Poly count: Polys/27.371 – Verts/28.628 – Tris/53.152
_9 color variations
_PBR Materials (see previews)
_Textures in (TARGA)
_Maps: Ambient Occlusion, Roughness and Metallicity optimized into one map (They can be separated in Photoshop: Red – Ambient occlusion, Green – Roughness, Blue – Metallicity.)
Textures:
_1 BaseColor map 4096×4096
_1 Normal map 4096×4096
_1 Emissive map 4096×4096
_1 AO_Roughness_Metallic map 4096×4096
Animation:
01 Shooting
02 Move Forward
03 Move Back
04 Turn Left
05 Turn Right
06 Idle
Poly计数:Polys/27.371-Verts/28.628-Tris/53.152
_9颜色变化
_PBR材料(见预览)
_TEXTURES in(TARGA)
_Maps:环境光遮蔽,粗糙度和金属性优化成一个地图(它们可以在Photoshop中分离:红色-环境光遮蔽,绿色-粗糙度,蓝色-金属性。)
纹理:
_1底色图4096×4096
_1法线贴图4096×4096
_1自发光地图4096×4096
_1Ao_roughness_金属图4096×4096
动画制作:
01射击
02前进
03后退
04左转
05右转
06闲置
This sci-fi drone can be used as: Companion of the main character / Opponent / Main character/and other
You can get additional colors that you would like by changing the Base color map in Photoshop or another editor. To do this, right-click on the Base Color card, select Asset Actions > Export in Targa Format. After that, open the map in Photoshop and change the color in any way convenient for you. If you are not good at this, look for ways on YouTube, for example, how to change the color of clothes or furniture in Photoshop.
If you think that the baked shadows on the model are too strong, disable the AO map (To do this, find the material you need in the Materials folder, go into it and delete the Ambient occlusion node.)
这款科幻无人机可以用作:主角/对手/主角/和其他的同伴
您可以通过在Photoshop或其他编辑器中更改基色图来获得所需的其他颜色。 为此,请右键单击基本色卡,选择资产操作>以Targa格式导出。 之后,在Photoshop中打开地图,并以任何方便的方式更改颜色。 如果你不擅长这一点,在YouTube上寻找方法,例如,如何在Photoshop中更改衣服或家具的颜色。
如果您认为模型上的烘焙阴影太强,请禁用AO贴图(为此,请在Materials文件夹中找到所需的材质,进入其中并删除环境遮挡节点。)
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