Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes (Retargeted to Epic skeleton)

Number of characters: 3

Number of Skeletal Meshes: 47

Number of Blueprints: 8

Vertex counts of characters: average 17k

Triangles counts: Average 33k tris.

Texture Resolutions: 2048, 1024, 512

Number of Animations: 5 Custom,7 ThirdPerson Template.

Animation type: In Place

Intended Platform: Windows

Platforms Tested: Windows

Documentation Included: No

Important\Additional Notes: No

缩放到史诗骨架: 是的

被操纵的: 是的

装备史诗骨架: 是的

动画: 是的(重定向到史诗骨架)

字符数: 3

骨架网格体的数量: 47

蓝图数目: 8

字符的顶点计数: 平均17k

三角形计数: 平均33k tris。

纹理分辨率: 2048, 1024, 512

动画数量: 5自定义,7ThirdPerson模板。

动画类型: 到位

预期平台: 窗户

测试平台: 窗户

包括文件: 非也。

重要\附加注意事项: 非也。










***Important NOTE: Since Blueprits have changed in UE5 and you will get an error when Play runtime. To fix this you should enable OpenXR plugin or delete the “InputAction ResetVR” node inside the Character Blueprint.

Demo video: https://www.youtube.com/watch?v=YU4lFrdlR2Q

A pack of goblins with modular mesh variations and material customization. The complete modularity of the mesh and the flexibility of materials allows users to easily modify or add their own clothes and accessories assets for character customization. The skeleton includes facial rig. Over 160 materials with custom setting.

The asset includes blueprint examples of the skeleton mesh variations, 5 custom animations and dynamic chain physical bodies. Included basic facial rig.

*There is no morph targets.

***重要提示:由于蓝图在UE5中已更改,并且在运行时播放时会出现错误。 要解决此问题,您应该启用OpenXR插件或删除角色蓝图中的”InputAction ResetVR”节点。

演示视频: https://www.youtube.com/watch?v=YU4lFrdlR2Q

一组具有模块化网格变化和材料定制的妖精。 网格的完全模块化和材料的灵活性允许用户轻松修改或添加自己的衣服和配件资产,以进行角色定制。 骨架包括面部装备。 超过160种自定义设置的材料.

该资源包括骨架网格体变化的蓝图示例、5个自定义动画和动态链物理体。 包括基本的面部装备。

*没有变形目标。

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