Poly count: Polys/27.371 – Verts/28.628 – Tris/53.152

_9 color variations

_PBR Materials (see previews)

_Textures in (TARGA)

_Maps: Ambient Occlusion, Roughness and Metallicity optimized into one map (They can be separated in Photoshop: Red – Ambient occlusion, Green – Roughness, Blue – Metallicity.)

Textures:

_1 BaseColor map 4096×4096

_1 Normal map 4096×4096

_1 Emissive map 4096×4096

_1 AO_Roughness_Metallic map 4096×4096

Animation:

01 Shooting

02 Move Forward

03 Move Back

04 Turn Left

05 Turn Right

06 Idle

Poly计数:Polys/27.371-Verts/28.628-Tris/53.152

_9颜色变化

_PBR材料(见预览)

_TEXTURES in(TARGA)

_Maps:环境光遮蔽,粗糙度和金属性优化成一个地图(它们可以在Photoshop中分离:红色-环境光遮蔽,绿色-粗糙度,蓝色-金属性。)

纹理:

_1底色图4096×4096

_1法线贴图4096×4096

_1自发光地图4096×4096

_1Ao_roughness_金属图4096×4096

动画制作:

01射击

02前进

03后退

04左转

05右转

06闲置










This sci-fi drone can be used as: Companion of the main character / Opponent / Main character/and other

Video Preview

You can get additional colors that you would like by changing the Base color map in Photoshop or another editor. To do this, right-click on the Base Color card, select Asset Actions > Export in Targa Format. After that, open the map in Photoshop and change the color in any way convenient for you. If you are not good at this, look for ways on YouTube, for example, how to change the color of clothes or furniture in Photoshop.

If you think that the baked shadows on the model are too strong, disable the AO map (To do this, find the material you need in the Materials folder, go into it and delete the Ambient occlusion node.)

这款科幻无人机可以用作:主角/对手/主角/和其他的同伴

视频预览

您可以通过在Photoshop或其他编辑器中更改基色图来获得所需的其他颜色。 为此,请右键单击基本色卡,选择资产操作>以Targa格式导出。 之后,在Photoshop中打开地图,并以任何方便的方式更改颜色。 如果你不擅长这一点,在YouTube上寻找方法,例如,如何在Photoshop中更改衣服或家具的颜色。

如果您认为模型上的烘焙阴影太强,请禁用AO贴图(为此,请在Materials文件夹中找到所需的材质,进入其中并删除环境遮挡节点。)

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