Features:

  • SciFi Colony Shuttle Mesh with 3 LODS
  • SciFi Colony Shuttle pawn blueprint – which can be scaled without issues
  • SciFi Colony Shuttle explosion blueprint
  • SciFi Colony Shuttle destructible mesh
  • Laser projectile blueprint
  • Primary laser blueprint
  • Secondary rapid-fire laser blueprint
  • Shield blueprint
  • Turret blueprint
  • Turret Destructible Mesh blueprint
  • Asteroid blueprint
  • Field Spawner blueprint
  • Keyboard & Gamepad control input
  • 1 Asteroid Explosion particle
  • 3 Other Explosion particles
  • Dust Mote particle (World Space)
  • 6 Metal impact explosion sounds
  • 3 laser sounds
  • 1 rapid-fire laser sound
  • Shield power up- and power-down sounds
  • 3 Rocket propulsion sounds
  • 2 SciFi alarm sounds
  • 12 Sound Cues

Textures: 

  • SciFi Colony Shuttle Dif, Norm, Metallic-Roughness-Glow, & Glow Mask.
  • Moon Dif & Norm
  • Rock Detail Norm
  • Planet Cloud mask
  • Stars Dif
  • Caustic Mask & Flow Map
  • Molten Metal Dif & Norm
  • Metal Scratches Norm
  • Hexagonal Shield pattern

Scaled to Epic skeleton: Yes

Rigged or Animated: No

Number of characters: 1

Vertex counts of characters: 6,515

Texture Resolutions:

  • 2k = 9
  • 1024 =5
  • 512 & under = 6

Supported Development Platforms: Windows

Supported Target Build Platforms: Mac, Windows, Playstation 4, Xbox One

Documentation: In Blueprints

特征:

  • 带有3个LOD的SciFi菌落穿梭网
  • SciFi Colony Shuttle pawn蓝图-可以毫无问题地缩放
  • 科幻殖民地航天飞机爆炸蓝图
  • SciFi菌落穿梭可破坏网格
  • 激光射弹蓝图
  • 主激光蓝图
  • 二次速射激光蓝图
  • 盾构蓝图
  • 炮塔蓝图
  • 炮塔可破坏网格蓝图
  • 小行星蓝图
  • 字段生成器蓝图
  • 键盘和游戏手柄控制输入
  • 1小行星爆炸粒子
  • 3其他爆炸粒子
  • 尘埃粒子(世界空间)
  • 6金属撞击爆炸声
  • 3激光声音
  • 1速射激光声
  • 屏蔽上电和下电声音
  • 3火箭推进声音
  • 2个科幻警报声
  • 12声音提示

纹理: 

  • SciFi Colony Shuttle Dif,Norm,Metallic-Roughness-Glow,&Glow Mask.
  • 月亮Dif&规范
  • 岩石细节规范
  • 行星云面具
  • 星星Dif
  • 苛性掩膜&流图
  • 熔融金属Dif&Norm
  • 金属划痕规范
  • 六角屏蔽图案

缩放到史诗骨架: 是的

操纵或动画: 非也。

字符数: 1

字符的顶点计数: 6,515

纹理分辨率:

  • 2k=9
  • 1024 =5
  • 512及以下=6

支持的开发平台: 窗户

支持的目标构建平台: Mac,Windows,Playstation4,Xbox One

文件: 在蓝图中










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Download Demo

This package includes a fully-playable SciFi Colony Shuttle, a full range of sound effects, and a high-quality environment that demonstrates the Space Flight system (created by Davis3D). The system includes single and rapid fire lasers, a Shield that dynamically responds towards the location of the laser hit, fire particle effects that activate based on ship health, & an explosion blueprint that includes a destructible mesh. The rechargeable shield fails upon receiving too much damage & reboots after a delay.

The ship’s blueprint uses modular components, so you can customize your own ship. Duplicate and move the positions of the components, and it will be immediately playable.

The ship’s pawn includes an abundance of variables, allowing you to take full control over gameplay. Adjust whether the ship is able to roll or stay oriented with the world. Adjust movement, rotation, roll & boost speeds – along with Rocket thruster, laser & shield colors. Adjust the lazer sizes & speeds, rapid fire rounds, laser explosion sizes, Shield & Hull health amounts, camera distances & more!

The package also includes Physics Asteroids & Space Turrets that fire at the ship when in range – both of which can be destroyed by lasers. The asteroid & planet materials make use of fake-lighting, so the performance impact is very low, and the planet material is set up in a way that makes creating new planets very simple and easy. Both the Asteroids and the Turrets make use of a ‘Field Spawner Blueprint’ – which can be utilized to spawn many child actor blueprints within an allocated space.

视频预览

下载示范

这个包包括一个完全可玩的SciFi Colony Shuttle,全方位的音效,以及演示太空飞行系统的高品质环境(由Davis3D创建). 该系统包括单个和快速射击激光器,动态响应激光击中位置的盾牌,基于船舶健康激活的火焰粒子效果,以及包含可破坏网格的爆炸蓝图。 可充电防护罩在受到太多伤害时失效,并在延迟后重新启动。

船舶的蓝图使用模块化组件,因此您可以自定义自己的船舶。 复制和移动组件的位置,它将立即播放。

船的典当包括大量的变量,让你完全控制游戏。 调整船舶是否能够滚动或与世界保持定向。 调整运动,旋转,滚动和提高速度-随着火箭推进器,激光和屏蔽颜色. 调整拉泽大小和速度,快速射击回合,激光爆炸大小,盾牌和船体健康量,相机距离和更多!

该软件包还包括物理小行星和太空炮塔,在射程内时向船发射-两者都可以被激光摧毁。 小行星和行星材料使用假照明,因此性能影响非常低,行星材料的设置方式使创建新的行星非常简单和容易。 小行星和炮塔都使用了一个”场生成器蓝图”–它可以用来在一个分配的空间内生成许多子actor蓝图。

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