videopreview

Rigged: (Yes)

Rigged to Epic skeleton: (No)

If rigged to the Epic skeleton, IK bones are included: (No)

Animated: (Yes)

Number of Animations: 83

Animation types (In-place): 83

Number of characters: 1

Vertex counts of characters: 15287

Number of Materials and Material Instances: 2 material and 7 matinsts

Number of Textures: 39

Texture Resolutions: (Body 4096×4096, eye 1024×1024)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: no

视频视图

操纵:(是)

装备史诗骨架:(不)

如果装备到史诗骨架上,IK骨骼包括在内:(不)

动画:(是)

动画数量:83

动画类型(就地):83

字符数:1

字符顶点数:15287

材质和材质实例数:2个材质和7个matints

纹理数量:39

纹理分辨率:(身体4096×4096,眼睛1024×1024)

支持的开发平台:

视窗:(是)

Mac:(是)

文件:否

重要/附加说明:没有










Update: Fixed UV seams

Rendered in Unreal

Materials:

Body and eye, 6 skins.

Animated:

83 In-place animations: melee attacks, casts, fly stages, idles, death, impacts, movement stages (check preview video).

PBR textures (Metallic/Roughness) (texture resolution can be lowered in the settings of the texture itself)

更新资料: 固定UV接缝

在虚幻中渲染

资料:

身体和眼睛,6皮肤。

动画:

83就地动画:近战攻击,施法,飞行阶段,空转,死亡,影响,移动阶段(检查预览视频)。

PBR 纹理(金属/粗糙度)(纹理分辨率可以在纹理本身的设置中降低)

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