•  Preview – https://youtu.be/2ahcODncPfA

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

extra bones: unrealJaw_M

Animated: (Yes)

Number of Animations: 19

Animation types (19/19):

Number of characters: 1

Vertex counts of characters: 8636

Number of Materials and Material Instances: 4/4

Number of Textures: 8

Texture Resolutions: (bodi x4096)

Supported Development Platforms:

Windows: (Yes)

Documentation: Link (or a description of where users can find) the documentation

Important/Additional Notes: No

  •  预览 -https://youtu.be/2ahcODncPfA

操纵:(是)

装备史诗骨架:(是的)

如果被装配到史诗骨架上,IK骨骼包括在内:(是的)

额外骨骼:unrealJaw_M

动画:(是)

动画数量:19

动画类型(19/19):

字符数:1

字符顶点数:8636

材质和材质实例数:4/4

纹理数量:8

纹理分辨率:(bodix4096)

支持的开发平台:

视窗:(是)

文档:链接(或用户可以在哪里找到的描述)文档

重要/附加说明:否










In the project, 2 rig!.

1 – dummy skeleton for ue 4

2 skeleton for ue 5 manny quinn skeleton

Also, for convenience, I duplicated the animations for both skeletons

also in project 4 recruitment of unique textures

recruitment of animation;

  • 4x attack
  • 1x Death
  • 1x hit
  • 4x idle
  • 1x rage
  • 1x Left_Walking
  • 1x Right_Walking
  • 1x Walk_Back
  • 2x Walking
  • 2x run
  • 1x walking and fly

在项目中,2钻机!.

1-ue4的虚拟骨架

2骨架为ue5曼尼奎因骨架

此外,为了方便起见,我复制了两个骨架的动画

也在项目4招聘独特的纹理

招聘动画;

  • 4x攻击
  • 1x死亡
  • 1x命中
  • 4x空闲
  • 1x愤怒
  • 1x左行
  • 1x右行走
  • 1x步回
  • 2x步行
  • 2x跑
  • 1x步行和飞行
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