Rigged: (Yes)
Rigged to Epic skeleton: (No)
If rigged to the Epic skeleton, IK bones are included: (No)
Animated: (Yes)
Number of Animations: 83
Animation types (In-place): 83
Number of characters: 1
Vertex counts of characters: 15287
Number of Materials and Material Instances: 2 material and 7 matinsts
Number of Textures: 39
Texture Resolutions: (Body 4096×4096, eye 1024×1024)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: no
操纵:(是)
装备史诗骨架:(不)
如果装备到史诗骨架上,IK骨骼包括在内:(不)
动画:(是)
动画数量:83
动画类型(就地):83
字符数:1
字符顶点数:15287
材质和材质实例数:2个材质和7个matints
纹理数量:39
纹理分辨率:(身体4096×4096,眼睛1024×1024)
支持的开发平台:
视窗:(是)
Mac:(是)
文件:否
重要/附加说明:没有
Update: Fixed UV seams
Rendered in Unreal
Materials:
Body and eye, 6 skins.
Animated:
83 In-place animations: melee attacks, casts, fly stages, idles, death, impacts, movement stages (check preview video).
PBR textures (Metallic/Roughness) (texture resolution can be lowered in the settings of the texture itself)
更新资料: 固定UV接缝
在虚幻中渲染
资料:
身体和眼睛,6皮肤。
动画:
83就地动画:近战攻击,施法,飞行阶段,空转,死亡,影响,移动阶段(检查预览视频)。
PBR 纹理(金属/粗糙度)(纹理分辨率可以在纹理本身的设置中降低)
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