Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Windows: (Yes)

Documentation: Link (or a description of where users can find) the documentation

Important/Additional Notes: No

操纵:(是)

装备史诗骨架:(是的)

如果装备到史诗骨架上,IK骨骼包括在内:(是的)

动画:(是)

视窗:(是)

文档:链接(或用户可以在哪里找到的描述)文档

重要/附加说明:否










  1. Armored Beetle 5 – https://www.unrealengine.com/marketplace/en-US/product/240a08ae4d674c1c87ef7ae60e5b1386

In the project, 2 rig!.

1 – dummy skeleton for ue 4

2 skeleton for ue 5 manny quinn skeleton

Also, for convenience, I duplicated the animations for both skeletons

also in project 4 recruitment of unique textures

recruitment of animation;

Rifle

2x attack

3x idle

1x block

1x death

3x run

2x Transition

2 x walking attack

4x walking

Sword

5x attack

1x death

2x idle

1x Impact

1x run

4x walking

Monster

3x attack

1x death

2x hit

2x idle

2x rage

1x run

4x walking

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

additional bones: (unrealswordL_L, unrealswordR_R, unrealrifle2_R)

Animated: (Yes)

Number of Animations: 47

Animation types (47/0):

Number of characters: 1

Vertex counts of characters: 20325

Number of Materials and Material Instances: 13/13

Number of Textures: 39

Texture Resolutions: (bodi x4096 head x2048 rifle x2048 sword x2048)

2. Armored Beetle 03 – https://www.unrealengine.com/marketplace/en-US/product/3c3b9fcf2ebe4bc090d54fc3ba118424

In the project, 2 rig!.

1 – dummy skeleton for ue 4

2 skeleton for ue 5 manny quinn skeleton

Also, for convenience, I duplicated the animations for both skeletons

also in project 3 recruitment of unique textures

recruitment of animation;

  • 4x attack
  • 1x Death
  • 1x hit
  • 2x idle
  • 1x rage
  • 1x Left_Walking
  • 1x Right_Walking
  • 1x Walk_Back
  • 1x Walking

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: 13

Animation types (13/0):

Number of characters: 1

Vertex counts of characters: 9666

Number of Materials and Material Instances: 3/3

Number of Textures: 12

Texture Resolutions: (bodi x4096)

3. Armored Beetle 02 – https://www.unrealengine.com/marketplace/en-US/product/f609e1af55444cf5838f938d8c1f7bac

In the project, 2 rig!.

1 – dummy skeleton for ue 4

2 skeleton for ue 5 manny quinn skeleton

Also, for convenience, I duplicated the animations for both skeletons

also in project 3 recruitment of unique textures

recruitment of animation;

  • 3x attack
  • 2x Death
  • 2x hit
  • 2x idle
  • 2x rage
  • 1x Left_Walking
  • 1x Right_Walking
  • 1x run
  • 1x Walk_Back
  • 1x Walking

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Rigged to Manny Quinn skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: 16

Animation types (16/16):

Number of characters: 1

Vertex counts of characters: 14276

Number of Materials and Material Instances: 3/3

Number of Textures: 11

Texture Resolutions: (bodi x4096)

4. Armored beetle – https://www.unrealengine.com/marketplace/en-US/product/391b6dc01b7645c0a9e95208c17bec67

The model has 3 sets of different textures. 3 weapon texture packs. 2 sets of animations.

1 set of monster animations;

4x attacks

1x Dying

2x idle

1x Left_Walking

1x rage

1x React

1x Right_Walking

1x Walk

1x Walk_Back

2 set of animations for the rifle;

6x attacks

1x backwards_Walk

1x Dying

1x hit

2x idle

2x run

1x Left_Walking

1x Right_Walking

1x Walk

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

extra bones; unrealtail_M,unrealtail1_M,unrealtail2_M,unrealtail3_M,unrealtail4_M,unrealtail5_M,unrealtail6_M,unrealtail7_M,unrealtail8_M,unrealtail9_M,unrealJaw_M,organicrifle,nab,tentacles3,tentacles2,tentacles1,tentacles,tentacles5,tentacles4,tentacles7,tentacles6

Animated: (Yes)

Number of Animations: 29

Animation types (29/0):

Number of characters: 1

Vertex counts of characters: 22756

Number of Materials and Material Instances: 9/9

Number of Textures: 30

Texture Resolutions: (head_armor x4096 bodi x4096 rifle x4096 all textures can be lowered to the value you need)

5. Bug – https://www.unrealengine.com/marketplace/en-US/product/477001de092f43fea99062cc65346faf

There are 4 types of sets of unique textures in the character

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Additional bones: unrealteeth_R, unrealteeth_L, unrealhorns8_R, unrealhorns7_R, unrealhorns6_R, unrealhorns5_R,unrealhorns4_R, unrealhorns3_R, unrealhorns2_R, unrealhorns1_R, unrealhorns_R, unrealhorns8_L, unrealhorns7_L, unrealhorns6_L, unrealhorns5_L, unrealhorns4_L, unrealhorns3_L, unrealhorns2_L, unrealhorns1_L, unrealhorns_L.

Animated: (Yes)

Number of Animations: 10

Animation types (10/0):

Number of characters: 1

Vertex counts of characters: 17416

Number of Materials and Material Instances: 8/8

Number of Textures: 26

Texture Resolutions: (head 4096 body 4096)

  1. 装甲甲虫5 -https://www.unrealengine.com/marketplace/en-US/product/240a08ae4d674c1c87ef7ae60e5b1386

在项目中,2钻机!.

1-ue4的虚拟骨架

2骨架为ue5曼尼奎因骨架

此外,为了方便起见,我复制了两个骨架的动画

也在项目4招聘独特的纹理

招聘动画;

步枪

2x攻击

3x空闲

1x座

1x死亡

3x跑

2x过渡

2x步行攻击

4x步行

5x攻击

1x死亡

2x空闲

1x影响

1x跑

4x步行

怪物

3x攻击

1x死亡

2x命中

2x空闲

2x愤怒

1x跑

4x步行

操纵:(是)

装备史诗骨架:(是的)

如果被装配到史诗骨架上,IK骨骼包括在内:(是的)

额外骨骼:(unrealswordL_L,unrealswordR_R,unrealsword2_r)

动画:(是)

动画数量:47

动画类型(47/0):

字符数:1

字符顶点数:20325

材质和材质实例数:13/13

纹理数量:39

纹理分辨率:(博迪x4096头x2048步枪x2048剑x2048)

2. 装甲甲虫03 -https://www.unrealengine.com/marketplace/en-US/product/3c3b9fcf2ebe4bc090d54fc3ba118424

在项目中,2钻机!.

1-ue4的虚拟骨架

2骨架为ue5曼尼奎因骨架

此外,为了方便起见,我复制了两个骨架的动画

也在项目3招聘独特的纹理

招聘动画;

  • 4x攻击
  • 1x死亡
  • 1x命中
  • 2x空闲
  • 1x愤怒
  • 1x左行
  • 1x右行走
  • 1x步回
  • 1x步行

操纵:(是)

装备史诗骨架:(是的)

如果装备到史诗骨架,IK骨骼包括在内:(是的)

动画:(是)

动画数量:13

动画类型(13/0):

字符数:1

字符顶点数:9666

材质和材质实例数:3/3

纹理数量:12

纹理分辨率:(bodix4096)

3. 装甲甲虫02 -https://www.unrealengine.com/marketplace/en-US/product/f609e1af55444cf5838f938d8c1f7bac

在项目中,2钻机!.

1-ue4的虚拟骨架

2骨架为ue5曼尼奎因骨架

此外,为了方便起见,我复制了两个骨架的动画

也在项目3招聘独特的纹理

招聘动画;

  • 3x攻击
  • 2x死亡
  • 2x命中
  • 2x空闲
  • 2x愤怒
  • 1x左行
  • 1x右行走
  • 1x跑
  • 1x步回
  • 1x步行

操纵:(是)

装备史诗骨架:(是的)

操纵曼尼*奎因骨架:(是)

如果被装配到史诗骨架上,IK骨骼包括在内:(是的)

动画:(是)

动画数量:16

动画类型(16/16):

字符数:1

字符顶点数:14276

材质和材质实例数:3/3

纹理数量:11

纹理分辨率:(bodix4096)

4. 装甲甲虫 -https://www.unrealengine.com/marketplace/en-US/product/391b6dc01b7645c0a9e95208c17bec67

该模型有3组不同的纹理。 3武器纹理包。 2组动画。

1套怪物动画;

4x攻击

1x死亡

2x空闲

1x左行

1x愤怒

1x反应

1x右行走

步行1x

1x步回

2组动画的步枪;

6x攻击

1x backwards_Walk

1x死亡

1x命中

2x空闲

2x跑

1x左行

1x右行走

步行1x

操纵:(是)

装备史诗骨架:(是的)

如果被装配到史诗骨架上,IK骨骼包括在内:(是的)

额外的骨头;unrealtail_M,unrealtail1_M,unrealtail2_M,unrealtail3_M,unrealtail4_M,unrealtail5_M,unrealtail6_M,unrealtail7_M,unrealtail8_M,unrealtail9_M,unrealJaw_M,organicrifle,nab,tentacles3,tentacles2,tentacles1,tentacles,tentacles5,tentacles4,tentacles7,tentacles6

动画:(是)

动画数量:29

动画类型(29/0):

字符数:1

字符顶点数:22756

材质和材质实例数:9/9

纹理数量:30

纹理分辨率:(head_armor x4096bodi x4096rifle x4096所有纹理都可以降低到您需要的值)

5. 臭虫 -https://www.unrealengine.com/marketplace/en-US/product/477001de092f43fea99062cc65346faf

角色中有4种类型的独特纹理集

操纵:(是)

装备史诗骨架:(是的)

如果被装配到史诗骨架上,IK骨骼包括在内:(是的)

附加骨骼:unrealteeth_R,unrealteeth_L,unrealhorns8_R,unrealhorns7_R,unrealhorns6_R,unrealhorns5_R,unrealhorns4_R,unrealhorns3_R,unrealhorns2_R,unrealhorns1_R,unrealhorns_R,unrealhorns8_L,unrealhorns7_L,unrealhorns6_l,unrealhorns5_l,unrealhorns4_l,unrealhorns3_l,unrealhorns2_l,unrealhorns1_l,unrealhorns_l。

动画:(是)

动画数量:10

动画类型(10/0):

字符数:1

字符顶点数:17416

材质和材质实例数:8/8

纹理数量:26

纹理分辨率:(头部4096身体4096)

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