Features:
- Hand-crafted sword & shield combat animations
- Movement animations including walking, jogging, running, dodging, rolling, jumping and etc.
- Playable character with sword & shield combat based on UE Third Person template for animation demonstration purpose
- Hitbox system for hurt/damage animations testing
- Debug Vector mode for directional animation blendspaces testing
Rigged to Epic skeleton: Yes
IK bones are included: Yes
Number of Animations: 352 + 27 Aim Offset Poses
Animation types: Root Motion, In-place
Number of Characters: 2 (UE4 Mannequin, UE5 Manny)
Supported Development Platforms:
Windows: Yes
MacOS: Yes
Custom Bones: 2 (weapon_r, shield_l)
Additional Notes:
- Not all animations are being used in the character blueprint, but they can be manually added later.
- This package is an animation pack, all blueprint system included are made to demonstrate how this pack should work.
- Your character has to have weapon bones in order to make weapon animation play correctly on your character. See how to add weapon bones walkthrough in my discord channel.
- The retargeting settings included in the package can be used as an example though some adjustment may be needed to make it fit to your characters.
特征:
- 手工制作的剑和盾战斗动画
- 运动动画,包括步行,慢跑,跑步,躲避,滚动,跳跃等。
- 基于UE第三人称模板的剑盾战斗可玩角色 作动画示范用途
- 用于伤害/伤害动画测试的Hitbox系统
- 用于定向动画混合空间测试的调试矢量模式
装备史诗骨架:是的
包括IK骨头:是的
动画数量:352+27个瞄准偏移姿势
动画类型:根运动,就地
字符数:2(UE4人体模型,UE5Manny)
支持的开发平台:
Windows:是的
MacOS:是的
自定义骨骼:2(weapon_r,shield_l)
其他注意事项:
- 并非所有动画都在角色蓝图中使用,但可以在以后手动添加它们。
- 这个包是一个动画包,所有包含的蓝图系统都是为了演示这个包应该如何工作。
- 你的角色必须有 武器骨头 为了使武器动画在你的角色上正确播放。 请参阅如何在我的 不和谐频道.
- 包中包含的重定向设置可以用作示例,尽管可能需要进行一些调整以使其适合您的角色。





Video Preview Update 1 Update 2 Update 3 Update 4 Update 5
Email : space.bar.anim@gmail.com
Discord : https://discord.gg/N22PxcWTKT
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This package includes essential animations for a character with sword & shield combat style, with a playable character blueprint. Recommended for an action RPG game.
Update notes
Update 5.4 (2024-11-05)
-
Improved overall walk/jog loop animations
QoL update (2024-03-11)
-
Added UE5 skeleton with retargeted animations (Only on UE5.3 or above)
-
Added IKRig and IKRetargeter
-
Implemented Enhanced Input
-
Changed project type to asset pack (can now add to project instead of creating a new one)
-
Restructured folders and renamed files to be more organized
Update 5 hotfix 1/1.05.1 (2022-08-04)
-
Corrected texts in demo level
-
Fixed some animations that have missing keyframes.
Update 5/1.05 (2022-08-03)
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Added new 200+ animations
-
Added two-handed combat style
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Changed product name to Essential Sword & Shield Animation Pack (was Essential Sword & Shield Animations)
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Reconstruct directory/file names
-
Applied root motion to basic locomotion animations
Update 4 hotfix 1/1.04.1 (2021-10-28)
-
Fixed the issue that the animation Execution_01_B has no root motion data
Update 4/1.04 (2021-10-26)
-
19 new animations
-
2 blendspaces
-
Added idle to jog transition in the character blueprint
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Added jump landing to jog transition (pressing any movement key while landing)
Update 3/1.03 (2021-09-01)
-
22 new animations added
-
4 animations updated
-
2 new blendspaces added
-
Throw system added
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Brake animations added to animation blueprint
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Controller support added
Update 2/1.02 (2021-05-28)
-
18 new animations
Update 1 hotfix 1/1.01.1 (2021-05-02)
-
Fix the issue that the shield bone is misplaced when start transition to the next animation.
Update 1/1.01 (2021-04-26)
-
11 new animations
-
1 blendspace
-
New weapon bones added to the rig
电邮 : space.bar.anim@gmail.com
不和谐 : https://discord.gg/N22PxcWTKT
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这个包包括一个具有剑和盾战斗风格的角色的基本动画,与一个可玩的角色蓝图。 推荐用于动作RPG游戏.
更新说明
更新5.4(2024-11-05)
-
改善整体步行/慢跑循环动画
QoL更新(2024-03-11)
-
添加了具有重定位动画的UE5骨架(仅适用于UE5.3或更高版本)
-
增加了IKRig和IKRetargeter
-
实现了增强的输入
-
将项目类型更改为资产包(现在可以添加到项目而不是创建新项目)
-
重组的文件夹和重命名的文件,以更有组织
更新5修补程序1/1.05.1(2022-08-04)
-
演示级别中的更正文本
-
修复了一些缺少关键帧的动画。
更新5/1.05(2022-08-03)
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增加了新的200+动画
-
新增双手战斗风格
-
更改产品名称为基本剑盾动画包(是基本剑盾动画)
-
重建目录/文件名
-
将根运动应用于基本运动动画
更新4修补程序1/1.04.1(2021-10-28)
-
修复了动画Execution_01_B没有根运动数据的问题
更新4/1.04(2021-10-26)
-
19新动画
-
2个混合空间
-
在角色蓝图中添加空闲到慢跑过渡
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增加跳跃着陆到慢跑过渡(在着陆时按任何移动键)
更新3/1.03(2021-09-01)
-
添加了22个新动画
-
4动画更新
-
新增2个blendspaces
-
添加投掷系统
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添加到动画蓝图的制动动画
-
增加了控制器支持
更新2/1.02(2021-05-28)
-
18新动画
更新1修补程序1/1.01.1(2021-05-02)
-
修复开始过渡到下一个动画时盾骨错位的问题。
更新1/1.01(2021-04-26)
-
11新动画
-
1个混合空间
-
新的武器骨骼添加到钻机

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