Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: Yes
Animated: Yes (Retargeted to Epic skeleton)
Number of Characters: 4
Number of Skeletal Meshes: 4
Vertex Counts of Characters: average 17k
Triangles Counts: 26348, 20972 tris.
Texture Resolutions: 2048, 512
Number of Animations: 12.
Animation Type: In Place
Intended Platform: Windows
Platforms Tested: Windows
Documentation Included: No
Important\Additional Notes: No
缩放到史诗骨架: 是的
被操纵的: 是的
装备史诗骨架: 是的
动画: 是的(重定向到史诗骨架)
字符数: 4
骨架网格体的数量: 4
字符的顶点计数: 平均17k
三角形计数: 26348,20972特里斯.
纹理分辨率: 2048, 512
动画数量: 12.
动画类型: 到位
预期平台: 窗户
测试平台: 窗户
包括文件: 非也。
重要\附加注意事项: 非也。





The asset pack includes 4 mesh variations and 7 custom Material Instances. A flexible system of adjusting Materials, allows you to increase their quantity. This asset pack also has 12 custom Animations, all the essentials for an enemy non-player character.
Perfectly matched and looped Animation sequences. The Skeleton is based on the Epic Skeleton and has a facial rig.
- This works through a retarget, but sometimes it can produce funny results because the legs have a physiology similar to the Hind limb. However, movements such as walking and running work well.
- This asset pack does not include a Blueprint with movement logic.
Demo Video: https://www.youtube.com/watch?v=__6Pos9bQH4
资源包包括4个网格变体和7个自定义材质实例。 一个灵活的系统调整材料,允许你增加他们的数量。 这个资源包还有12个自定义动画,所有的基本敌人非玩家角色.
完美匹配和循环的动画序列。 骨架基于史诗骨架,并具有面部装备。
- 这通过重定位起作用,但有时它可以产生有趣的结果,因为腿部具有类似于后肢的生理学。 但是,步行和跑步等运动效果很好。
- 此资源包不包括具有移动逻辑的蓝图。
演示视频: https://www.youtube.com/watch?v=__6Pos9bQH4

评论(0)