Features: (Please include a full, comprehensive list of the features of the product)
- Blendshapes / Morph Targets / Facial Expressions
- Imitation wind fabric
- Physics of circuits, skull jaws.
- Modular clothing
- 3rd person character animations included
- Change eye and hair color
- Transparency map – so that the body does not pass through the pants
- 3 skin options and each skin has its own tattoo and weapon
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Animation types (Root Motion/In-place): Retarget
Number of characters: 1
Vertex counts of characters: 41427
Number of Materials and Material Instances: 19 and 15
Number of Textures: 53
Texture Resolutions: (4096×4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: NO
Important/Additional Notes: The skeleton has additional bones : "Belt_Skull, Belt_Skull1" "Chain_Belt_Lt, Chain_Belt_Lt1" "Chain_Belt_Up, Chain_Belt_Up1" "Chain_Belt_Rt, Chain_Belt_Rt1" "Skull, Skull1" "Chain_Spin_Lt, Chain_Spin_Lt1, Chain_Spin_Lt2" "Chain_Spin_Rt, Chain_Spin_Rt1, Chain_Spin_Rt2" .
Attention – If you use the 5 engine and you have the "Orc Warlock (Modular)" brakes, you need to reduce the dream is to decrease the "Self Collision Thickness" value in the cloth simulation settings. There are no such problems in the 4th engine.
特点:(请包括一个完整的,全面的产品功能列表)
- Blendshapes/变形目标/面部表情
- 仿风织物
- 电路物理,头骨颌骨。
- 模块化服装
- 包括第三人称角色动画
- 改变眼睛和头发的颜色
- 透明度地图-让身体不会穿过裤子
- 3皮肤选项,每个皮肤都有自己的纹身和武器
操纵:(是)
装备史诗骨架:(是的)
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
动画:(是)
动画类型(根运动/就地):重定位
字符数:1
字符顶点数:41427
材质和材质实例数:19和15
纹理数量:53
纹理分辨率:(4096×4096)
支持的开发平台:
视窗:(是)
Mac:(是)
文件:否
重要/附加说明:骨架有额外的骨骼:”Belt_Skull,Belt_Skull1″”Chain_Belt_Lt,Chain_Belt_Lt1″”Chain_Belt_Up,Chain_Belt_Up1″”Chain_Belt_Rt,Chain_Belt_Rt1″”Skull1″”Chain_Spin_Lt,Chain_Spin_Lt1,Chain_Spin_Lt2″”chain_spin_rt、chain_spin_rt1、Chain_spin_rt2″。
注意事项 -如果你使用5引擎,你有”兽人术士(模块化)”刹车,你需要减少的梦想是减少”自碰撞厚度“布料模拟设置中的值。 在第4发动机中没有这样的问题。





Technical details
Video Prew : https://www.youtube.com/watch?v=iDLS2_SMIhg
Video Prew Epic Skeleton : https://www.youtube.com/watch?v=nj2bRtJq3Jk&t=25s
LOD 0: ~ faces 38759, verts 41427, tris 78457
You may also be interested in:
Orc Fury – https://www.unrealengine.com/marketplace/en-US/product/70b86a6f530c48378c1b4c362f357d79
Orc Tank – https://www.unrealengine.com/marketplace/en-US/product/46ee4c6a81fc41b790babc9d5b2c3b31
Orc Hunter – https://www.unrealengine.com/marketplace/en-US/product/1f73fbc666d1446db1dfb06326904ec0
Reconfiguring Easy Animations in Unreal Engine.
The model has materials on which you can change colors. There are Tattoos on every material of the body and head. Also in the body there is a transparency map.
Facial expressions included (Morph Targets, Blendshapes).
You can use this model for face mockup (live stream) and conversation animation.
Textures PBR Metal/Roughness
Textures 4K – normal, metallic, roughness, albedo.
9 sets of textures – Body, Head, Hair, Eyes, Weapons, Cloth, Accessories.
The model is fully modular, you can remove or add any part you want. You can also dress the character as he leveled up.
The skeleton has additional bones : "Belt_Skull, Belt_Skull1" "Chain_Belt_Lt, Chain_Belt_Lt1" "Chain_Belt_Up, Chain_Belt_Up1" "Chain_Belt_Rt, Chain_Belt_Rt1" "Skull, Skull1" "Chain_Spin_Lt, Chain_Spin_Lt1, Chain_Spin_Lt2" "Chain_Spin_Rt, Chain_Spin_Rt1, Chain_Spin_Rt2" .
Attention – If you use the 5 engine and you have the "Orc Warlock (Modular)" brakes, you need to reduce the dream is to decrease the "Self Collision Thickness" value in the cloth simulation settings. There are no such problems in the 4th engine.
技术细节
短片前置:https://www.youtube.com/watch?v=iDLS2_SMIhg
视频Prew史诗骨架:https://www.youtube.com/watch?v=nj2bRtJq3Jk&t=25s
LOD0:~faces38759,verts41427,tris78457
你也可能对:
兽人狂怒-https://www.unrealengine.com/marketplace/en-US/product/70b86a6f530c48378c1b4c362f357d79
兽人坦克-https://www.unrealengine.com/marketplace/en-US/product/46ee4c6a81fc41b790babc9d5b2c3b31
兽人猎人-https://www.unrealengine.com/marketplace/en-US/product/1f73fbc666d1446db1dfb06326904ec0
在虚幻引擎中重新配置简易动画。
该模型具有可以更改颜色的材料。 身体和头部的每种材料上都有纹身。 同样在正文中有一个透明度地图。
面部表情包括(变形目标,Blendshapes)。
您可以将此模型用于脸部模型(实时流)和会话动画。
纹理PBR金属/粗糙度
纹理4k-正常,金属,粗糙度,反照率。
9套纹理-身体,头部,头发,眼睛,武器,布料,配件。
该模型是完全模块化的,您可以删除或添加任何您想要的部分。 你也可以打扮的角色,因为他夷为平地。
骨架有额外的骨骼:”Belt_Skull,Belt_Skull1″”Chain_Belt_Lt,Chain_Belt_Lt1″”Chain_Belt_Up,Chain_Belt_Up1″”Chain_Belt_Rt,Chain_Belt_Rt1″”头骨,Skull1″”Chain_Spin_Lt,Chain_Spin_Lt1,Chain_Spin_Lt2″”chain_spin_rt、Chain_spin_rt1、Chain_spin_rt2″。
注意事项 -如果你使用5引擎,你有”兽人术士(模块化)”刹车,你需要减少的梦想是减少”自碰撞厚度“布料模拟设置中的值。 在第4发动机中没有这样的问题。

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