Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Windows: (Yes)
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes: No
操纵:(是)
装备史诗骨架:(是的)
如果装备到史诗骨架上,IK骨骼包括在内:(是的)
动画:(是)
视窗:(是)
文档:链接(或用户可以在哪里找到的描述)文档
重要/附加说明:否
- Armored Beetle 5 – https://www.unrealengine.com/marketplace/en-US/product/240a08ae4d674c1c87ef7ae60e5b1386
In the project, 2 rig!.
1 – dummy skeleton for ue 4
2 skeleton for ue 5 manny quinn skeleton
Also, for convenience, I duplicated the animations for both skeletons
also in project 4 recruitment of unique textures
recruitment of animation;
Rifle
2x attack
3x idle
1x block
1x death
3x run
2x Transition
2 x walking attack
4x walking
Sword
5x attack
1x death
2x idle
1x Impact
1x run
4x walking
Monster
3x attack
1x death
2x hit
2x idle
2x rage
1x run
4x walking
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
additional bones: (unrealswordL_L, unrealswordR_R, unrealrifle2_R)
Animated: (Yes)
Number of Animations: 47
Animation types (47/0):
Number of characters: 1
Vertex counts of characters: 20325
Number of Materials and Material Instances: 13/13
Number of Textures: 39
Texture Resolutions: (bodi x4096 head x2048 rifle x2048 sword x2048)
2. Armored Beetle 03 – https://www.unrealengine.com/marketplace/en-US/product/3c3b9fcf2ebe4bc090d54fc3ba118424
In the project, 2 rig!.
1 – dummy skeleton for ue 4
2 skeleton for ue 5 manny quinn skeleton
Also, for convenience, I duplicated the animations for both skeletons
also in project 3 recruitment of unique textures
recruitment of animation;
- 4x attack
- 1x Death
- 1x hit
- 2x idle
- 1x rage
- 1x Left_Walking
- 1x Right_Walking
- 1x Walk_Back
- 1x Walking
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 13
Animation types (13/0):
Number of characters: 1
Vertex counts of characters: 9666
Number of Materials and Material Instances: 3/3
Number of Textures: 12
Texture Resolutions: (bodi x4096)
3. Armored Beetle 02 – https://www.unrealengine.com/marketplace/en-US/product/f609e1af55444cf5838f938d8c1f7bac
In the project, 2 rig!.
1 – dummy skeleton for ue 4
2 skeleton for ue 5 manny quinn skeleton
Also, for convenience, I duplicated the animations for both skeletons
also in project 3 recruitment of unique textures
recruitment of animation;
- 3x attack
- 2x Death
- 2x hit
- 2x idle
- 2x rage
- 1x Left_Walking
- 1x Right_Walking
- 1x run
- 1x Walk_Back
- 1x Walking
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Rigged to Manny Quinn skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 16
Animation types (16/16):
Number of characters: 1
Vertex counts of characters: 14276
Number of Materials and Material Instances: 3/3
Number of Textures: 11
Texture Resolutions: (bodi x4096)
4. Armored beetle – https://www.unrealengine.com/marketplace/en-US/product/391b6dc01b7645c0a9e95208c17bec67
The model has 3 sets of different textures. 3 weapon texture packs. 2 sets of animations.
1 set of monster animations;
4x attacks
1x Dying
2x idle
1x Left_Walking
1x rage
1x React
1x Right_Walking
1x Walk
1x Walk_Back
2 set of animations for the rifle;
6x attacks
1x backwards_Walk
1x Dying
1x hit
2x idle
2x run
1x Left_Walking
1x Right_Walking
1x Walk
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
extra bones; unrealtail_M,unrealtail1_M,unrealtail2_M,unrealtail3_M,unrealtail4_M,unrealtail5_M,unrealtail6_M,unrealtail7_M,unrealtail8_M,unrealtail9_M,unrealJaw_M,organicrifle,nab,tentacles3,tentacles2,tentacles1,tentacles,tentacles5,tentacles4,tentacles7,tentacles6
Animated: (Yes)
Number of Animations: 29
Animation types (29/0):
Number of characters: 1
Vertex counts of characters: 22756
Number of Materials and Material Instances: 9/9
Number of Textures: 30
Texture Resolutions: (head_armor x4096 bodi x4096 rifle x4096 all textures can be lowered to the value you need)
5. Bug – https://www.unrealengine.com/marketplace/en-US/product/477001de092f43fea99062cc65346faf
There are 4 types of sets of unique textures in the character
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Additional bones: unrealteeth_R, unrealteeth_L, unrealhorns8_R, unrealhorns7_R, unrealhorns6_R, unrealhorns5_R,unrealhorns4_R, unrealhorns3_R, unrealhorns2_R, unrealhorns1_R, unrealhorns_R, unrealhorns8_L, unrealhorns7_L, unrealhorns6_L, unrealhorns5_L, unrealhorns4_L, unrealhorns3_L, unrealhorns2_L, unrealhorns1_L, unrealhorns_L.
Animated: (Yes)
Number of Animations: 10
Animation types (10/0):
Number of characters: 1
Vertex counts of characters: 17416
Number of Materials and Material Instances: 8/8
Number of Textures: 26
Texture Resolutions: (head 4096 body 4096)
- 装甲甲虫5 -https://www.unrealengine.com/marketplace/en-US/product/240a08ae4d674c1c87ef7ae60e5b1386
在项目中,2钻机!.
1-ue4的虚拟骨架
2骨架为ue5曼尼奎因骨架
此外,为了方便起见,我复制了两个骨架的动画
也在项目4招聘独特的纹理
招聘动画;
步枪
2x攻击
3x空闲
1x座
1x死亡
3x跑
2x过渡
2x步行攻击
4x步行
剑
5x攻击
1x死亡
2x空闲
1x影响
1x跑
4x步行
怪物
3x攻击
1x死亡
2x命中
2x空闲
2x愤怒
1x跑
4x步行
操纵:(是)
装备史诗骨架:(是的)
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
额外骨骼:(unrealswordL_L,unrealswordR_R,unrealsword2_r)
动画:(是)
动画数量:47
动画类型(47/0):
字符数:1
字符顶点数:20325
材质和材质实例数:13/13
纹理数量:39
纹理分辨率:(博迪x4096头x2048步枪x2048剑x2048)
2. 装甲甲虫03 -https://www.unrealengine.com/marketplace/en-US/product/3c3b9fcf2ebe4bc090d54fc3ba118424
在项目中,2钻机!.
1-ue4的虚拟骨架
2骨架为ue5曼尼奎因骨架
此外,为了方便起见,我复制了两个骨架的动画
也在项目3招聘独特的纹理
招聘动画;
- 4x攻击
- 1x死亡
- 1x命中
- 2x空闲
- 1x愤怒
- 1x左行
- 1x右行走
- 1x步回
- 1x步行
操纵:(是)
装备史诗骨架:(是的)
如果装备到史诗骨架,IK骨骼包括在内:(是的)
动画:(是)
动画数量:13
动画类型(13/0):
字符数:1
字符顶点数:9666
材质和材质实例数:3/3
纹理数量:12
纹理分辨率:(bodix4096)
3. 装甲甲虫02 -https://www.unrealengine.com/marketplace/en-US/product/f609e1af55444cf5838f938d8c1f7bac
在项目中,2钻机!.
1-ue4的虚拟骨架
2骨架为ue5曼尼奎因骨架
此外,为了方便起见,我复制了两个骨架的动画
也在项目3招聘独特的纹理
招聘动画;
- 3x攻击
- 2x死亡
- 2x命中
- 2x空闲
- 2x愤怒
- 1x左行
- 1x右行走
- 1x跑
- 1x步回
- 1x步行
操纵:(是)
装备史诗骨架:(是的)
操纵曼尼*奎因骨架:(是)
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
动画:(是)
动画数量:16
动画类型(16/16):
字符数:1
字符顶点数:14276
材质和材质实例数:3/3
纹理数量:11
纹理分辨率:(bodix4096)
4. 装甲甲虫 -https://www.unrealengine.com/marketplace/en-US/product/391b6dc01b7645c0a9e95208c17bec67
该模型有3组不同的纹理。 3武器纹理包。 2组动画。
1套怪物动画;
4x攻击
1x死亡
2x空闲
1x左行
1x愤怒
1x反应
1x右行走
步行1x
1x步回
2组动画的步枪;
6x攻击
1x backwards_Walk
1x死亡
1x命中
2x空闲
2x跑
1x左行
1x右行走
步行1x
操纵:(是)
装备史诗骨架:(是的)
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
额外的骨头;unrealtail_M,unrealtail1_M,unrealtail2_M,unrealtail3_M,unrealtail4_M,unrealtail5_M,unrealtail6_M,unrealtail7_M,unrealtail8_M,unrealtail9_M,unrealJaw_M,organicrifle,nab,tentacles3,tentacles2,tentacles1,tentacles,tentacles5,tentacles4,tentacles7,tentacles6
动画:(是)
动画数量:29
动画类型(29/0):
字符数:1
字符顶点数:22756
材质和材质实例数:9/9
纹理数量:30
纹理分辨率:(head_armor x4096bodi x4096rifle x4096所有纹理都可以降低到您需要的值)
5. 臭虫 -https://www.unrealengine.com/marketplace/en-US/product/477001de092f43fea99062cc65346faf
角色中有4种类型的独特纹理集
操纵:(是)
装备史诗骨架:(是的)
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
附加骨骼:unrealteeth_R,unrealteeth_L,unrealhorns8_R,unrealhorns7_R,unrealhorns6_R,unrealhorns5_R,unrealhorns4_R,unrealhorns3_R,unrealhorns2_R,unrealhorns1_R,unrealhorns_R,unrealhorns8_L,unrealhorns7_L,unrealhorns6_l,unrealhorns5_l,unrealhorns4_l,unrealhorns3_l,unrealhorns2_l,unrealhorns1_l,unrealhorns_l。
动画:(是)
动画数量:10
动画类型(10/0):
字符数:1
字符顶点数:17416
材质和材质实例数:8/8
纹理数量:26
纹理分辨率:(头部4096身体4096)
评论(0)