- Preview – https://youtu.be/2ahcODncPfA
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
extra bones: unrealJaw_M
Animated: (Yes)
Number of Animations: 19
Animation types (19/19):
Number of characters: 1
Vertex counts of characters: 8636
Number of Materials and Material Instances: 4/4
Number of Textures: 8
Texture Resolutions: (bodi x4096)
Supported Development Platforms:
Windows: (Yes)
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes: No
- 预览 -https://youtu.be/2ahcODncPfA
操纵:(是)
装备史诗骨架:(是的)
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
额外骨骼:unrealJaw_M
动画:(是)
动画数量:19
动画类型(19/19):
字符数:1
字符顶点数:8636
材质和材质实例数:4/4
纹理数量:8
纹理分辨率:(bodix4096)
支持的开发平台:
视窗:(是)
文档:链接(或用户可以在哪里找到的描述)文档
重要/附加说明:否





In the project, 2 rig!.
1 – dummy skeleton for ue 4
2 skeleton for ue 5 manny quinn skeleton
Also, for convenience, I duplicated the animations for both skeletons
also in project 4 recruitment of unique textures
recruitment of animation;
- 4x attack
- 1x Death
- 1x hit
- 4x idle
- 1x rage
- 1x Left_Walking
- 1x Right_Walking
- 1x Walk_Back
- 2x Walking
- 2x run
- 1x walking and fly
在项目中,2钻机!.
1-ue4的虚拟骨架
2骨架为ue5曼尼奎因骨架
此外,为了方便起见,我复制了两个骨架的动画
也在项目4招聘独特的纹理
招聘动画;
- 4x攻击
- 1x死亡
- 1x命中
- 4x空闲
- 1x愤怒
- 1x左行
- 1x右行走
- 1x步回
- 2x步行
- 2x跑
- 1x步行和飞行

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