Scaled to Epic Skeleton: Yes

Rigged: Yes

Rigged to Epic Skeleton: Yes

Animated: Yes (Retargeted to Epic skeleton)

Number of Characters: 4

Number of Skeletal Meshes: 4

Vertex Counts of Characters: average 17k

Triangles Counts: 26348, 20972 tris.

Texture Resolutions: 2048, 512

Number of Animations: 12.

Animation Type: In Place

Intended Platform: Windows

Platforms Tested: Windows

Documentation Included: No

Important\Additional Notes: No

缩放到史诗骨架: 是的

被操纵的: 是的

装备史诗骨架: 是的

动画: 是的(重定向到史诗骨架)

字符数: 4

骨架网格体的数量: 4

字符的顶点计数: 平均17k

三角形计数: 26348,20972特里斯.

纹理分辨率: 2048, 512

动画数量: 12.

动画类型: 到位

预期平台: 窗户

测试平台: 窗户

包括文件: 非也。

重要\附加注意事项: 非也。










The asset pack includes 4 mesh variations and 7 custom Material Instances. A flexible system of adjusting Materials, allows you to increase their quantity. This asset pack also has 12 custom Animations, all the essentials for an enemy non-player character.

Perfectly matched and looped Animation sequences. The Skeleton is based on the Epic Skeleton and has a facial rig.

  • This works through a retarget, but sometimes it can produce funny results because the legs have a physiology similar to the Hind limb. However, movements such as walking and running work well.
  • This asset pack does not include a Blueprint with movement logic.

Demo Video: https://www.youtube.com/watch?v=__6Pos9bQH4

资源包包括4个网格变体和7个自定义材质实例。 一个灵活的系统调整材料,允许你增加他们的数量。 这个资源包还有12个自定义动画,所有的基本敌人非玩家角色.

完美匹配和循环的动画序列。 骨架基于史诗骨架,并具有面部装备。

  • 这通过重定位起作用,但有时它可以产生有趣的结果,因为腿部具有类似于后肢的生理学。 但是,步行和跑步等运动效果很好。
  • 此资源包不包括具有移动逻辑的蓝图。

演示视频: https://www.youtube.com/watch?v=__6Pos9bQH4

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