Character: 1 Blueprint and 2 example Blueprints instances

Character Parts

4 SK meshes

~ 86PBR Textures: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks

~100 Materials: Including 4 Master Materials for items and hairs

Maps: 1 Overview

Scaled to Epic UE5 Skeleton: YES

Rigged: YES

Animated: No Animation included

Number of Characters: 40 parts

Vertex counts of characters: 35-120k armoured version

Morph targets –programming BP part prepared :

All glovers and Chests are shipped with basic morph positions The system is easily expandable to bring in your own creations if youd like to change items dynamically – for your hero character

性格:1个蓝图和2个示例蓝图实例

字符零件

4个SK网格

~86pbr纹理:反照率、法线、ORM(环境光遮蔽、粗糙度和金属色)和色调遮罩

~100种材料: 包括4件物品和头发的主要材料

地图:1概述

缩放到史诗UE5骨架:是的

被操纵的:是的

动画:不包括动画

字符数:40个零件

字符的顶点计数:35-120k装甲版

变形目标-编程BP部分准备 :

所有glovers和箱子都带有基本的变形位置,如果你想动态地改变物品,系统可以很容易地扩展到你自己的作品中–为你的英雄角色










The Minotaur bundle comes with a brute naked/fur version and one additional armored variation

Change appearance via Material variants + tints.

Separate hip + upper armor.

Three weapons: Single hand axe, 2h lance and wood club

The pack is based on the UE5 Skeleton proportions. UE4 Mannequin Skeleton NOT included.

Ue4 animations can easily retarget with the new retargetter.

The Body is separated from dress.

Documentation

牛头包配有一个蛮子裸/毛皮版本和一个额外的装甲变体

通过材质变体+色调改变外观。

分开臀部+上部装甲。

三种武器:单手斧,2h长矛和木杆

该包基于UE5骨架比例。 不包括Ue4人体模型骨架。

Ue4动画可以很容易地用新的重定位器重定位。

身体与衣服分开。

文件

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