝试禁用”将空间转换为新骨架”
VIDEO PREW – https://www.youtube.com/watch?v=q6IOC0xD0sw&t=19s
-Technical Details-
Easy Animations retarget in Epic Skeleton.
You may also be interested in:
Samurai Ninja Girl Samurai Ronin
Facial expressions are included (Morph Targets, Blendshapes). You can use this model for face mocap (live stream) and conversation animations.
BlendShape – 52 pieces
There are emotions of smile, surprise, sadness, anger, blinking of eyes, puffing and swelling of cheeks, moving eyes and nose, moving eyebrows.
Basic hair textures are white so you can easily change them to any color you want.
_Polycount: faces 43676, tris 86410, verts 56798; _
Facial expressions are included (Morph Targets, Blendshapes).
PBR Textures Metall/Roughness
4K Textures – normal, metallic, roughness, albedo, opacity,
One complete model consists of 7 materials. Hair, Face, Eyelashes, Jaw, Clothes, Body, Eyes.
_Has 4 colors of clothing, and if you want to use the model in survival games, there is clothing with dust and dirt. The body and head have 4 paint options. Usually the condition is in the blood, in the dirt, and you can also make dark skin.
You can choose a different hairstyle option and combine them. There is a short haircut, with straight bangs, with side bangs, tail back, tail forward.
4 types of masks, on the face. The fox mask is full, the fox mask is short, the mask is on the jaw and glasses. You can take them off and put them on.
Hair color and graz can be easily changed.
The body has a full texture as well as a transparency map. When using custom animations, you can use transparency on the body.
When retargeting, for better bone performance, you can try disabling the "Conver Spaces to new Skeleton"
The model is completely modular, you can remove or add any part you want._
短片预 – https://www.youtube.com/watch?v=q6IOC0xD0sw&t=19s
-技术细节-
简单的动画重定位在史诗骨架.
你也可能对:
面部表情包括在内(变形目标,Blendshapes)。 您可以将此模型用于脸部mocap(实时流)和会话动画。
BlendShape-52个
有微笑,惊讶,悲伤,愤怒,眨眼,脸颊浮肿,移动眼睛和鼻子,移动眉毛的情绪。
基本的头发纹理是白色的,所以你可以很容易地改变他们到任何你想要的颜色。
_polycount:faces43676,tris86410,verts56798; _
面部表情包括在内(变形目标,Blendshapes)。
PBR纹理金属/粗糙度
4k纹理 – 正常,金属,粗糙度,反照率,不透明度,
一个完整的模型包括7个 材料。 头发,脸,睫毛,下巴,衣服,身体,眼睛。
_有4种颜色的服装,如果你想在生存游戏中使用模型,有灰尘和污垢的服装。 身体和头部有4种油漆选择。 通常情况是在血液中,在污垢中,你也可以使皮肤变黑。
您可以选择不同的发型选项并将它们组合起来。 有短发,直刘海,侧刘海,尾背,尾前。
4种类型的面具,在脸上。 狐狸面具是满的,狐狸面具是短的,面具在下颚和眼镜上。 你可以把它们脱下来戴上。
头发的颜色和颜色可以很容易地改变。
身体有一个完整的纹理以及一个透明度地图. 使用自定义动画时,您可以在主体上使用透明度。
重新定位时,为了获得更好的骨骼性能,您可以尝试禁用”将空间转换为新骨架”
该模型是完全模块化的,您可以删除或添加任何您想要的部分。_
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